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author | Matthias Schiffer <matthias@gamezock.de> | 2010-02-25 04:38:14 +0100 |
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committer | Matthias Schiffer <matthias@gamezock.de> | 2010-02-25 04:38:14 +0100 |
commit | b4f295da9183d442b87396f07284b7624b90892e (patch) | |
tree | 4136ca52ff61d23eb97962fc91f73472f0bcde33 /Texture.hs | |
parent | 656b5e8bc14b7abda8a836f8eeb3b0a972f0484a (diff) | |
download | htanks-b4f295da9183d442b87396f07284b7624b90892e.tar htanks-b4f295da9183d442b87396f07284b7624b90892e.zip |
Added tank texture and turn to drive direction
Diffstat (limited to 'Texture.hs')
-rw-r--r-- | Texture.hs | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -4,6 +4,6 @@ module Texture ( Texture(..) import Graphics.Rendering.OpenGL.GL.Texturing.Objects (TextureObject) -data Texture = TextureWood +data Texture = TextureWood | TextureTank deriving (Eq, Ord, Show)
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