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authorMatthias Schiffer <matthias@gamezock.de>2009-04-28 22:36:59 +0200
committerMatthias Schiffer <matthias@gamezock.de>2009-04-28 22:36:59 +0200
commit539d7e2cfbc8fef2837c47312107a8314108158b (patch)
tree0675c479bfd39c836e1784961ad9d1943abaf464 /lib
parent71dc41a9b7b0e939314a886383daa6fb2e297a55 (diff)
downloadmad-539d7e2cfbc8fef2837c47312107a8314108158b.tar
mad-539d7e2cfbc8fef2837c47312107a8314108158b.zip
ThreadManager angefangen; Logger laeuft jetzt in eigenem Thread
Diffstat (limited to 'lib')
-rw-r--r--lib/Makefile.am125
-rw-r--r--lib/Makefile.in172
-rw-r--r--lib/errno.in.h155
-rw-r--r--lib/gettimeofday.c145
-rw-r--r--lib/glthread/cond.c464
-rw-r--r--lib/glthread/cond.h408
-rw-r--r--lib/glthread/lock.c1058
-rw-r--r--lib/glthread/lock.h927
-rw-r--r--lib/glthread/thread.c218
-rw-r--r--lib/glthread/thread.h376
-rw-r--r--lib/glthread/threadlib.c74
-rw-r--r--lib/sys_time.in.h64
-rw-r--r--lib/time.in.h118
13 files changed, 4281 insertions, 23 deletions
diff --git a/lib/Makefile.am b/lib/Makefile.am
index f8e19cc..906cdb0 100644
--- a/lib/Makefile.am
+++ b/lib/Makefile.am
@@ -9,9 +9,9 @@
# the same distribution terms as the rest of that program.
#
# Generated by gnulib-tool.
-# Reproduce by: gnulib-tool --import --dir=. --lib=libgnu --source-base=lib --m4-base=m4 --doc-base=doc --tests-base=tests --aux-dir=config --libtool --macro-prefix=gl --no-vc-files base64
+# Reproduce by: gnulib-tool --import --dir=. --lib=libgnu --source-base=lib --m4-base=m4 --doc-base=doc --tests-base=tests --aux-dir=config --libtool --macro-prefix=gl --no-vc-files base64 cond thread
-AUTOMAKE_OPTIONS = 1.5 gnits
+AUTOMAKE_OPTIONS = 1.5 gnits subdir-objects
SUBDIRS =
noinst_HEADERS =
@@ -42,6 +42,61 @@ libgnu_la_SOURCES += base64.h base64.c
## end gnulib module base64
+## begin gnulib module cond
+
+libgnu_la_SOURCES += glthread/cond.h glthread/cond.c
+
+## end gnulib module cond
+
+## begin gnulib module errno
+
+BUILT_SOURCES += $(ERRNO_H)
+
+# We need the following in order to create <errno.h> when the system
+# doesn't have one that is POSIX compliant.
+errno.h: errno.in.h
+ rm -f $@-t $@
+ { echo '/* DO NOT EDIT! GENERATED AUTOMATICALLY! */' && \
+ sed -e 's|@''INCLUDE_NEXT''@|$(INCLUDE_NEXT)|g' \
+ -e 's|@''PRAGMA_SYSTEM_HEADER''@|@PRAGMA_SYSTEM_HEADER@|g' \
+ -e 's|@''NEXT_ERRNO_H''@|$(NEXT_ERRNO_H)|g' \
+ -e 's|@''EMULTIHOP_HIDDEN''@|$(EMULTIHOP_HIDDEN)|g' \
+ -e 's|@''EMULTIHOP_VALUE''@|$(EMULTIHOP_VALUE)|g' \
+ -e 's|@''ENOLINK_HIDDEN''@|$(ENOLINK_HIDDEN)|g' \
+ -e 's|@''ENOLINK_VALUE''@|$(ENOLINK_VALUE)|g' \
+ -e 's|@''EOVERFLOW_HIDDEN''@|$(EOVERFLOW_HIDDEN)|g' \
+ -e 's|@''EOVERFLOW_VALUE''@|$(EOVERFLOW_VALUE)|g' \
+ < $(srcdir)/errno.in.h; \
+ } > $@-t
+ mv $@-t $@
+MOSTLYCLEANFILES += errno.h errno.h-t
+
+EXTRA_DIST += errno.in.h
+
+## end gnulib module errno
+
+## begin gnulib module gettimeofday
+
+
+EXTRA_DIST += gettimeofday.c
+
+EXTRA_libgnu_la_SOURCES += gettimeofday.c
+
+## end gnulib module gettimeofday
+
+## begin gnulib module havelib
+
+
+EXTRA_DIST += $(top_srcdir)/config/config.rpath
+
+## end gnulib module havelib
+
+## begin gnulib module lock
+
+libgnu_la_SOURCES += glthread/lock.h glthread/lock.c
+
+## end gnulib module lock
+
## begin gnulib module stdbool
BUILT_SOURCES += $(STDBOOL_H)
@@ -60,6 +115,72 @@ EXTRA_DIST += stdbool.in.h
## end gnulib module stdbool
+## begin gnulib module sys_time
+
+BUILT_SOURCES += $(SYS_TIME_H)
+
+# We need the following in order to create <sys/time.h> when the system
+# doesn't have one that works with the given compiler.
+sys/time.h: sys_time.in.h
+ @MKDIR_P@ sys
+ rm -f $@-t $@
+ { echo '/* DO NOT EDIT! GENERATED AUTOMATICALLY! */'; \
+ sed -e 's/@''HAVE_SYS_TIME_H''@/$(HAVE_SYS_TIME_H)/g' \
+ -e 's|@''INCLUDE_NEXT''@|$(INCLUDE_NEXT)|g' \
+ -e 's|@''PRAGMA_SYSTEM_HEADER''@|@PRAGMA_SYSTEM_HEADER@|g' \
+ -e 's|@''NEXT_SYS_TIME_H''@|$(NEXT_SYS_TIME_H)|g' \
+ -e 's/@''REPLACE_GETTIMEOFDAY''@/$(REPLACE_GETTIMEOFDAY)/g' \
+ -e 's/@''HAVE_STRUCT_TIMEVAL''@/$(HAVE_STRUCT_TIMEVAL)/g' \
+ < $(srcdir)/sys_time.in.h; \
+ } > $@-t
+ mv $@-t $@
+MOSTLYCLEANFILES += sys/time.h sys/time.h-t
+
+EXTRA_DIST += sys_time.in.h
+
+## end gnulib module sys_time
+
+## begin gnulib module thread
+
+libgnu_la_SOURCES += glthread/thread.h glthread/thread.c
+
+## end gnulib module thread
+
+## begin gnulib module threadlib
+
+libgnu_la_SOURCES += glthread/threadlib.c
+
+EXTRA_DIST += $(top_srcdir)/config/config.rpath
+
+## end gnulib module threadlib
+
+## begin gnulib module time
+
+BUILT_SOURCES += time.h
+
+# We need the following in order to create <time.h> when the system
+# doesn't have one that works with the given compiler.
