Age | Commit message (Expand) | Author |
---|---|---|
2010-03-08 | Added bullet texture and movement; restructured game state | Matthias Schiffer |
2010-03-05 | Aim with mouse in DefaultPlayer | Matthias Schiffer |
2010-03-05 | Render cannon direction; handle resize in GLX driver | Matthias Schiffer |
2010-03-02 | Implemented correct turning | Matthias Schiffer |
2010-02-24 | Added keyboard events | Matthias Schiffer |
2010-02-23 | Use state monad to hold main loop state | Matthias Schiffer |
2010-02-23 | Update viewport on resize | Matthias Schiffer |
2010-02-23 | Added buffer swap and some other things to the GLX backend and main loop | Matthias Schiffer |
2010-02-22 | Handle quit events | Matthias Schiffer |
2010-02-22 | Added simple main loop | Matthias Schiffer |
2010-02-22 | Initial commit | Matthias Schiffer |