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authorMatthias Schiffer <matthias@gamezock.de>2010-02-25 04:38:14 +0100
committerMatthias Schiffer <matthias@gamezock.de>2010-02-25 04:38:14 +0100
commitb4f295da9183d442b87396f07284b7624b90892e (patch)
tree4136ca52ff61d23eb97962fc91f73472f0bcde33 /Texture.hs
parent656b5e8bc14b7abda8a836f8eeb3b0a972f0484a (diff)
downloadhtanks-b4f295da9183d442b87396f07284b7624b90892e.tar
htanks-b4f295da9183d442b87396f07284b7624b90892e.zip
Added tank texture and turn to drive direction
Diffstat (limited to 'Texture.hs')
-rw-r--r--Texture.hs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Texture.hs b/Texture.hs
index 083d9ac..35c48e8 100644
--- a/Texture.hs
+++ b/Texture.hs
@@ -4,6 +4,6 @@ module Texture ( Texture(..)
import Graphics.Rendering.OpenGL.GL.Texturing.Objects (TextureObject)
-data Texture = TextureWood
+data Texture = TextureWood | TextureTank
deriving (Eq, Ord, Show)
\ No newline at end of file