+time.h: time.in.h
+ rm -f $@-t $@
+ { echo '/* DO NOT EDIT! GENERATED AUTOMATICALLY! */' && \
+ sed -e 's|@''INCLUDE_NEXT''@|$(INCLUDE_NEXT)|g' \
+ -e 's|@''PRAGMA_SYSTEM_HEADER''@|@PRAGMA_SYSTEM_HEADER@|g' \
+ -e 's|@NEXT_TIME_H''@|$(NEXT_TIME_H)|g' \
+ -e 's|@REPLACE_LOCALTIME_R''@|$(REPLACE_LOCALTIME_R)|g' \
+ -e 's|@REPLACE_NANOSLEEP''@|$(REPLACE_NANOSLEEP)|g' \
+ -e 's|@REPLACE_STRPTIME''@|$(REPLACE_STRPTIME)|g' \
+ -e 's|@REPLACE_TIMEGM''@|$(REPLACE_TIMEGM)|g' \
+ -e 's|@SYS_TIME_H_DEFINES_STRUCT_TIMESPEC''@|$(SYS_TIME_H_DEFINES_STRUCT_TIMESPEC)|g' \
+ -e 's|@TIME_H_DEFINES_STRUCT_TIMESPEC''@|$(TIME_H_DEFINES_STRUCT_TIMESPEC)|g' \
+ < $(srcdir)/time.in.h; \
+ } > $@-t
+ mv $@-t $@
+MOSTLYCLEANFILES += time.h time.h-t
+
+EXTRA_DIST += time.in.h
+
+## end gnulib module time
+
mostlyclean-local: mostlyclean-generic
@for dir in '' $(MOSTLYCLEANDIRS); do \
diff --git a/lib/Makefile.in b/lib/Makefile.in
index 99aaac6..d5b3b48 100644
--- a/lib/Makefile.in
+++ b/lib/Makefile.in
@@ -23,7 +23,7 @@
# the same distribution terms as the rest of that program.
#
# Generated by gnulib-tool.
-# Reproduce by: gnulib-tool --import --dir=. --lib=libgnu --source-base=lib --m4-base=m4 --doc-base=doc --tests-base=tests --aux-dir=config --libtool --macro-prefix=gl --no-vc-files base64
+# Reproduce by: gnulib-tool --import --dir=. --lib=libgnu --source-base=lib --m4-base=m4 --doc-base=doc --tests-base=tests --aux-dir=config --libtool --macro-prefix=gl --no-vc-files base64 cond thread
@@ -51,12 +51,20 @@ DIST_COMMON = $(noinst_HEADERS) $(srcdir)/Makefile.am \
ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
am__aclocal_m4_deps = $(top_srcdir)/m4/00gnulib.m4 \
$(top_srcdir)/m4/argz.m4 $(top_srcdir)/m4/ax_lib_mysql.m4 \
- $(top_srcdir)/m4/base64.m4 $(top_srcdir)/m4/gnulib-common.m4 \
- $(top_srcdir)/m4/gnulib-comp.m4 $(top_srcdir)/m4/libtool.m4 \
+ $(top_srcdir)/m4/base64.m4 $(top_srcdir)/m4/cond.m4 \
+ $(top_srcdir)/m4/errno_h.m4 $(top_srcdir)/m4/extensions.m4 \
+ $(top_srcdir)/m4/gettimeofday.m4 \
+ $(top_srcdir)/m4/gnulib-common.m4 \
+ $(top_srcdir)/m4/gnulib-comp.m4 \
+ $(top_srcdir)/m4/include_next.m4 $(top_srcdir)/m4/lib-ld.m4 \
+ $(top_srcdir)/m4/lib-link.m4 $(top_srcdir)/m4/lib-prefix.m4 \
+ $(top_srcdir)/m4/libtool.m4 $(top_srcdir)/m4/lock.m4 \
$(top_srcdir)/m4/ltdl.m4 $(top_srcdir)/m4/ltoptions.m4 \
$(top_srcdir)/m4/ltsugar.m4 $(top_srcdir)/m4/ltversion.m4 \
$(top_srcdir)/m4/lt~obsolete.m4 $(top_srcdir)/m4/pkg.m4 \
- $(top_srcdir)/m4/stdbool.m4 $(top_srcdir)/configure.ac
+ $(top_srcdir)/m4/stdbool.m4 $(top_srcdir)/m4/sys_time_h.m4 \
+ $(top_srcdir)/m4/thread.m4 $(top_srcdir)/m4/threadlib.m4 \
+ $(top_srcdir)/m4/time_h.m4 $(top_srcdir)/configure.ac
am__configure_deps = $(am__aclocal_m4_deps) $(CONFIGURE_DEPENDENCIES) \
$(ACLOCAL_M4)
mkinstalldirs = $(install_sh) -d
@@ -65,7 +73,9 @@ CONFIG_CLEAN_FILES =
LIBRARIES = $(noinst_LIBRARIES)
LTLIBRARIES = $(noinst_LTLIBRARIES)
am__DEPENDENCIES_1 =
-am_libgnu_la_OBJECTS = base64.lo
+am__dirstamp = $(am__leading_dot)dirstamp
+am_libgnu_la_OBJECTS = base64.lo glthread/cond.lo glthread/lock.lo \
+ glthread/thread.lo glthread/threadlib.lo
libgnu_la_OBJECTS = $(am_libgnu_la_OBJECTS)
libgnu_la_LINK = $(LIBTOOL) --tag=CC $(AM_LIBTOOLFLAGS) \
$(LIBTOOLFLAGS) --mode=link $(CCLD) $(AM_CFLAGS) $(CFLAGS) \
@@ -124,14 +134,25 @@ ECHO_C = @ECHO_C@
ECHO_N = @ECHO_N@
ECHO_T = @ECHO_T@
EGREP = @EGREP@
+EMULTIHOP_HIDDEN = @EMULTIHOP_HIDDEN@
+EMULTIHOP_VALUE = @EMULTIHOP_VALUE@
+ENOLINK_HIDDEN = @ENOLINK_HIDDEN@
+ENOLINK_VALUE = @ENOLINK_VALUE@
+EOVERFLOW_HIDDEN = @EOVERFLOW_HIDDEN@
+EOVERFLOW_VALUE = @EOVERFLOW_VALUE@
+ERRNO_H = @ERRNO_H@
EXEEXT = @EXEEXT@
FGREP = @FGREP@
GREP = @GREP@
GSSAPI_LIBS = @GSSAPI_LIBS@
GnuTLS_CFLAGS = @GnuTLS_CFLAGS@
GnuTLS_LIBS = @GnuTLS_LIBS@
+HAVE_STRUCT_TIMEVAL = @HAVE_STRUCT_TIMEVAL@
+HAVE_SYS_TIME_H = @HAVE_SYS_TIME_H@
HAVE__BOOL = @HAVE__BOOL@
INCLTDL = @INCLTDL@
+INCLUDE_NEXT = @INCLUDE_NEXT@
+INCLUDE_NEXT_AS_FIRST_DIRECTIVE = @INCLUDE_NEXT_AS_FIRST_DIRECTIVE@
INSTALL = @INSTALL@
INSTALL_DATA = @INSTALL_DATA@
INSTALL_PROGRAM = @INSTALL_PROGRAM@
@@ -144,15 +165,22 @@ LIBADD_DLD_LINK = @LIBADD_DLD_LINK@
LIBADD_DLOPEN = @LIBADD_DLOPEN@
LIBADD_SHL_LOAD = @LIBADD_SHL_LOAD@
LIBLTDL = @LIBLTDL@
+LIBMULTITHREAD = @LIBMULTITHREAD@
LIBOBJS = @LIBOBJS@
+LIBPTH = @LIBPTH@
+LIBPTH_PREFIX = @LIBPTH_PREFIX@
LIBS = @LIBS@
+LIBTHREAD = @LIBTHREAD@
LIBTOOL = @LIBTOOL@
LIPO = @LIPO@
LN_S = @LN_S@
LTDLDEPS = @LTDLDEPS@
LTDLINCL = @LTDLINCL@
LTDLOPEN = @LTDLOPEN@
+LTLIBMULTITHREAD = @LTLIBMULTITHREAD@
LTLIBOBJS = @LTLIBOBJS@
+LTLIBPTH = @LTLIBPTH@
+LTLIBTHREAD = @LTLIBTHREAD@
LT_CONFIG_H = @LT_CONFIG_H@
LT_DLLOADERS = @LT_DLLOADERS@
LT_DLPREOPEN = @LT_DLPREOPEN@
@@ -163,6 +191,9 @@ MYSQL_CFLAGS = @MYSQL_CFLAGS@
MYSQL_CONFIG = @MYSQL_CONFIG@
MYSQL_LDFLAGS = @MYSQL_LDFLAGS@
MYSQL_VERSION = @MYSQL_VERSION@
+NEXT_ERRNO_H = @NEXT_ERRNO_H@
+NEXT_SYS_TIME_H = @NEXT_SYS_TIME_H@
+NEXT_TIME_H = @NEXT_TIME_H@
NM = @NM@
NMEDIT = @NMEDIT@
OBJEXT = @OBJEXT@
@@ -176,13 +207,22 @@ PACKAGE_TARNAME = @PACKAGE_TARNAME@
PACKAGE_VERSION = @PACKAGE_VERSION@
PATH_SEPARATOR = @PATH_SEPARATOR@
PKG_CONFIG = @PKG_CONFIG@
+PRAGMA_SYSTEM_HEADER = @PRAGMA_SYSTEM_HEADER@
RANLIB = @RANLIB@
READLINE_LIBS = @READLINE_LIBS@
+REPLACE_GETTIMEOFDAY = @REPLACE_GETTIMEOFDAY@
+REPLACE_LOCALTIME_R = @REPLACE_LOCALTIME_R@
+REPLACE_NANOSLEEP = @REPLACE_NANOSLEEP@
+REPLACE_STRPTIME = @REPLACE_STRPTIME@
+REPLACE_TIMEGM = @REPLACE_TIMEGM@
SED = @SED@
SET_MAKE = @SET_MAKE@
SHELL = @SHELL@
STDBOOL_H = @STDBOOL_H@
STRIP = @STRIP@
+SYS_TIME_H = @SYS_TIME_H@
+SYS_TIME_H_DEFINES_STRUCT_TIMESPEC = @SYS_TIME_H_DEFINES_STRUCT_TIMESPEC@
+TIME_H_DEFINES_STRUCT_TIMESPEC = @TIME_H_DEFINES_STRUCT_TIMESPEC@
VERSION = @VERSION@
abs_builddir = @abs_builddir@
abs_srcdir = @abs_srcdir@
@@ -251,24 +291,29 @@ target_alias = @target_alias@
top_build_prefix = @top_build_prefix@
top_builddir = @top_builddir@
top_srcdir = @top_srcdir@
-AUTOMAKE_OPTIONS = 1.5 gnits
+AUTOMAKE_OPTIONS = 1.5 gnits subdir-objects
SUBDIRS =
noinst_HEADERS =
noinst_LIBRARIES =
noinst_LTLIBRARIES = libgnu.la
-EXTRA_DIST = stdbool.in.h
-BUILT_SOURCES = $(STDBOOL_H)
+EXTRA_DIST = errno.in.h gettimeofday.c \
+ $(top_srcdir)/config/config.rpath stdbool.in.h sys_time.in.h \
+ $(top_srcdir)/config/config.rpath time.in.h
+BUILT_SOURCES = $(ERRNO_H) $(STDBOOL_H) $(SYS_TIME_H) time.h
SUFFIXES =
-MOSTLYCLEANFILES = core *.stackdump stdbool.h stdbool.h-t
+MOSTLYCLEANFILES = core *.stackdump errno.h errno.h-t stdbool.h \
+ stdbool.h-t sys/time.h sys/time.h-t time.h time.h-t
MOSTLYCLEANDIRS =
CLEANFILES =
DISTCLEANFILES =
MAINTAINERCLEANFILES =
AM_CPPFLAGS =
-libgnu_la_SOURCES = base64.h base64.c
+libgnu_la_SOURCES = base64.h base64.c glthread/cond.h glthread/cond.c \
+ glthread/lock.h glthread/lock.c glthread/thread.h \
+ glthread/thread.c glthread/threadlib.c
libgnu_la_LIBADD = $(gl_LTLIBOBJS)
libgnu_la_DEPENDENCIES = $(gl_LTLIBOBJS)
-EXTRA_libgnu_la_SOURCES =
+EXTRA_libgnu_la_SOURCES = gettimeofday.c
libgnu_la_LDFLAGS = $(AM_LDFLAGS)
all: $(BUILT_SOURCES)
$(MAKE) $(AM_MAKEFLAGS) all-recursive
@@ -316,34 +361,64 @@ clean-noinstLTLIBRARIES:
echo "rm -f \"$${dir}/so_locations\""; \
rm -f "$${dir}/so_locations"; \
done
+glthread/$(am__dirstamp):
+ @$(MKDIR_P) glthread
+ @: > glthread/$(am__dirstamp)
+glthread/$(DEPDIR)/$(am__dirstamp):
+ @$(MKDIR_P) glthread/$(DEPDIR)
+ @: > glthread/$(DEPDIR)/$(am__dirstamp)
+glthread/cond.lo: glthread/$(am__dirstamp) \
+ glthread/$(DEPDIR)/$(am__dirstamp)
+glthread/lock.lo: glthread/$(am__dirstamp) \
+ glthread/$(DEPDIR)/$(am__dirstamp)
+glthread/thread.lo: glthread/$(am__dirstamp) \
+ glthread/$(DEPDIR)/$(am__dirstamp)
+glthread/threadlib.lo: glthread/$(am__dirstamp) \
+ glthread/$(DEPDIR)/$(am__dirstamp)
libgnu.la: $(libgnu_la_OBJECTS) $(libgnu_la_DEPENDENCIES)
$(libgnu_la_LINK) $(libgnu_la_OBJECTS) $(libgnu_la_LIBADD) $(LIBS)
mostlyclean-compile:
-rm -f *.$(OBJEXT)
+ -rm -f glthread/cond.$(OBJEXT)
+ -rm -f glthread/cond.lo
+ -rm -f glthread/lock.$(OBJEXT)
+ -rm -f glthread/lock.lo
+ -rm -f glthread/thread.$(OBJEXT)
+ -rm -f glthread/thread.lo
+ -rm -f glthread/threadlib.$(OBJEXT)
+ -rm -f glthread/threadlib.lo
distclean-compile:
-rm -f *.tab.c
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/base64.Plo@am__quote@
+@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/gettimeofday.Plo@am__quote@
+@AMDEP_TRUE@@am__include@ @am__quote@glthread/$(DEPDIR)/cond.Plo@am__quote@
+@AMDEP_TRUE@@am__include@ @am__quote@glthread/$(DEPDIR)/lock.Plo@am__quote@
+@AMDEP_TRUE@@am__include@ @am__quote@glthread/$(DEPDIR)/thread.Plo@am__quote@
+@AMDEP_TRUE@@am__include@ @am__quote@glthread/$(DEPDIR)/threadlib.Plo@am__quote@
.c.o:
-@am__fastdepCC_TRUE@ $(COMPILE) -MT $@ -MD -MP -MF $(DEPDIR)/$*.Tpo -c -o $@ $<
-@am__fastdepCC_TRUE@ mv -f $(DEPDIR)/$*.Tpo $(DEPDIR)/$*.Po
+@am__fastdepCC_TRUE@ depbase=`echo $@ | sed 's|[^/]*$$|$(DEPDIR)/&|;s|\.o$$||'`;\
+@am__fastdepCC_TRUE@ $(COMPILE) -MT $@ -MD -MP -MF $$depbase.Tpo -c -o $@ $< &&\
+@am__fastdepCC_TRUE@ mv -f $$depbase.Tpo $$depbase.Po
@AMDEP_TRUE@@am__fastdepCC_FALSE@ source='$<' object='$@' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCC_FALSE@ DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
-@am__fastdepCC_FALSE@ $(COMPILE) -c $<
+@am__fastdepCC_FALSE@ $(COMPILE) -c -o $@ $<
.c.obj:
-@am__fastdepCC_TRUE@ $(COMPILE) -MT $@ -MD -MP -MF $(DEPDIR)/$*.Tpo -c -o $@ `$(CYGPATH_W) '$<'`
-@am__fastdepCC_TRUE@ mv -f $(DEPDIR)/$*.Tpo $(DEPDIR)/$*.Po
+@am__fastdepCC_TRUE@ depbase=`echo $@ | sed 's|[^/]*$$|$(DEPDIR)/&|;s|\.obj$$||'`;\
+@am__fastdepCC_TRUE@ $(COMPILE) -MT $@ -MD -MP -MF $$depbase.Tpo -c -o $@ `$(CYGPATH_W) '$<'` &&\
+@am__fastdepCC_TRUE@ mv -f $$depbase.Tpo $$depbase.Po
@AMDEP_TRUE@@am__fastdepCC_FALSE@ source='$<' object='$@' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCC_FALSE@ DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
-@am__fastdepCC_FALSE@ $(COMPILE) -c `$(CYGPATH_W) '$<'`
+@am__fastdepCC_FALSE@ $(COMPILE) -c -o $@ `$(CYGPATH_W) '$<'`
.c.lo:
-@am__fastdepCC_TRUE@ $(LTCOMPILE) -MT $@ -MD -MP -MF $(DEPDIR)/$*.Tpo -c -o $@ $<
-@am__fastdepCC_TRUE@ mv -f $(DEPDIR)/$*.Tpo $(DEPDIR)/$*.Plo
+@am__fastdepCC_TRUE@ depbase=`echo $@ | sed 's|[^/]*$$|$(DEPDIR)/&|;s|\.lo$$||'`;\
+@am__fastdepCC_TRUE@ $(LTCOMPILE) -MT $@ -MD -MP -MF $$depbase.Tpo -c -o $@ $< &&\
+@am__fastdepCC_TRUE@ mv -f $$depbase.Tpo $$depbase.Plo
@AMDEP_TRUE@@am__fastdepCC_FALSE@ source='$<' object='$@' libtool=yes @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCC_FALSE@ DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCC_FALSE@ $(LTCOMPILE) -c -o $@ $<
@@ -353,6 +428,7 @@ mostlyclean-libtool:
clean-libtool:
-rm -rf .libs _libs
+ -rm -rf glthread/.libs glthread/_libs
# This directory's subdirectories are mostly independent; you can cd
# into them and run `make' without going through this Makefile.
@@ -556,6 +632,8 @@ clean-generic:
distclean-generic:
-test -z "$(CONFIG_CLEAN_FILES)" || rm -f $(CONFIG_CLEAN_FILES)
+ -rm -f glthread/$(DEPDIR)/$(am__dirstamp)
+ -rm -f glthread/$(am__dirstamp)
-test -z "$(DISTCLEANFILES)" || rm -f $(DISTCLEANFILES)
maintainer-clean-generic:
@@ -569,7 +647,7 @@ clean-am: clean-generic clean-libtool clean-noinstLIBRARIES \
clean-noinstLTLIBRARIES mostlyclean-am
distclean: distclean-recursive
- -rm -rf ./$(DEPDIR)
+ -rm -rf ./$(DEPDIR) glthread/$(DEPDIR)
-rm -f Makefile
distclean-am: clean-am distclean-compile distclean-generic \
distclean-tags
@@ -603,7 +681,7 @@ install-ps: install-ps-recursive
installcheck-am:
maintainer-clean: maintainer-clean-recursive
- -rm -rf ./$(DEPDIR)
+ -rm -rf ./$(DEPDIR) glthread/$(DEPDIR)
-rm -f Makefile
maintainer-clean-am: distclean-am maintainer-clean-generic
@@ -641,6 +719,24 @@ uninstall-am:
pdf-am ps ps-am tags tags-recursive uninstall uninstall-am
+# We need the following in order to create <errno.h> when the system
+# doesn't have one that is POSIX compliant.
