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authorMatthias Schiffer <matthias@gamezock.de>2010-04-12 16:17:41 +0200
committerMatthias Schiffer <matthias@gamezock.de>2010-04-12 16:17:41 +0200
commit08762ddc9ac9be5a4a63b1d15b3955ceb27f76b2 (patch)
treebb4f2f36cd4fc5c230744d44bdd40aa3e4badaa8 /htanks.cabal
parentdafe16f191f99dc1199a5b386fad916a78c5c4f1 (diff)
downloadhtanks-08762ddc9ac9be5a4a63b1d15b3955ceb27f76b2.tar
htanks-08762ddc9ac9be5a4a63b1d15b3955ceb27f76b2.zip
Simplified texture and model loading; also use crosshair for DefaultPlayer
Diffstat (limited to 'htanks.cabal')
-rw-r--r--htanks.cabal1
1 files changed, 0 insertions, 1 deletions
diff --git a/htanks.cabal b/htanks.cabal
index aa33d06..38c443d 100644
--- a/htanks.cabal
+++ b/htanks.cabal
@@ -16,5 +16,4 @@ hs-source-dirs: src
main-is: HTanks.hs
other-modules: Collision, CPUPlayer, DefaultPlayer, HWiidPlayer, Game, GLDriver, GLX, Level, MainLoop, Paths_htanks, Player, Render, Simulation, Texture, Debris,
Tank, Model, Bindings.GLX, Bindings.GLPng
---ghc-options: -threaded
extra-libraries: glpng