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{-# LANGUAGE ForeignFunctionInterface, DeriveDataTypeable, GeneralizedNewtypeDeriving #-}

module Bindings.GLX ( createColormap
                    , createWindow
                    , setClassHint
                    , chooseFBConfig
                    , getVisualFromFBConfig
                    , VisualInfo(..)
                    , SetWindowAttributes(..)
                    , nullSetWindowAttributes
                    , renderType
                    , rgbaBit
                    , drawableType
                    , windowBit
                    , xRenderable
                    , doublebuffer
                    , depthSize
                    , stencilSize
                    , createContext
                    , makeCurrent
                    , destroyContext
                    , swapBuffers
                    , glxUsleep
                    , Context(..)
                    , Drawable
       		    ) where

import Data.Generics
import Data.Int
import Data.Word

import Foreign.C.String (withCString)
import Foreign.C.Types
import Foreign.Ptr
import Foreign.Marshal.Alloc (alloca, allocaBytes)
import Foreign.Marshal.Array (peekArray, withArray0)
import Foreign.Storable

import Graphics.X11.Types (AttributeMask, Colormap, ColormapAlloc, Cursor, EventMask, Pixmap, Window, WindowClass, VisualID, XID)
import Graphics.X11.Xlib.Extras (none, xFree, ClassHint, resName, resClass, TextProperty)
import Graphics.X11.Xlib.Types (Dimension, Display, Pixel, Position)


#include <GL/glx.h>
#include <unistd.h>


type Drawable = XID

newtype FBConfig = FBConfig (Ptr FBConfig)
    deriving (Eq, Ord, Show, Typeable, Data, Storable)

newtype Context = Context (Ptr Context)
    deriving (Eq, Ord, Show, Typeable, Data, Storable)

newtype Visual = Visual (Ptr Visual)
     deriving (Eq, Ord, Show, Typeable, Data, Storable)

data VisualInfo = VisualInfo
    { viVisual       :: !Visual
    , viVisualid     :: !VisualID
    , viScreen       :: !CInt
    , viDepth        :: !CInt
    , viClass        :: !CInt
    , viRedMask      :: !CULong
    , viGreenMask    :: !CULong
    , viBlueMask     :: !CULong
    , viColormapSize :: !CInt
    , viBitsPerRgb   :: !CInt
    } deriving (Eq, Ord, Show, Typeable)

instance Storable VisualInfo where
    sizeOf _ = (#size XVisualInfo)
    alignment _ = alignment (undefined :: CULong)
    
    peek vi = do
      visual <- (#peek XVisualInfo, visual) vi
      visualid <- (#peek XVisualInfo, visualid) vi
      screen <- (#peek XVisualInfo, screen) vi
      depth <- (#peek XVisualInfo, depth) vi
      viclass <- (#peek XVisualInfo, class) vi
      red_mask <- (#peek XVisualInfo, red_mask) vi
      green_mask <- (#peek XVisualInfo, green_mask) vi
      blue_mask <- (#peek XVisualInfo, blue_mask) vi
      colormap_size <- (#peek XVisualInfo, colormap_size) vi
      bits_per_rgb <- (#peek XVisualInfo, bits_per_rgb) vi
      
      return (VisualInfo visual visualid screen depth viclass red_mask green_mask blue_mask colormap_size bits_per_rgb)
      
    
    poke vi (VisualInfo visual visualid screen depth viclass red_mask green_mask blue_mask colormap_size bits_per_rgb) = do
                                (#poke XVisualInfo, visual) vi visual
                                (#poke XVisualInfo, visualid) vi visualid
                                (#poke XVisualInfo, screen) vi screen
                                (#poke XVisualInfo, depth) vi depth
                                (#poke XVisualInfo, class) vi viclass
                                (#poke XVisualInfo, red_mask) vi red_mask
                                (#poke XVisualInfo, green_mask) vi green_mask
                                (#poke XVisualInfo, blue_mask) vi blue_mask
                                (#poke XVisualInfo, colormap_size) vi colormap_size
                                (#poke XVisualInfo, bits_per_rgb) vi bits_per_rgb


data SetWindowAttributes = SetWindowAttributes
    { swaBackgroundPixmap   :: !Pixmap
    , swaBackgroundPixel    :: !Pixel
    , swaBorderPixmap       :: !Pixmap
    , swaBitGravity         :: !CInt
    , swaWinGravity         :: !CInt
    , swaBackingStore       :: !CInt
    , swaBackingPlanes      :: !CULong
    , swaBackingPixel       :: !CULong
    , swaSaveUnder          :: !Bool
    , swaEventMask          :: !EventMask
    , swaDoNotPropagateMask :: !CULong
    , swaOverrideRedirect   :: !Bool
    , swaColormap           :: !Colormap
    , swaCursor             :: !Cursor
    } deriving (Eq, Ord, Show, Typeable)

instance Storable SetWindowAttributes where
    sizeOf _ = (#size XSetWindowAttributes)
    alignment _ = alignment (undefined :: CULong)
    
    peek swa = do
      background_pixmap <- (#peek XSetWindowAttributes, background_pixmap) swa
      background_pixel <- (#peek XSetWindowAttributes, background_pixel) swa
      border_pixmap <- (#peek XSetWindowAttributes, border_pixmap) swa
      bit_gravity <- (#peek XSetWindowAttributes, bit_gravity) swa
      win_gravity <- (#peek XSetWindowAttributes, win_gravity) swa
      backing_store <- (#peek XSetWindowAttributes, backing_store) swa
      backing_planes <- (#peek XSetWindowAttributes, backing_planes) swa
      backing_pixel <- (#peek XSetWindowAttributes, backing_pixel) swa
      save_under <- (#peek XSetWindowAttributes, save_under) swa
      event_mask <- (#peek XSetWindowAttributes, event_mask) swa
      do_not_propagate_mask <- (#peek XSetWindowAttributes, do_not_propagate_mask) swa
      override_redirect <- (#peek XSetWindowAttributes, override_redirect) swa
      colormap <- (#peek XSetWindowAttributes, colormap) swa
      cursor <- (#peek XSetWindowAttributes, cursor) swa
      