+errno.h: errno.in.h
+ rm -f $@-t $@
+ { echo '/* DO NOT EDIT! GENERATED AUTOMATICALLY! */' && \
+ sed -e 's|@''INCLUDE_NEXT''@|$(INCLUDE_NEXT)|g' \
+ -e 's|@''PRAGMA_SYSTEM_HEADER''@|@PRAGMA_SYSTEM_HEADER@|g' \
+ -e 's|@''NEXT_ERRNO_H''@|$(NEXT_ERRNO_H)|g' \
+ -e 's|@''EMULTIHOP_HIDDEN''@|$(EMULTIHOP_HIDDEN)|g' \
+ -e 's|@''EMULTIHOP_VALUE''@|$(EMULTIHOP_VALUE)|g' \
+ -e 's|@''ENOLINK_HIDDEN''@|$(ENOLINK_HIDDEN)|g' \
+ -e 's|@''ENOLINK_VALUE''@|$(ENOLINK_VALUE)|g' \
+ -e 's|@''EOVERFLOW_HIDDEN''@|$(EOVERFLOW_HIDDEN)|g' \
+ -e 's|@''EOVERFLOW_VALUE''@|$(EOVERFLOW_VALUE)|g' \
+ < $(srcdir)/errno.in.h; \
+ } > $@-t
+ mv $@-t $@
+
# We need the following in order to create <stdbool.h> when the system
# doesn't have one that works.
stdbool.h: stdbool.in.h
@@ -650,6 +746,40 @@ stdbool.h: stdbool.in.h
} > $@-t
mv $@-t $@
+# We need the following in order to create <sys/time.h> when the system
+# doesn't have one that works with the given compiler.
+sys/time.h: sys_time.in.h
+ @MKDIR_P@ sys
+ rm -f $@-t $@
+ { echo '/* DO NOT EDIT! GENERATED AUTOMATICALLY! */'; \
+ sed -e 's/@''HAVE_SYS_TIME_H''@/$(HAVE_SYS_TIME_H)/g' \
+ -e 's|@''INCLUDE_NEXT''@|$(INCLUDE_NEXT)|g' \
+ -e 's|@''PRAGMA_SYSTEM_HEADER''@|@PRAGMA_SYSTEM_HEADER@|g' \
+ -e 's|@''NEXT_SYS_TIME_H''@|$(NEXT_SYS_TIME_H)|g' \
+ -e 's/@''REPLACE_GETTIMEOFDAY''@/$(REPLACE_GETTIMEOFDAY)/g' \
+ -e 's/@''HAVE_STRUCT_TIMEVAL''@/$(HAVE_STRUCT_TIMEVAL)/g' \
+ < $(srcdir)/sys_time.in.h; \
+ } > $@-t
+ mv $@-t $@
+
+# We need the following in order to create <time.h> when the system
+# doesn't have one that works with the given compiler.
+time.h: time.in.h
+ rm -f $@-t $@
+ { echo '/* DO NOT EDIT! GENERATED AUTOMATICALLY! */' && \
+ sed -e 's|@''INCLUDE_NEXT''@|$(INCLUDE_NEXT)|g' \
+ -e 's|@''PRAGMA_SYSTEM_HEADER''@|@PRAGMA_SYSTEM_HEADER@|g' \
+ -e 's|@NEXT_TIME_H''@|$(NEXT_TIME_H)|g' \
+ -e 's|@REPLACE_LOCALTIME_R''@|$(REPLACE_LOCALTIME_R)|g' \
+ -e 's|@REPLACE_NANOSLEEP''@|$(REPLACE_NANOSLEEP)|g' \
+ -e 's|@REPLACE_STRPTIME''@|$(REPLACE_STRPTIME)|g' \
+ -e 's|@REPLACE_TIMEGM''@|$(REPLACE_TIMEGM)|g' \
+ -e 's|@SYS_TIME_H_DEFINES_STRUCT_TIMESPEC''@|$(SYS_TIME_H_DEFINES_STRUCT_TIMESPEC)|g' \
+ -e 's|@TIME_H_DEFINES_STRUCT_TIMESPEC''@|$(TIME_H_DEFINES_STRUCT_TIMESPEC)|g' \
+ < $(srcdir)/time.in.h; \
+ } > $@-t
+ mv $@-t $@
+
mostlyclean-local: mostlyclean-generic
@for dir in '' $(MOSTLYCLEANDIRS); do \
if test -n "$$dir" && test -d $$dir; then \
diff --git a/lib/errno.in.h b/lib/errno.in.h
new file mode 100644
index 0000000..51ac662
--- /dev/null
+++ b/lib/errno.in.h
@@ -0,0 +1,155 @@
+/* A POSIX-like <errno.h>.
+
+ Copyright (C) 2008 Free Software Foundation, Inc.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */
+
+#ifndef _GL_ERRNO_H
+
+#if __GNUC__ >= 3
+@PRAGMA_SYSTEM_HEADER@
+#endif
+
+/* The include_next requires a split double-inclusion guard. */
+#@INCLUDE_NEXT@ @NEXT_ERRNO_H@
+
+#ifndef _GL_ERRNO_H
+#define _GL_ERRNO_H
+
+
+/* On native Windows platforms, many macros are not defined. */
+# if (defined _WIN32 || defined __WIN32__) && ! defined __CYGWIN__
+
+/* POSIX says that EAGAIN and EWOULDBLOCK may have the same value. */
+# define EWOULDBLOCK EAGAIN
+
+/* Values >= 100 seem safe to use. */
+# define ETXTBSY 100
+# define GNULIB_defined_ETXTBSY 1
+
+/* These are intentionally the same values as the WSA* error numbers, defined
+ in <winsock2.h>. */
+# define EINPROGRESS 10036
+# define EALREADY 10037
+# define ENOTSOCK 10038
+# define EDESTADDRREQ 10039
+# define EMSGSIZE 10040
+# define EPROTOTYPE 10041
+# define ENOPROTOOPT 10042
+# define EPROTONOSUPPORT 10043
+# define ESOCKTNOSUPPORT 10044 /* not required by POSIX */
+# define EOPNOTSUPP 10045
+# define EPFNOSUPPORT 10046 /* not required by POSIX */
+# define EAFNOSUPPORT 10047
+# define EADDRINUSE 10048
+# define EADDRNOTAVAIL 10049
+# define ENETDOWN 10050
+# define ENETUNREACH 10051
+# define ENETRESET 10052
+# define ECONNABORTED 10053
+# define ECONNRESET 10054
+# define ENOBUFS 10055
+# define EISCONN 10056
+# define ENOTCONN 10057
+# define ESHUTDOWN 10058 /* not required by POSIX */
+# define ETOOMANYREFS 10059 /* not required by POSIX */
+# define ETIMEDOUT 10060
+# define ECONNREFUSED 10061
+# define ELOOP 10062
+# define EHOSTDOWN 10064 /* not required by POSIX */
+# define EHOSTUNREACH 10065
+# define EPROCLIM 10067 /* not required by POSIX */
+# define EUSERS 10068 /* not required by POSIX */
+# define EDQUOT 10069
+# define ESTALE 10070
+# define EREMOTE 10071 /* not required by POSIX */
+# define GNULIB_defined_ESOCK 1
+
+# endif
+
+
+/* On OSF/1 5.1, when _XOPEN_SOURCE_EXTENDED is not defined, the macros
+ EMULTIHOP, ENOLINK, EOVERFLOW are not defined. */
+# if @EMULTIHOP_HIDDEN@
+# define EMULTIHOP @EMULTIHOP_VALUE@
+# define GNULIB_defined_EMULTIHOP 1
+# endif
+# if @ENOLINK_HIDDEN@
+# define ENOLINK @ENOLINK_VALUE@
+# define GNULIB_defined_ENOLINK 1
+# endif
+# if @EOVERFLOW_HIDDEN@
+# define EOVERFLOW @EOVERFLOW_VALUE@
+# define GNULIB_defined_EOVERFLOW 1
+# endif
+
+
+/* On OpenBSD 4.0 and on native Windows, the macros ENOMSG, EIDRM, ENOLINK,
+ EPROTO, EMULTIHOP, EBADMSG, EOVERFLOW, ENOTSUP, ECANCELED are not defined.
+ Define them here. Values >= 2000 seem safe to use: Solaris ESTALE = 151,
+ HP-UX EWOULDBLOCK = 246, IRIX EDQUOT = 1133.
+
+ Note: When one of these systems defines some of these macros some day,
+ binaries will have to be recompiled so that they recognizes the new
+ errno values from the system. */
+
+# ifndef ENOMSG
+# define ENOMSG 2000
+# define GNULIB_defined_ENOMSG 1
+# endif
+
+# ifndef EIDRM
+# define EIDRM 2001
+# define GNULIB_defined_EIDRM 1
+# endif
+
+# ifndef ENOLINK
+# define ENOLINK 2002
+# define GNULIB_defined_ENOLINK 1
+# endif
+
+# ifndef EPROTO
+# define EPROTO 2003
+# define GNULIB_defined_EPROTO 1
+# endif
+
+# ifndef EMULTIHOP
+# define EMULTIHOP 2004
+# define GNULIB_defined_EMULTIHOP 1
+# endif
+
+# ifndef EBADMSG
+# define EBADMSG 2005
+# define GNULIB_defined_EBADMSG 1
+# endif
+
+# ifndef EOVERFLOW
+# define EOVERFLOW 2006
+# define GNULIB_defined_EOVERFLOW 1
+# endif
+
+# ifndef ENOTSUP
+# define ENOTSUP 2007
+# define GNULIB_defined_ENOTSUP 1
+# endif
+
+# ifndef ECANCELED
+# define ECANCELED 2008
+# define GNULIB_defined_ECANCELED 1
+# endif
+
+
+#endif /* _GL_ERRNO_H */
+#endif /* _GL_ERRNO_H */
diff --git a/lib/gettimeofday.c b/lib/gettimeofday.c
new file mode 100644
index 0000000..eb6bf9c
--- /dev/null
+++ b/lib/gettimeofday.c
@@ -0,0 +1,145 @@
+/* Provide gettimeofday for systems that don't have it or for which it's broken.
+
+ Copyright (C) 2001, 2002, 2003, 2005, 2006, 2007 Free Software
+ Foundation, Inc.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */
+
+/* written by Jim Meyering */
+
+#include <config.h>
+
+/* Specification. */
+#include <sys/time.h>
+
+#include <time.h>
+
+#if HAVE_SYS_TIMEB_H
+# include <sys/timeb.h>
+#endif
+
+#if GETTIMEOFDAY_CLOBBERS_LOCALTIME || TZSET_CLOBBERS_LOCALTIME
+
+/* Work around the bug in some systems whereby gettimeofday clobbers
+ the static buffer that localtime uses for its return value. The
+ gettimeofday function from Mac OS X 10.0.4 (i.e., Darwin 1.3.7) has
+ this problem. The tzset replacement is necessary for at least
+ Solaris 2.5, 2.5.1, and 2.6. */
+
+static struct tm tm_zero_buffer;
+static struct tm *localtime_buffer_addr = &tm_zero_buffer;
+
+#undef localtime
+extern struct tm *localtime (time_t const *);
+
+#undef gmtime
+extern struct tm *gmtime (time_t const *);
+
+/* This is a wrapper for localtime. It is used only on systems for which
+ gettimeofday clobbers the static buffer used for localtime's result.
+
+ On the first call, record the address of the static buffer that
+ localtime uses for its result. */
+
+struct tm *
+rpl_localtime (time_t const *timep)
+{
+ struct tm *tm = localtime (timep);
+
+ if (localtime_buffer_addr == &tm_zero_buffer)
+ localtime_buffer_addr = tm;
+
+ return tm;
+}
+
+/* Same as above, since gmtime and localtime use the same buffer. */
+struct tm *
+rpl_gmtime (time_t const *timep)
+{
+ struct tm *tm = gmtime (timep);
+
+ if (localtime_buffer_addr == &tm_zero_buffer)
+ localtime_buffer_addr = tm;
+
+ return tm;
+}
+
+#endif /* GETTIMEOFDAY_CLOBBERS_LOCALTIME || TZSET_CLOBBERS_LOCALTIME */
+
+#if TZSET_CLOBBERS_LOCALTIME
+
+#undef tzset
+extern void tzset (void);
+
+/* This is a wrapper for tzset, for systems on which tzset may clobber
+ the static buffer used for localtime's result. */
+void
+rpl_tzset (void)
+{
+ /* Save and restore the contents of the buffer used for localtime's
+ result around the call to tzset. */
+ struct tm save = *localtime_buffer_addr;
+ tzset ();
+ *localtime_buffer_addr = save;
+}
+#endif
+
+/* This is a wrapper for gettimeofday. It is used only on systems
+ that lack this function, or whose implementation of this function
+ causes problems. */
+
+int
+rpl_gettimeofday (struct timeval *restrict tv, void *restrict tz)
+{
+#undef gettimeofday
+#if HAVE_GETTIMEOFDAY
+# if GETTIMEOFDAY_CLOBBERS_LOCALTIME
+ /* Save and restore the contents of the buffer used for localtime's
+ result around the call to gettimeofday. */
+ struct tm save = *localtime_buffer_addr;
+# endif
+
+ int result = gettimeofday (tv, tz);
+
+# if GETTIMEOFDAY_CLOBBERS_LOCALTIME
+ *localtime_buffer_addr = save;
+# endif
+
+ return result;
+
+#else
+
+# if HAVE__FTIME
+
+ struct _timeb timebuf;
+ _ftime (&timebuf);
+ tv->tv_sec = timebuf.time;
+ tv->tv_usec = timebuf.millitm * 1000;
+
+# else
+
+# if !defined OK_TO_USE_1S_CLOCK
+# error "Only 1-second nominal clock resolution found. Is that intended?" \
+ "If so, compile with the -DOK_TO_USE_1S_CLOCK option."
+# endif
+ tv->tv_sec = time (NULL);
+ tv->tv_usec = 0;
+
+# endif
+
+ return 0;
+
+#endif
+}
diff --git a/lib/glthread/cond.c b/lib/glthread/cond.c
new file mode 100644
index 0000000..909eb71
--- /dev/null
+++ b/lib/glthread/cond.c
@@ -0,0 +1,464 @@
+/* Condition variables for multithreading.
+ Copyright (C) 2008 Free Software Foundation, Inc.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */
+
+/* Written by Yoann Vandoorselaere <yoann@prelude-ids.org>, 2008,
+ and Bruno Haible <bruno@clisp.org>, 2008. */
+
+#include <config.h>
+
+#include "glthread/cond.h"
+
+/* ========================================================================= */
+
+#if USE_PTH_THREADS
+
+/* -------------------------- gl_cond_t datatype -------------------------- */
+
+int
+glthread_cond_timedwait_multithreaded (gl_cond_t *cond,
+ gl_lock_t *lock,
+ struct timespec *abstime)
+{
+ int ret, status;
+ pth_event_t ev;
+
+ ev = pth_event (PTH_EVENT_TIME, pth_time (abstime->tv_sec, abstime->tv_nsec / 1000));
+ ret = pth_cond_await (cond, lock, ev);
+
+ status = pth_event_status (ev);
+ pth_event_free (ev, PTH_FREE_THIS);
+
+ if (status == PTH_STATUS_OCCURRED)
+ return ETIMEDOUT;
+
+ return ret;
+}
+
+#endif
+
+/* ========================================================================= */
+
+#if USE_SOLARIS_THREADS
+
+/* -------------------------- gl_cond_t datatype -------------------------- */
+
+int
+glthread_cond_timedwait_multithreaded (gl_cond_t *cond,
+ gl_lock_t *lock,
+ struct timespec *abstime)
+{
+ int ret;
+
+ ret = cond_timedwait (cond, lock, abstime);
+ if (ret == ETIME)
+ return ETIMEDOUT;
+ return ret;
+}
+
+#endif
+
+/* ========================================================================= */
+
+#if USE_WIN32_THREADS
+
+#include <sys/time.h>
+
+/* -------------------------- gl_cond_t datatype -------------------------- */
+
+/* In this file, the waitqueues are implemented as linked lists. */
+#define gl_waitqueue_t gl_linked_waitqueue_t
+
+/* All links of a circular list, except the anchor, are of this type, carrying
+ a payload. */
+struct gl_waitqueue_element
+{
+ struct gl_waitqueue_link link; /* must be the first field! */
+ HANDLE event; /* Waiting thread, represented by an event.
+ This field is immutable once initialized. */
+};
+
+static inline void
+gl_waitqueue_init (gl_waitqueue_t *wq)
+{
+ wq->wq_list.wql_next = &wq->wq_list;
+ wq->wq_list.wql_prev = &wq->wq_list;
+}
+
+/* Enqueues the current thread, represented by an event, in a wait queue.
+ Returns NULL if an allocation failure occurs. */
+static struct gl_waitqueue_element *
+gl_waitqueue_add (gl_waitqueue_t *wq)
+{
+ struct gl_waitqueue_element *elt;
+ HANDLE event;
+
+ /* Allocate the memory for the waitqueue element on the heap, not on the
+ thread's stack. If the thread exits unexpectedly, we prefer to leak
+ some memory rather than to access unavailable memory and crash. */
+ elt =
+ (struct gl_waitqueue_element *)
+ malloc (sizeof (struct gl_waitqueue_element));
+ if (elt == NULL)
+ /* No more memory. */
+ return NULL;
+
+ /* Whether the created event is a manual-reset one or an auto-reset one,
+ does not matter, since we will wait on it only once. */
+ event = CreateEvent (NULL, TRUE, FALSE, NULL);
+ if (event == INVALID_HANDLE_VALUE)
+ {
+ /* No way to allocate an event. */
+ free (elt);
+ return NULL;
+ }
+ elt->event = event;
+ /* Insert elt at the end of the circular list. */
+ (elt->link.wql_prev = wq->wq_list.wql_prev)->wql_next = &elt->link;
+ (elt->link.wql_next = &wq->wq_list)->wql_prev = &elt->link;
+ return elt;
+}
+
+/* Removes the current thread, represented by a 'struct gl_waitqueue_element *',
+ from a wait queue.
+ Returns true if is was found and removed, false if it was not present. */
+static inline bool
+gl_waitqueue_remove (gl_waitqueue_t *wq, struct gl_waitqueue_element *elt)
+{
+ if (elt->link.wql_next != NULL && elt->link.wql_prev != NULL)
+ {
+ /* Remove elt from the circular list. */
+ struct gl_waitqueue_link *prev = elt->link.wql_prev;
+ struct gl_waitqueue_link *next = elt->link.wql_next;
+ prev->wql_next = next;
+ next->wql_prev = prev;
+ elt->link.wql_next = NULL;
+ elt->link.wql_prev = NULL;
+ return true;
+ }
+ else
+ return false;
+}
+
+/* Notifies the first thread from a wait queue and dequeues it. */
+static inline void
+gl_waitqueue_notify_first (gl_waitqueue_t *wq)
+{
+ if (wq->wq_list.wql_next != &wq->wq_list)
+ {
+ struct gl_waitqueue_element *elt =
+ (struct gl_waitqueue_element *) wq->wq_list.wql_next;
+ struct gl_waitqueue_link *prev;
+ struct gl_waitqueue_link *next;
+
+ /* Remove elt from the circular list. */
+ prev = &wq->wq_list; /* = elt->link.wql_prev; */
+ next = elt->link.wql_next;
+ prev->wql_next = next;
+ next->wql_prev = prev;
+ elt->link.wql_next = NULL;
+ elt->link.wql_prev = NULL;
+
+ SetEvent (elt->event);
+ /* After the SetEvent, this thread cannot access *elt any more, because
+ the woken-up thread will quickly call free (elt). */
+ }
+}
+
+/* Notifies all threads from a wait queue and dequeues them all. */
+static inline void
+gl_waitqueue_notify_all (gl_waitqueue_t *wq)
+{
+ struct gl_waitqueue_link *l;
+
+ for (l = wq->wq_list.wql_next; l != &wq->wq_list; )
+ {
+ struct gl_waitqueue_element *elt = (struct gl_waitqueue_element *) l;
+ struct gl_waitqueue_link *prev;
+ struct gl_waitqueue_link *next;
+
+ /* Remove elt from the circular list. */
+ prev = &wq->wq_list; /* = elt->link.wql_prev; */
+ next = elt->link.wql_next;
+ prev->wql_next = next;
+ next->wql_prev = prev;
+ elt->link.wql_next = NULL;
+ elt->link.wql_prev = NULL;
+
+ SetEvent (elt->event);
+ /* After the SetEvent, this thread cannot access *elt any more, because
+ the woken-up thread will quickly call free (elt). */
+
+ l = next;
+ }
+ if (!(wq->wq_list.wql_next == &wq->wq_list
+ && wq->wq_list.wql_prev == &wq->wq_list))
+ abort ();
+}
+
+int
+glthread_cond_init_func (gl_cond_t *cond)
+{
+ InitializeCriticalSection (&cond->lock);
+ gl_waitqueue_init (&cond->waiters);
+
+ cond->guard.done = 1;
+ return 0;
+}
+
+int
+glthread_cond_wait_func (gl_cond_t *cond, gl_lock_t *lock)
+{
+ if (!cond->guard.done)
+ {
+ if (InterlockedIncrement (&cond->guard.started) == 0)
+ /* This thread is the first one to need this condition variable.
+ Initialize it. */
+ glthread_cond_init (cond);
+ else
+ /* Yield the CPU while waiting for another thread to finish
+ initializing this condition variable. */
+ while (!cond->guard.done)
+ Sleep (0);
+ }
+
+ EnterCriticalSection (&cond->lock);
+ {
+ struct gl_waitqueue_element *elt = gl_waitqueue_add (&cond->waiters);
+ LeaveCriticalSection (&cond->lock);
+ if (elt == NULL)
+ {
+ /* Allocation failure. Weird. */
+ return EAGAIN;
+ }
+ else
+ {
+ HANDLE event = elt->event;
+ int err;
+ DWORD result;
+
+ /* Now release the lock and let any other thread take it. */
+ err = glthread_lock_unlock (lock);
+ if (err != 0)
+ {
+ EnterCriticalSection (&cond->lock);
+ gl_waitqueue_remove (&cond->waiters, elt);
+ LeaveCriticalSection (&cond->lock);
+ CloseHandle (event);
+ free (elt);
+ return err;
+ }
+ /* POSIX says:
+ "If another thread is able to acquire the mutex after the
+ about-to-block thread has released it, then a subsequent call to
+ pthread_cond_broadcast() or pthread_cond_signal() in that thread
+ shall behave as if it were issued after the about-to-block thread
+ has blocked."
+ This is fulfilled here, because the thread signalling is done
+ through SetEvent, not PulseEvent. */
+ /* Wait until another thread signals this event. */
+ result = WaitForSingleObject (event, INFINITE);
+ if (result == WAIT_FAILED || result == WAIT_TIMEOUT)
+ abort ();
+ CloseHandle (event);
+ free (elt);
+ /* The thread which signalled the event already did the bookkeeping:
+ removed us from the waiters. */
+ return glthread_lock_lock (lock);
+ }
+ }
+}
+
+int
+glthread_cond_timedwait_func (gl_cond_t *cond, gl_lock_t *lock, struct timespec *abstime)
+{
+ struct timeval currtime;
+
+ gettimeofday (&currtime, NULL);
+ if (currtime.tv_sec > abstime->tv_sec
+ || (currtime.tv_sec == abstime->tv_sec
+ && currtime.tv_usec * 1000 >= abstime->tv_nsec))
+ return ETIMEDOUT;
+
+ if (!cond->guard.done)
+ {
+ if (InterlockedIncrement (&cond->guard.started) == 0)
+ /* This thread is the first one to need this condition variable.