      return (SetWindowAttributes
              background_pixmap
              background_pixel
              border_pixmap
              bit_gravity
              win_gravity
              backing_store
              backing_planes
              backing_pixel
              save_under
              event_mask
              do_not_propagate_mask
              override_redirect
              colormap
              cursor)

    poke swa (SetWindowAttributes
              background_pixmap
              background_pixel
              border_pixmap
              bit_gravity
              win_gravity
              backing_store
              backing_planes
              backing_pixel
              save_under
              event_mask
              do_not_propagate_mask
              override_redirect
              colormap
              cursor) = do
      (#poke XSetWindowAttributes, background_pixmap) swa background_pixmap
      (#poke XSetWindowAttributes, background_pixel) swa background_pixel
      (#poke XSetWindowAttributes, border_pixmap) swa border_pixmap
      (#poke XSetWindowAttributes, bit_gravity) swa bit_gravity
      (#poke XSetWindowAttributes, win_gravity) swa win_gravity
      (#poke XSetWindowAttributes, backing_store) swa backing_store
      (#poke XSetWindowAttributes, backing_planes) swa backing_planes
      (#poke XSetWindowAttributes, backing_pixel) swa backing_pixel
      (#poke XSetWindowAttributes, save_under) swa save_under
      (#poke XSetWindowAttributes, event_mask) swa event_mask
      (#poke XSetWindowAttributes, do_not_propagate_mask) swa do_not_propagate_mask
      (#poke XSetWindowAttributes, override_redirect) swa override_redirect
      (#poke XSetWindowAttributes, colormap) swa colormap
      (#poke XSetWindowAttributes, cursor) swa cursor

nullSetWindowAttributes :: SetWindowAttributes
nullSetWindowAttributes = (SetWindowAttributes 0 0 0 0 0 0 0 0 False 0 0 False 0 0)
           

foreign import ccall unsafe "GL/glx.h XCreateColormap"
        createColormap :: Display -> Window -> Visual -> ColormapAlloc -> IO Colormap

foreign import ccall unsafe "GL/glx.h XCreateWindow"
        createWindow :: Display -> Window -> Position -> Position ->
                        Dimension -> Dimension -> CInt -> CInt -> WindowClass ->
                        Visual -> AttributeMask -> Ptr SetWindowAttributes -> IO Window

foreign import ccall unsafe "GL/glx.h XSetClassHint"
        xSetClassHint :: Display -> Window -> Ptr ClassHint -> IO ()

setClassHint :: Display -> Window -> ClassHint -> IO ()
setClassHint disp wnd hint = allocaBytes (#size XClassHint) $ \p ->
                             withCString (resName hint) $ \res_name ->
                             withCString (resClass hint) $ \res_class -> do
                               (#poke XClassHint, res_name) p res_name
                               (#poke XClassHint, res_class) p res_class
                               xSetClassHint disp wnd p


foreign import ccall unsafe "GL/glx.h glXChooseFBConfig"
        glXChooseFBConfig :: Display -> CInt -> Ptr CInt -> Ptr CInt -> IO (Ptr FBConfig)

chooseFBConfig :: Display -> CInt -> [(CInt, CInt)] -> IO [FBConfig]
chooseFBConfig disp sc attr = alloca $ \n -> withArray0 (fromIntegral none) (concatMap (\(a,b) -> [a,b]) attr) $ \attrp -> do
                                configs <- glXChooseFBConfig disp sc attrp n
                                nelements <- peek n
                                configlist <- peekArray (fromIntegral nelements) configs
                                xFree configs
                                return configlist
                                

renderType :: CInt
renderType = (#const GLX_RENDER_TYPE)

rgbaBit :: CInt
rgbaBit = (#const GLX_RGBA_BIT)

drawableType :: CInt
drawableType = (#const GLX_DRAWABLE_TYPE)

windowBit :: CInt
windowBit = (#const GLX_WINDOW_BIT)

xRenderable :: CInt
xRenderable = (#const GLX_X_RENDERABLE)

doublebuffer :: CInt
doublebuffer = (#const GLX_DOUBLEBUFFER)

depthSize :: CInt
depthSize = (#const GLX_DEPTH_SIZE)

stencilSize :: CInt
stencilSize = (#const GLX_STENCIL_SIZE)

foreign import ccall unsafe "GL/glx.h glXGetVisualFromFBConfig"
        glXGetVisualFromFBConfig :: Display -> FBConfig -> IO (Ptr VisualInfo)

getVisualFromFBConfig :: Display -> FBConfig -> IO (VisualInfo)
getVisualFromFBConfig disp config = do
  viptr <- glXGetVisualFromFBConfig disp config
  vi <- peek viptr
  xFree viptr
  return vi

foreign import ccall unsafe "GL/glx.h glXCreateContext"
        createContext :: Display -> Ptr VisualInfo -> Context -> Bool -> IO Context

foreign import ccall unsafe "GL/glx.h glXMakeCurrent"
        makeCurrent :: Display -> Drawable -> Context -> IO Bool

foreign import ccall unsafe "GL/glx.h glXDestroyContext"
        destroyContext :: Display -> Context -> IO ()

foreign import ccall unsafe "GL/glx.h glXSwapBuffers"
        swapBuffers :: Display -> Drawable -> IO ()

foreign import ccall unsafe "unistd.h usleep"
        glxUsleep :: CULong -> IO ()