+ Initialize it. */
+ glthread_cond_init (cond);
+ else
+ /* Yield the CPU while waiting for another thread to finish
+ initializing this condition variable. */
+ while (!cond->guard.done)
+ Sleep (0);
+ }
+
+ EnterCriticalSection (&cond->lock);
+ {
+ struct gl_waitqueue_element *elt = gl_waitqueue_add (&cond->waiters);
+ LeaveCriticalSection (&cond->lock);
+ if (elt == NULL)
+ {
+ /* Allocation failure. Weird. */
+ return EAGAIN;
+ }
+ else
+ {
+ HANDLE event = elt->event;
+ int err;
+ DWORD timeout;
+ DWORD result;
+
+ /* Now release the lock and let any other thread take it. */
+ err = glthread_lock_unlock (lock);
+ if (err != 0)
+ {
+ EnterCriticalSection (&cond->lock);
+ gl_waitqueue_remove (&cond->waiters, elt);
+ LeaveCriticalSection (&cond->lock);
+ CloseHandle (event);
+ free (elt);
+ return err;
+ }
+ /* POSIX says:
+ "If another thread is able to acquire the mutex after the
+ about-to-block thread has released it, then a subsequent call to
+ pthread_cond_broadcast() or pthread_cond_signal() in that thread
+ shall behave as if it were issued after the about-to-block thread
+ has blocked."
+ This is fulfilled here, because the thread signalling is done
+ through SetEvent, not PulseEvent. */
+ /* Wait until another thread signals this event or until the abstime
+ passes. */
+ gettimeofday (&currtime, NULL);
+ if (currtime.tv_sec > abstime->tv_sec)
+ timeout = 0;
+ else
+ {
+ unsigned long seconds = abstime->tv_sec - currtime.tv_sec;
+ timeout = seconds * 1000;
+ if (timeout / 1000 != seconds) /* overflow? */
+ timeout = INFINITE;
+ else
+ {
+ long milliseconds =
+ abstime->tv_nsec / 1000000 - currtime.tv_usec / 1000;
+ if (milliseconds >= 0)
+ {
+ timeout += milliseconds;
+ if (timeout < milliseconds) /* overflow? */
+ timeout = INFINITE;
+ }
+ else
+ {
+ if (timeout >= - milliseconds)
+ timeout -= (- milliseconds);
+ else
+ timeout = 0;
+ }
+ }
+ }
+ result = WaitForSingleObject (event, timeout);
+ if (result == WAIT_FAILED)
+ abort ();
+ if (result == WAIT_TIMEOUT)
+ {
+ EnterCriticalSection (&cond->lock);
+ if (gl_waitqueue_remove (&cond->waiters, elt))
+ {
+ /* The event was not signaled between the WaitForSingleObject
+ call and the EnterCriticalSection call. */
+ if (!(WaitForSingleObject (event, 0) == WAIT_TIMEOUT))
+ abort ();
+ }
+ else
+ {
+ /* The event was signaled between the WaitForSingleObject
+ call and the EnterCriticalSection call. */
+ if (!(WaitForSingleObject (event, 0) == WAIT_OBJECT_0))
+ abort ();
+ /* Produce the right return value. */
+ result = WAIT_OBJECT_0;
+ }
+ LeaveCriticalSection (&cond->lock);
+ }
+ else
+ {
+ /* The thread which signalled the event already did the
+ bookkeeping: removed us from the waiters. */
+ }
+ CloseHandle (event);
+ free (elt);
+ /* Take the lock again. It does not matter whether this is done
+ before or after the bookkeeping for WAIT_TIMEOUT. */
+ err = glthread_lock_lock (lock);
+ return (err ? err :
+ result == WAIT_OBJECT_0 ? 0 :
+ result == WAIT_TIMEOUT ? ETIMEDOUT :
+ /* WAIT_FAILED shouldn't happen */ EAGAIN);
+ }
+ }
+}
+
+int
+glthread_cond_signal_func (gl_cond_t *cond)
+{
+ if (!cond->guard.done)
+ return EINVAL;
+
+ EnterCriticalSection (&cond->lock);
+ /* POSIX says:
+ "The pthread_cond_broadcast() and pthread_cond_signal() functions shall
+ have no effect if there are no threads currently blocked on cond." */
+ if (cond->waiters.wq_list.wql_next != &cond->waiters.wq_list)
+ gl_waitqueue_notify_first (&cond->waiters);
+ LeaveCriticalSection (&cond->lock);
+
+ return 0;
+}
+
+int
+glthread_cond_broadcast_func (gl_cond_t *cond)
+{
+ if (!cond->guard.done)
+ return EINVAL;
+
+ EnterCriticalSection (&cond->lock);
+ /* POSIX says:
+ "The pthread_cond_broadcast() and pthread_cond_signal() functions shall
+ have no effect if there are no threads currently blocked on cond."
+ gl_waitqueue_notify_all is a nop in this case. */
+ gl_waitqueue_notify_all (&cond->waiters);
+ LeaveCriticalSection (&cond->lock);
+
+ return 0;
+}
+
+int
+glthread_cond_destroy_func (gl_cond_t *cond)
+{
+ if (!cond->guard.done)
+ return EINVAL;
+ if (cond->waiters.wq_list.wql_next != &cond->waiters.wq_list)
+ return EBUSY;
+ DeleteCriticalSection (&cond->lock);
+ cond->guard.done = 0;
+ return 0;
+}
+
+#endif
+
+/* ========================================================================= */
diff --git a/lib/glthread/cond.h b/lib/glthread/cond.h
new file mode 100644
index 0000000..f5462db
--- /dev/null
+++ b/lib/glthread/cond.h
@@ -0,0 +1,408 @@
+/* Condition variables for multithreading.
+ Copyright (C) 2005-2008 Free Software Foundation, Inc.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */
+
+/* Written by Yoann Vandoorselaere <yoann@prelude-ids.org>, 2008.
+ Based on Bruno Haible <bruno@clisp.org> lock.h */
+
+/*
+ Condition variables can be used for waiting until a condition
+ becomes true. In this respect, they are similar to wait queues. But
+ contrary to wait queues, condition variables have different
+ semantics that allows events to be lost when there is no thread
+ waiting for them.
+
+ Condition variable:
+ Type: gl_cond_t
+ Declaration: gl_cond_define(extern, name)
+ Initializer: gl_cond_define_initialized(, name)
+ Initialization: gl_cond_init (name);
+ Waiting: gl_cond_wait (name, lock);
+ Timed wait: bool timedout = gl_cond_timedwait (name, lock, abstime);
+ where lock is a gl_lock_t variable (cf. <glthread/lock.h>)
+ Signaling: gl_cond_signal (name);
+ Broadcasting: gl_cond_broadcast (name);
+ De-initialization: gl_cond_destroy (name);
+ Equivalent functions with control of error handling:
+ Initialization: err = glthread_cond_init (&name);
+ Waiting: err = glthread_cond_wait (&name);
+ Timed wait: err = glthread_cond_timedwait (&name, &lock, abstime);
+ Signaling: err = glthread_cond_signal (&name);
+ Broadcasting: err = glthread_cond_broadcast (&name);
+ De-initialization: err = glthread_cond_destroy (&name);
+*/
+
+
+#ifndef _GLTHREAD_COND_H
+#define _GLTHREAD_COND_H
+
+#include <errno.h>
+#include <stdbool.h>
+#include <stdlib.h>
+#include <time.h>
+
+#include "glthread/lock.h"
+
+/* ========================================================================= */
+
+#if USE_POSIX_THREADS
+
+/* Use the POSIX threads library. */
+
+# include <pthread.h>
+
+# ifdef __cplusplus
+extern "C" {
+# endif
+
+# if PTHREAD_IN_USE_DETECTION_HARD
+
+/* The pthread_in_use() detection needs to be done at runtime. */
+# define pthread_in_use() \
+ glthread_in_use ()
+extern int glthread_in_use (void);
+
+# endif
+
+# if USE_POSIX_THREADS_WEAK
+
+/* Use weak references to the POSIX threads library. */
+
+/* Weak references avoid dragging in external libraries if the other parts
+ of the program don't use them. Here we use them, because we don't want
+ every program that uses libintl to depend on libpthread. This assumes
+ that libpthread would not be loaded after libintl; i.e. if libintl is
+ loaded first, by an executable that does not depend on libpthread, and
+ then a module is dynamically loaded that depends on libpthread, libintl
+ will not be multithread-safe. */
+
+/* The way to test at runtime whether libpthread is present is to test
+ whether a function pointer's value, such as &pthread_mutex_init, is
+ non-NULL. However, some versions of GCC have a bug through which, in
+ PIC mode, &foo != NULL always evaluates to true if there is a direct
+ call to foo(...) in the same function. To avoid this, we test the
+ address of a function in libpthread that we don't use. */
+
+# pragma weak pthread_cond_init
+# pragma weak pthread_cond_wait
+# pragma weak pthread_cond_timedwait
+# pragma weak pthread_cond_signal
+# pragma weak pthread_cond_broadcast
+# pragma weak pthread_cond_destroy
+# ifndef pthread_self
+# pragma weak pthread_self
+# endif
+
+# if !PTHREAD_IN_USE_DETECTION_HARD
+# pragma weak pthread_cancel
+# define pthread_in_use() (pthread_cancel != NULL)
+# endif
+
+# else
+
+# if !PTHREAD_IN_USE_DETECTION_HARD
+# define pthread_in_use() 1
+# endif
+
+# endif
+
+/* -------------------------- gl_cond_t datatype -------------------------- */
+
+typedef pthread_cond_t gl_cond_t;
+# define gl_cond_define(STORAGECLASS, NAME) \
+ STORAGECLASS gl_cond_t NAME;
+# define gl_cond_define_initialized(STORAGECLASS, NAME) \
+ STORAGECLASS gl_cond_t NAME = gl_cond_initializer;
+# define gl_cond_initializer \
+ PTHREAD_COND_INITIALIZER
+# define glthread_cond_init(COND) \
+ (pthread_in_use () ? pthread_cond_init (COND, NULL) : 0)
+# define glthread_cond_wait(COND, LOCK) \
+ (pthread_in_use () ? pthread_cond_wait (COND, LOCK) : 0)
+# define glthread_cond_timedwait(COND, LOCK, ABSTIME) \
+ (pthread_in_use () ? pthread_cond_timedwait (COND, LOCK, ABSTIME) : 0)
+# define glthread_cond_signal(COND) \
+ (pthread_in_use () ? pthread_cond_signal (COND) : 0)
+# define glthread_cond_broadcast(COND) \
+ (pthread_in_use () ? pthread_cond_broadcast (COND) : 0)
+# define glthread_cond_destroy(COND) \
+ (pthread_in_use () ? pthread_cond_destroy (COND) : 0)
+
+# ifdef __cplusplus
+}
+# endif
+
+#endif
+
+/* ========================================================================= */
+
+#if USE_PTH_THREADS
+
+/* Use the GNU Pth threads library. */
+
+# include <pth.h>
+
+# ifdef __cplusplus
+extern "C" {
+# endif
+
+# if USE_PTH_THREADS_WEAK
+
+/* Use weak references to the GNU Pth threads library. */
+
+# pragma weak pth_cond_init
+# pragma weak pth_cond_await
+# pragma weak pth_cond_notify
+# pragma weak pth_event
+# pragma weak pth_timeout
+
+# pragma weak pth_cancel
+# define pth_in_use() (pth_cancel != NULL)
+
+# else
+
+# define pth_in_use() 1
+
+# endif
+
+/* -------------------------- gl_cond_t datatype -------------------------- */
+
+typedef pth_cond_t gl_cond_t;
+# define gl_cond_define(STORAGECLASS, NAME) \
+ STORAGECLASS gl_cond_t NAME;
+# define gl_cond_define_initialized(STORAGECLASS, NAME) \
+ STORAGECLASS gl_cond_t NAME = gl_cond_initializer;
+# define gl_cond_initializer \
+ PTH_COND_INIT
+# define glthread_cond_init(COND) \
+ (pth_in_use () && !pth_cond_init (COND) ? errno : 0)
+# define glthread_cond_wait(COND, LOCK) \
+ (pth_in_use () && !pth_cond_await (COND, LOCK, NULL) ? errno : 0)
+# define glthread_cond_timedwait(COND, LOCK, ABSTIME) \
+ (pth_in_use () ? glthread_cond_timedwait_multithreaded (COND, LOCK, ABSTIME) : 0)
+# define glthread_cond_signal(COND) \
+ (pth_in_use () && !pth_cond_notify (COND, FALSE) ? errno : 0)
+# define glthread_cond_broadcast(COND) \
+ (pth_in_use () && !pth_cond_notify (COND, TRUE) ? errno : 0)
+# define glthread_cond_destroy(COND) 0
+extern int glthread_cond_timedwait_multithreaded (gl_cond_t *cond, gl_lock_t *lock, struct timespec *abstime);
+
+# ifdef __cplusplus
+}
+# endif
+
+#endif
+
+/* ========================================================================= */
+
+#if USE_SOLARIS_THREADS
+
+/* Use the old Solaris threads library. */
+
+# include <thread.h>
+# include <synch.h>
+
+# ifdef __cplusplus
+extern "C" {
+# endif
+
+# if USE_SOLARIS_THREADS_WEAK
+
+/* Use weak references to the old Solaris threads library. */
+
+# pragma weak cond_init
+# pragma weak cond_wait
+# pragma weak cond_timedwait
+# pragma weak cond_signal
+# pragma weak cond_broadcast
+# pragma weak cond_destroy
+# pragma weak thr_suspend
+# define thread_in_use() (thr_suspend != NULL)
+
+# else
+
+# define thread_in_use() 1
+
+# endif
+
+/* -------------------------- gl_cond_t datatype -------------------------- */
+
+typedef cond_t gl_cond_t;
+# define gl_cond_define(STORAGECLASS, NAME) \
+ STORAGECLASS gl_cond_t NAME;
+# define gl_cond_define_initialized(STORAGECLASS, NAME) \
+ STORAGECLASS gl_cond_t NAME = gl_cond_initializer;
+# define gl_cond_initializer \
+ DEFAULTCV
+# define glthread_cond_init(COND) \
+ (pthread_in_use () ? cond_init (COND, USYNC_THREAD, NULL) : 0)
+# define glthread_cond_wait(COND, LOCK) \
+ (pthread_in_use () ? cond_wait (COND, LOCK) : 0)
+# define glthread_cond_timedwait(COND, LOCK, ABSTIME) \
+ (pthread_in_use () ? glthread_cond_timedwait_multithreaded (COND, LOCK, ABSTIME) : 0)
+# define glthread_cond_signal(COND) \
+ (pthread_in_use () ? cond_signal (COND) : 0)
+# define glthread_cond_broadcast(COND) \
+ (pthread_in_use () ? cond_broadcast (COND) : 0)
+# define glthread_cond_destroy(COND) \
+ (pthread_in_use () ? cond_destroy (COND) : 0)
+extern int glthread_cond_timedwait_multithreaded (gl_cond_t *cond, gl_lock_t *lock, struct timespec *abstime);
+
+# ifdef __cplusplus
+}
+# endif
+
+#endif
+
+/* ========================================================================= */
+
+#if USE_WIN32_THREADS
+
+# include <windows.h>
+
+# ifdef __cplusplus
+extern "C" {
+# endif
+
+/* -------------------------- gl_cond_t datatype -------------------------- */
+
+struct gl_waitqueue_link
+{
+ struct gl_waitqueue_link *wql_next;
+ struct gl_waitqueue_link *wql_prev;
+};
+typedef struct
+ {
+ struct gl_waitqueue_link wq_list; /* circular list of waiting threads */
+ }
+ gl_linked_waitqueue_t;
+typedef struct
+ {
+ gl_spinlock_t guard; /* protects the initialization */
+ CRITICAL_SECTION lock; /* protects the remaining fields */
+ gl_linked_waitqueue_t waiters; /* waiting threads */
+ }
+ gl_cond_t;
+# define gl_cond_define(STORAGECLASS, NAME) \
+ STORAGECLASS gl_cond_t NAME;
+# define gl_cond_define_initialized(STORAGECLASS, NAME) \
+ STORAGECLASS gl_cond_t NAME = gl_cond_initializer;
+# define gl_cond_initializer \
+ { { 0, -1 } }
+# define glthread_cond_init(COND) \
+ glthread_cond_init_func (COND)
+# define glthread_cond_wait(COND, LOCK) \
+ glthread_cond_wait_func (COND, LOCK)
+# define glthread_cond_timedwait(COND, LOCK, ABSTIME) \
+ glthread_cond_timedwait_func (COND, LOCK, ABSTIME)
+# define glthread_cond_signal(COND) \
+ glthread_cond_signal_func (COND)
+# define glthread_cond_broadcast(COND) \
+ glthread_cond_broadcast_func (COND)
+# define glthread_cond_destroy(COND) \
+ glthread_cond_destroy_func (COND)
+extern int glthread_cond_init_func (gl_cond_t *cond);
+extern int glthread_cond_wait_func (gl_cond_t *cond, gl_lock_t *lock);
+extern int glthread_cond_timedwait_func (gl_cond_t *cond, gl_lock_t *lock, struct timespec *abstime);
+extern int glthread_cond_signal_func (gl_cond_t *cond);
+extern int glthread_cond_broadcast_func (gl_cond_t *cond);
+extern int glthread_cond_destroy_func (gl_cond_t *cond);
+
+# ifdef __cplusplus
+}
+# endif
+
+#endif
+
+/* ========================================================================= */
+
+#if !(USE_POSIX_THREADS || USE_PTH_THREADS || USE_SOLARIS_THREADS || USE_WIN32_THREADS)
+
+/* Provide dummy implementation if threads are not supported. */
+
+typedef int gl_cond_t;
+# define gl_cond_define(STORAGECLASS, NAME)
+# define gl_cond_define_initialized(STORAGECLASS, NAME)
+# define glthread_cond_init(COND) 0
+# define glthread_cond_wait(COND, LOCK) 0
+# define glthread_cond_timedwait(COND, LOCK, ABSTIME) 0
+# define glthread_cond_signal(COND) 0
+# define glthread_cond_broadcast(COND) 0
+# define glthread_cond_destroy(COND) 0
+
+#endif
+
+/* ========================================================================= */
+
+/* Macros with built-in error handling. */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define gl_cond_init(COND) \
+ do \
+ { \
+ if (glthread_cond_init (&COND)) \
+ abort (); \
+ } \
+ while (0)
+#define gl_cond_wait(COND, LOCK) \
+ do \
+ { \
+ if (glthread_cond_wait (&COND, &LOCK)) \
+ abort (); \
+ } \
+ while (0)
+#define gl_cond_timedwait(COND, LOCK, ABSTIME) \
+ gl_cond_timedwait_func (&COND, &LOCK, ABSTIME)
+static inline bool
+gl_cond_timedwait_func (gl_cond_t *cond, gl_lock_t *lock, struct timespec *abstime)
+{
+ int err = glthread_cond_timedwait (cond, lock, abstime);
+ if (err == ETIMEDOUT)
+ return true;
+ if (err != 0)
+ abort ();
+ return false;
+}
+#define gl_cond_signal(COND) \
+ do \
+ { \
+ if (glthread_cond_signal (&COND)) \
+ abort (); \
+ } \
+ while (0)
+#define gl_cond_broadcast(COND) \
+ do \
+ { \
+ if (glthread_cond_broadcast (&COND)) \
+ abort (); \
+ } \
+ while (0)
+#define gl_cond_destroy(COND) \
+ do \
+ { \
+ if (glthread_cond_destroy (&COND)) \
+ abort (); \
+ } \
+ while (0)
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _GLTHREAD_COND_H */
diff --git a/lib/glthread/lock.c b/lib/glthread/lock.c
new file mode 100644
index 0000000..7db6426
--- /dev/null
+++ b/lib/glthread/lock.c
@@ -0,0 +1,1058 @@
+/* Locking in multithreaded situations.
+ Copyright (C) 2005-2008 Free Software Foundation, Inc.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */
+
+/* Written by Bruno Haible <bruno@clisp.org>, 2005.
+ Based on GCC's gthr-posix.h, gthr-posix95.h, gthr-solaris.h,
+ gthr-win32.h. */
+
+#include <config.h>
+
+#include "glthread/lock.h"
+
+/* ========================================================================= */
+
+#if USE_POSIX_THREADS
+
+/* -------------------------- gl_lock_t datatype -------------------------- */
+
+/* ------------------------- gl_rwlock_t datatype ------------------------- */
+
+# if HAVE_PTHREAD_RWLOCK
+
+# if !defined PTHREAD_RWLOCK_INITIALIZER
+
+int
+glthread_rwlock_init_multithreaded (gl_rwlock_t *lock)
+{
+ int err;
+
+ err = pthread_rwlock_init (&lock->rwlock, NULL);
+ if (err != 0)
+ return err;
+ lock->initialized = 1;
+ return 0;
+}
+
+int
+glthread_rwlock_rdlock_multithreaded (gl_rwlock_t *lock)
+{
+ if (!lock->initialized)
+ {
+ int err;
+
+ err = pthread_mutex_lock (&lock->guard);
+ if (err != 0)
+ return err;
+ if (!lock->initialized)
+ {
+ err = glthread_rwlock_init_multithreaded (lock);
+ if (err != 0)
+ {
+ pthread_mutex_unlock (&lock->guard);
+ return err;
+ }
+ }
+ err = pthread_mutex_unlock (&lock->guard);
+ if (err != 0)
+ return err;
+ }
+ return pthread_rwlock_rdlock (&lock->rwlock);
+}
+
+int
+glthread_rwlock_wrlock_multithreaded (gl_rwlock_t *lock)
+{
+ if (!lock->initialized)
+ {
+ int err;
+
+ err = pthread_mutex_lock (&lock->guard);
+ if (err != 0)
+ return err;
+ if (!lock->initialized)
+ {
+ err = glthread_rwlock_init_multithreaded (lock);
+ if (err != 0)
+ {
+ pthread_mutex_unlock (&lock->guard);
+ return err;
+ }
+ }
+ err = pthread_mutex_unlock (&lock->guard);
+ if (err != 0)
+ return err;
+ }
+ return pthread_rwlock_wrlock (&lock->rwlock);
+}
+
+int
+glthread_rwlock_unlock_multithreaded (gl_rwlock_t *lock)
+{
+ if (!lock->initialized)
+ return EINVAL;
+ return pthread_rwlock_unlock (&lock->rwlock);
+}
+
+int
+glthread_rwlock_destroy_multithreaded (gl_rwlock_t *lock)
+{
+ int err;
+
+ if (!lock->initialized)
+ return EINVAL;
+ err = pthread_rwlock_destroy (&lock->rwlock);
+ if (err != 0)
+ return err;
+ lock->initialized = 0;
+ return 0;
+}
+
+# endif
+
+# else
+
+int
+glthread_rwlock_init_multithreaded (gl_rwlock_t *lock)
+{
+ int err;
+
+ err = pthread_mutex_init (&lock->lock, NULL);
+ if (err != 0)
+ return err;
+ err = pthread_cond_init (&lock->waiting_readers, NULL);
+ if (err != 0)
+ return err;
+ err = pthread_cond_init (&lock->waiting_writers, NULL);
+ if (err != 0)
+ return err;
+ lock->waiting_writers_count = 0;
+ lock->runcount = 0;
+ return 0;
+}
+
+int
+glthread_rwlock_rdlock_multithreaded (gl_rwlock_t *lock)
+{
+ int err;
+
+ err = pthread_mutex_lock (&lock->lock);
+ if (err != 0)
+ return err;
+ /* Test whether only readers are currently running, and whether the runcount
+ field will not overflow. */
+ /* POSIX says: "It is implementation-defined whether the calling thread
+ acquires the lock when a writer does not hold the lock and there are
+ writers blocked on the lock." Let's say, no: give the writers a higher
+ priority. */
+ while (!(lock->runcount + 1 > 0 && lock->waiting_writers_count == 0))
+ {
+ /* This thread has to wait for a while. Enqueue it among the
+ waiting_readers. */
+ err = pthread_cond_wait (&lock->waiting_readers, &lock->lock);
+ if (err != 0)
+ {
+ pthread_mutex_unlock (&lock->lock);
+ return err;
+ }
+ }
+ lock->runcount++;
+ return pthread_mutex_unlock (&lock->lock);
+}
+
+int
+glthread_rwlock_wrlock_multithreaded (gl_rwlock_t *lock)
+{
+ int err;
+
+ err = pthread_mutex_lock (&lock->lock);
+ if (err != 0)
+ return err;
+ /* Test whether no readers or writers are currently running. */
+ while (!(lock->runcount == 0))
+ {
+ /* This thread has to wait for a while. Enqueue it among the
+ waiting_writers. */
+ lock->waiting_writers_count++;
+ err = pthread_cond_wait (&lock->waiting_writers, &lock->lock);
+ if (err != 0)
+ {
+ lock->waiting_writers_count--;
+ pthread_mutex_unlock (&lock->lock);
+ return err;
+ }
+ lock->waiting_writers_count--;
+ }
+ lock->runcount--; /* runcount becomes -1 */
+ return pthread_mutex_unlock (&lock->lock);
+}
+
+int
+glthread_rwlock_unlock_multithreaded (gl_rwlock_t *lock)
+{
+ int err;
+
+ err = pthread_mutex_lock (&lock->lock);
+ if (err != 0)
+ return err;
+ if (lock->runcount < 0)
+ {
+ /* Drop a writer lock. */
+ if (!(lock->runcount == -1))
+ {
+ pthread_mutex_unlock (&lock->lock);
+ return EINVAL;
+ }
+ lock->runcount = 0;
+ }
+ else
+ {
+ /* Drop a reader lock. */
+ if (!(lock->runcount > 0))
+ {
+ pthread_mutex_unlock (&lock->lock);
+ return EINVAL;
+ }
+ lock->runcount--;
+ }
+ if (lock->runcount == 0)
+ {
+ /* POSIX recommends that "write locks shall take precedence over read
+ locks", to avoid "writer starvation". */
+ if (lock->waiting_writers_count > 0)
+ {
+ /* Wake up one of the waiting writers. */
+ err = pthread_cond_signal (&lock->waiting_writers);
+ if (err != 0)
+ {
+ pthread_mutex_unlock (&lock->lock);
+ return err;
+ }
+ }
+ else
+ {
+ /* Wake up all waiting readers. */
+ err = pthread_cond_broadcast (&lock->waiting_readers);
+ if (err != 0)
+ {
+ pthread_mutex_unlock (&lock->lock);
+ return err;
+ }
+ }
+ }
+ return pthread_mutex_unlock (&lock->lock);
+}
+
+int
+glthread_rwlock_destroy_multithreaded (gl_rwlock_t *lock)
+{
+ int err;
+
+ err = pthread_mutex_destroy (&lock->lock);
+ if (err != 0)
+ return err;
+ err = pthread_cond_destroy (&lock->waiting_readers);
+ if (err != 0)
+ return err;
+ err = pthread_cond_destroy (&lock->waiting_writers);
+ if (err != 0)
+ return err;
+ return 0;
+}
+
+# endif
+
+/* --------------------- gl_recursive_lock_t datatype --------------------- */
+
+# if HAVE_PTHREAD_MUTEX_RECURSIVE
+
+# if defined PTHREAD_RECURSIVE_MUTEX_INITIALIZER || defined PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP
+
+int
+glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock)
+{
+ pthread_mutexattr_t attributes;
+ int err;
+
+ err = pthread_mutexattr_init (&attributes);
+ if (err != 0)
+ return err;
+ err = pthread_mutexattr_settype (&attributes, PTHREAD_MUTEX_RECURSIVE);
+ if (err != 0)
+ {
+ pthread_mutexattr_destroy (&attributes);
+ return err;
+ }
+ err = pthread_mutex_init (lock, &attributes);
+ if (err != 0)
+ {
+ pthread_mutexattr_destroy (&attributes);
+ return err;
+ }
+ err = pthread_mutexattr_destroy (&attributes);
+ if (err != 0)
+ return err;
+ return 0;
+}
+
+# else
+
+int
+glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock)
+{
+ pthread_mutexattr_t attributes;
+ int err;
+
+ err = pthread_mutexattr_init (&attributes);
+ if (err != 0)
+ return err;
+ err = pthread_mutexattr_settype (&attributes, PTHREAD_MUTEX_RECURSIVE);
+ if (err != 0)
+ {
+ pthread_mutexattr_destroy (&attributes);
+ return err;
+ }
+ err = pthread_mutex_init (&lock->recmutex, &attributes);
+ if (err != 0)
+ {
+ pthread_mutexattr_destroy (&attributes);
+ return err;
+ }
+ err = pthread_mutexattr_destroy (&attributes);
+ if (err != 0)
+ return err;
+ lock->initialized = 1;
+ return 0;
+}
+
+int
+glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock)
+{
+ if (!lock->initialized)
+ {
+ int err;
+
+ err = pthread_mutex_lock (&lock->guard);
+ if (err != 0)
+ return err;
+ if (!lock->initialized)
+ {
+ err = glthread_recursive_lock_init_multithreaded (lock);
+ if (err != 0)
+ {
+ pthread_mutex_unlock (&lock->guard);
+ return err;
+ }
+ }
+ err = pthread_mutex_unlock (&lock->guard);
+ if (err != 0)
+ return err;
+ }
+ return pthread_mutex_lock (&lock->recmutex);
+}
+
+int
+glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock)
+{
+ if (!lock->initialized)
+ return EINVAL;
+ return pthread_mutex_unlock (&lock->recmutex);
+}
+
+int
+glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock)
+{
+ int err;
+
+ if (!lock->initialized)
+ return EINVAL;
+ err = pthread_mutex_destroy (&lock->recmutex);
+ if (err != 0)
+ return err;
+ lock->initialized = 0;
+ return 0;
+}
+
+# endif
+
+# else
+
+int
+glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock)
+{
+ int err;
+
+ err = pthread_mutex_init (&lock->mutex, NULL);
+ if (err != 0)
+ return err;
+ lock->owner = (pthread_t) 0;
+ lock->depth = 0;
+ return 0;
+}
+
+int
+glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock)
+{
+ pthread_t self = pthread_self ();
+ if (lock->owner != self)
+ {
+ int err;
+
+ err = pthread_mutex_lock (&lock->mutex);
+ if (err != 0)
+ return err;
+ lock->owner = self;
+ }
+ if (++(lock->depth) == 0) /* wraparound? */
+ {
+ lock->depth--;
+ return EAGAIN;
+ }
+ return 0;
+}
+
+int
+glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock)
+{
+ if (lock->owner != pthread_self ())
+ return EPERM;
+ if (lock->depth == 0)
+ return EINVAL;
+ if (--(lock->depth) == 0)
+ {
+ lock->owner = (pthread_t) 0;
+ return pthread_mutex_unlock (&lock->mutex);
+ }
+ else
+ return 0;
+}
+
+int
+glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock)
+{
+ if (lock->owner != (pthread_t) 0)
+ return EBUSY;
+ return pthread_mutex_destroy (&lock->mutex);
+}
+
+# endif
+
+/* -------------------------- gl_once_t datatype -------------------------- */
+
+static const pthread_once_t fresh_once = PTHREAD_ONCE_INIT;
+
+int
+glthread_once_singlethreaded (pthread_once_t *once_control)
+{
+ /* We don't know whether pthread_once_t is an integer type, a floating-point
+ type, a pointer type, or a structure type. */
+ char *firstbyte = (char *)once_control;
+ if (*firstbyte == *(const char *)&fresh_once)
+ {
+ /* First time use of once_control. Invert the first byte. */
+ *firstbyte = ~ *(const char *)&fresh_once;
+ return 1;
+ }
+ else
+ return 0;
+}
+
+#endif
+
+/* ========================================================================= */
+
+#if USE_PTH_THREADS
+
+/* Use the GNU Pth threads library. */
+
+/* -------------------------- gl_lock_t datatype -------------------------- */
+
+/* ------------------------- gl_rwlock_t datatype ------------------------- */
+
+/* --------------------- gl_recursive_lock_t datatype --------------------- */
+
+/* -------------------------- gl_once_t datatype -------------------------- */
+
+static void
+glthread_once_call (void *arg)
+{
+ void (**gl_once_temp_addr) (void) = (void (**) (void)) arg;
+ void (*initfunction) (void) = *gl_once_temp_addr;
+ initfunction ();
+}
+
+int
+glthread_once_multithreaded (pth_once_t *once_control, void (*initfunction) (void))
+{
+ void (*temp) (void) = initfunction;
+ return (!pth_once (once_control, glthread_once_call, &temp) ? errno : 0);
+}
+
+int
+glthread_once_singlethreaded (pth_once_t *once_control)
+{
+ /* We know that pth_once_t is an integer type. */
+ if (*once_control == PTH_ONCE_INIT)
+ {
+ /* First time use of once_control. Invert the marker. */
+ *once_control = ~ PTH_ONCE_INIT;
+ return 1;
+ }
+ else
+ return 0;
+}
+
+#endif
+
+/* ========================================================================= */
+
+#if USE_SOLARIS_THREADS
+
+/* Use the old Solaris threads library. */
+
+/* -------------------------- gl_lock_t datatype -------------------------- */
+
+/* ------------------------- gl_rwlock_t datatype ------------------------- */
+
+/* --------------------- gl_recursive_lock_t datatype --------------------- */
+
+int
+glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock)
+{
+ int err;
+
+ err = mutex_init (&lock->mutex, USYNC_THREAD, NULL);
+ if (err != 0)
+ return err;
+ lock->owner = (thread_t) 0;
+ lock->depth = 0;
+ return 0;
+}
+
+int
+glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock)
+{
+ thread_t self = thr_self ();
+ if (lock->owner != self)
+ {
+ int err;
+
+ err = mutex_lock (&lock->mutex);
+ if (err != 0)
+ return err;
+ lock->owner = self;
+ }
+ if (++(lock->depth) == 0) /* wraparound? */
+ {
+ lock->depth--;
+ return EAGAIN;
+ }
+ return 0;
+}
+
+int
+glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock)
+{
+ if (lock->owner != thr_self ())
+ return EPERM;
+ if (lock->depth == 0)
+ return EINVAL;
+ if (--(lock->depth) == 0)
+ {
+ lock->owner = (thread_t) 0;
+ return mutex_unlock (&lock->mutex);
+ }
+ else
+ return 0;
+}
+
+int
+glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock)
+{
+ if (lock->owner != (thread_t) 0)
+ return EBUSY;
+ return mutex_destroy (&lock->mutex);
+}
+
+/* -------------------------- gl_once_t datatype -------------------------- */
+
+int
+glthread_once_multithreaded (gl_once_t *once_control, void (*initfunction) (void))
+{
+ if (!once_control->inited)
+ {
+ int err;
+
+ /* Use the mutex to guarantee that if another thread is already calling
+ the initfunction, this thread waits until it's finished. */
+ err = mutex_lock (&once_control->mutex);
+ if (err != 0)
+ return err;
+ if (!once_control->inited)
+ {
+ once_control->inited = 1;
+ initfunction ();
+ }
+ return mutex_unlock (&once_control->mutex);
+ }
+ else
+ return 0;
+}
+
+int
+glthread_once_singlethreaded (gl_once_t *once_control)
+{
+ /* We know that gl_once_t contains an integer type. */
+ if (!once_control->inited)
+ {
+ /* First time use of once_control. Invert the marker. */
+ once_control->inited = ~ 0;
+ return 1;
+ }
+ else
+ return 0;
+}
+
+#endif
+
+/* ========================================================================= */
+
+#if USE_WIN32_THREADS
+
+/* -------------------------- gl_lock_t datatype -------------------------- */
+
+void
+glthread_lock_init_func (gl_lock_t *lock)
+{
+ InitializeCriticalSection (&lock->lock);
+ lock->guard.done = 1;
+}
+
+int
+glthread_lock_lock_func (gl_lock_t *lock)
+{
+ if (!lock->guard.done)
+ {
+ if (InterlockedIncrement (&lock->guard.started) == 0)
+ /* This thread is the first one to need this lock. Initialize it. */
+ glthread_lock_init (lock);
+ else
+ /* Yield the CPU while waiting for another thread to finish
+ initializing this lock. */
+ while (!lock->guard.done)
+ Sleep (0);
+ }
+ EnterCriticalSection (&lock->lock);
+ return 0;
+}
+
+int
+glthread_lock_unlock_func (gl_lock_t *lock)
+{
+ if (!lock->guard.done)
+ return EINVAL;
+ LeaveCriticalSection (&lock->lock);
+ return 0;
+}
+
+int
+glthread_lock_destroy_func (gl_lock_t *lock)
+{
+ if (!lock->guard.done)
+ return EINVAL;
+ DeleteCriticalSection (&lock->lock);
+ lock->guard.done = 0;
+ return 0;
+}
+
+/* ------------------------- gl_rwlock_t datatype ------------------------- */
+
+/* In this file, the waitqueues are implemented as circular arrays. */
+#define gl_waitqueue_t gl_carray_waitqueue_t
+
+static inline void
+gl_waitqueue_init (gl_waitqueue_t *wq)
+{
+ wq->array = NULL;
+ wq->count = 0;
+ wq->alloc = 0;
+ wq->offset = 0;
+}
+
+/* Enqueues the current thread, represented by an event, in a wait queue.
+ Returns INVALID_HANDLE_VALUE if an allocation failure occurs. */
+static HANDLE
+gl_waitqueue_add (gl_waitqueue_t *wq)
+{
+ HANDLE event;
+ unsigned int index;
+
+ if (wq->count == wq->alloc)
+ {
+ unsigned int new_alloc = 2 * wq->alloc + 1;
+ HANDLE *new_array =
+ (HANDLE *) realloc (wq->array, new_alloc * sizeof (HANDLE));
+ if (new_array == NULL)
+ /* No more memory. */
+ return INVALID_HANDLE_VALUE;
+ /* Now is a good opportunity to rotate the array so that its contents
+ starts at offset 0. */
+ if (wq->offset > 0)
+ {
+ unsigned int old_count = wq->count;
+ unsigned int old_alloc = wq->alloc;
+ unsigned int old_offset = wq->offset;
+ unsigned int i;
+ if (old_offset + old_count > old_alloc)
+ {
+ unsigned int limit = old_offset + old_count - old_alloc;
+ for (i = 0; i < limit; i++)
+ new_array[old_alloc + i] = new_array[i];
+ }
+ for (i = 0; i < old_count; i++)
+ new_array[i] = new_array[old_offset + i];
+ wq->offset = 0;
+ }
+ wq->array = new_array;
+ wq->alloc = new_alloc;
+ }
+ /* Whether the created event is a manual-reset one or an auto-reset one,
+ does not matter, since we will wait on it only once. */
+ event = CreateEvent (NULL, TRUE, FALSE, NULL);
+ if (event == INVALID_HANDLE_VALUE)
+ /* No way to allocate an event. */
+ return INVALID_HANDLE_VALUE;
+ index = wq->offset + wq->count;
+ if (index >= wq->alloc)
+ index -= wq->alloc;
+ wq->array[index] = event;
+ wq->count++;
+ return event;
+}
+
+/* Notifies the first thread from a wait queue and dequeues it. */
+static inline void
+gl_waitqueue_notify_first (gl_waitqueue_t *wq)
+{
+ SetEvent (wq->array[wq->offset + 0]);
+ wq->offset++;
+ wq->count--;
+ if (wq->count == 0 || wq->offset == wq->alloc)
+ wq->offset = 0;
+}
+
+/* Notifies all threads from a wait queue and dequeues them all. */
+static inline void
+gl_waitqueue_notify_all (gl_waitqueue_t *wq)
+{
+ unsigned int i;
+
+ for (i = 0; i < wq->count; i++)
+ {
+ unsigned int index = wq->offset + i;
+ if (index >= wq->alloc)
+ index -= wq->alloc;
+ SetEvent (wq->array[index]);
+ }
+ wq->count = 0;
+ wq->offset = 0;
+}
+
+void
+glthread_rwlock_init_func (gl_rwlock_t *lock)
+{
+ InitializeCriticalSection (&lock->lock);
+ gl_waitqueue_init (&lock->waiting_readers);
+ gl_waitqueue_init (&lock->waiting_writers);
+ lock->runcount = 0;
+ lock->guard.done = 1;
+}
+
+int
+glthread_rwlock_rdlock_func (gl_rwlock_t *lock)
+{
+ if (!lock->guard.done)
+ {
+ if (InterlockedIncrement (&lock->guard.started) == 0)
+ /* This thread is the first one to need this lock. Initialize it. */
+ glthread_rwlock_init (lock);
+ else
+ /* Yield the CPU while waiting for another thread to finish
+ initializing this lock. */
+ while (!lock->guard.done)
+ Sleep (0);
+ }
+ EnterCriticalSection (&lock->lock);
+ /* Test whether only readers are currently running, and whether the runcount
+ field will not overflow. */
+ if (!(lock->runcount + 1 > 0))
+ {
+ /* This thread has to wait for a while. Enqueue it among the
+ waiting_readers. */
+ HANDLE event = gl_waitqueue_add (&lock->waiting_readers);
+ if (event != INVALID_HANDLE_VALUE)
+ {
+ DWORD result;
+ LeaveCriticalSection (&lock->lock);
+ /* Wait until another thread signals this event. */
+ result = WaitForSingleObject (event, INFINITE);
+ if (result == WAIT_FAILED || result == WAIT_TIMEOUT)
+ abort ();
+ CloseHandle (event);
+ /* The thread which signalled the event already did the bookkeeping:
+ removed us from the waiting_readers, incremented lock->runcount. */
+ if (!(lock->runcount > 0))
+ abort ();
+ return 0;
+ }
+ else
+ {
+ /* Allocation failure. Weird. */
+ do
+ {
+ LeaveCriticalSection (&lock->lock);
+ Sleep (1);
+ EnterCriticalSection (&lock->lock);
+ }
+ while (!(lock->runcount + 1 > 0));
+ }
+ }
+ lock->runcount++;
+ LeaveCriticalSection (&lock->lock);
+ return 0;
+}
+
+int
+glthread_rwlock_wrlock_func (gl_rwlock_t *lock)
+{
+ if (!lock->guard.done)
+ {
+ if (InterlockedIncrement (&lock->guard.started) == 0)
+ /* This thread is the first one to need this lock. Initialize it. */
+ glthread_rwlock_init (lock);
+ else
+ /* Yield the CPU while waiting for another thread to finish
+ initializing this lock. */
+ while (!lock->guard.done)
+ Sleep (0);
+ }
+ EnterCriticalSection (&lock->lock);
+ /* Test whether no readers or writers are currently running. */
+ if (!(lock->runcount == 0))
+ {
+ /* This thread has to wait for a while. Enqueue it among the
+ waiting_writers. */
+ HANDLE event = gl_waitqueue_add (&lock->waiting_writers);
+ if (event != INVALID_HANDLE_VALUE)
+ {
+ DWORD result;
+ LeaveCriticalSection (&lock->lock);
+ /* Wait until another thread signals this event. */
+ result = WaitForSingleObject (event, INFINITE);
+ if (result == WAIT_FAILED || result == WAIT_TIMEOUT)
+ abort ();
+ CloseHandle (event);
+ /* The thread which signalled the event already did the bookkeeping:
+ removed us from the waiting_writers, set lock->runcount = -1. */
+ if (!(lock->runcount == -1))
+ abort ();
+ return 0;
+ }
+ else
+ {
+ /* Allocation failure. Weird. */
+ do
+ {
+ LeaveCriticalSection (&lock->lock);
+ Sleep (1);
+ EnterCriticalSection (&lock->lock);
+ }
+ while (!(lock->runcount == 0));
+ }
+ }
+ lock->runcount--; /* runcount becomes -1 */
+ LeaveCriticalSection (&lock->lock);
+ return 0;
+}
+
+int
+glthread_rwlock_unlock_func (gl_rwlock_t *lock)
+{
+ if (!lock->guard.done)
+ return EINVAL;
+ EnterCriticalSection (&lock->lock);
+ if (lock->runcount < 0)
+ {
+ /* Drop a writer lock. */
+ if (!(lock->runcount == -1))
+ abort ();
+ lock->runcount = 0;
+ }
+ else
+ {
+ /* Drop a reader lock. */
+ if (!(lock->runcount > 0))
+ {
+ LeaveCriticalSection (&lock->lock);
+ return EPERM;
+ }
+ lock->runcount--;
+ }
+ if (lock->runcount == 0)
+ {
+ /* POSIX recommends that "write locks shall take precedence over read
+ locks", to avoid "writer starvation". */
+ if (lock->waiting_writers.count > 0)
+ {
+ /* Wake up one of the waiting writers. */
+ lock->runcount--;
+ gl_waitqueue_notify_first (&lock->waiting_writers);
+ }
+ else
+ {
+ /* Wake up all waiting readers. */
+ lock->runcount += lock->waiting_readers.count;
+ gl_waitqueue_notify_all (&lock->waiting_readers);
+ }
+ }
+ LeaveCriticalSection (&lock->lock);
+ return 0;
+}
+
+int
+glthread_rwlock_destroy_func (gl_rwlock_t *lock)
+{
+ if (!lock->guard.done)
+ return EINVAL;
+ if (lock->runcount != 0)
+ return EBUSY;
+ DeleteCriticalSection (&lock->lock);
+ if (lock->waiting_readers.array != NULL)
+ free (lock->waiting_readers.array);
+ if (lock->waiting_writers.array != NULL)
+ free (lock->waiting_writers.array);
+ lock->guard.done = 0;
+ return 0;
+}
+
+/* --------------------- gl_recursive_lock_t datatype --------------------- */
+
+void
+glthread_recursive_lock_init_func (gl_recursive_lock_t *lock)
+{
+ lock->owner = 0;
+ lock->depth = 0;
+ InitializeCriticalSection (&lock->lock);
+ lock->guard.done = 1;
+}
+
+int
+glthread_recursive_lock_lock_func (gl_recursive_lock_t *lock)
+{
+ if (!lock->guard.done)
+ {
+ if (InterlockedIncrement (&lock->guard.started) == 0)
+ /* This thread is the first one to need this lock. Initialize it. */
+ glthread_recursive_lock_init (lock);
+ else
+ /* Yield the CPU while waiting for another thread to finish
+ initializing this lock. */
+ while (!lock->guard.done)
+ Sleep (0);
+ }
+ {
+ DWORD self = GetCurrentThreadId ();
+ if (lock->owner != self)
+ {
+ EnterCriticalSection (&lock->lock);
+ lock->owner = self;
+ }
+ if (++(lock->depth) == 0) /* wraparound? */
+ {
+ lock->depth--;
+ return EAGAIN;
+ }
+ }
+ return 0;
+}
+
+int
+glthread_recursive_lock_unlock_func (gl_recursive_lock_t *lock)
+{
+ if (lock->owner != GetCurrentThreadId ())
+ return EPERM;
+ if (lock->depth == 0)
+ return EINVAL;
+ if (--(lock->depth) == 0)
+ {
+ lock->owner = 0;
+ LeaveCriticalSection (&lock->lock);
+ }
+ return 0;
+}
+
+int
+glthread_recursive_lock_destroy_func (gl_recursive_lock_t *lock)
+{
+ if (lock->owner != 0)
+ return EBUSY;
+ DeleteCriticalSection (&lock->lock);
+ lock->guard.done = 0;
+ return 0;
+}
+
+/* -------------------------- gl_once_t datatype -------------------------- */
+
+void
+glthread_once_func (gl_once_t *once_control, void (*initfunction) (void))
+{
+ if (once_control->inited <= 0)
+ {
+ if (InterlockedIncrement (&once_control->started) == 0)
+ {
+ /* This thread is the first one to come to this once_control. */
+ InitializeCriticalSection (&once_control->lock);
+ EnterCriticalSection (&once_control->lock);
+ once_control->inited = 0;
+ initfunction ();
+ once_control->inited = 1;
+ LeaveCriticalSection (&once_control->lock);
+ }
+ else
+ {
+ /* Undo last operation. */
+ InterlockedDecrement (&once_control->started);
+ /* Some other thread has already started the initialization.
+ Yield the CPU while waiting for the other thread to finish
+ initializing and taking the lock. */
+ while (once_control->inited < 0)
+ Sleep (0);
+ if (once_control->inited <= 0)
+ {
+ /* Take the lock. This blocks until the other thread has
+ finished calling the initfunction. */
+ EnterCriticalSection (&once_control->lock);
+ LeaveCriticalSection (&once_control->lock);
+ if (!(once_control->inited > 0))
+ abort ();
+ }
+ }
+ }
+}
+
+#endif
+
+/* ========================================================================= */
diff --git a/lib/glthread/lock.h b/lib/glthread/lock.h
new file mode 100644
index 0000000..0cfb30e
--- /dev/null
+++ b/lib/glthread/lock.h
@@ -0,0 +1,927 @@
+/* Locking in multithreaded situations.
+ Copyright (C) 2005-2008 Free Software Foundation, Inc.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */
+
+/* Written by Bruno Haible <bruno@clisp.org>, 2005.
+ Based on GCC's gthr-posix.h, gthr-posix95.h, gthr-solaris.h,
+ gthr-win32.h. */
+
+/* This file contains locking primitives for use with a given thread library.
+ It does not contain primitives for creating threads or for other
+ synchronization primitives.
+
+ Normal (non-recursive) locks:
+ Type: gl_lock_t
+ Declaration: gl_lock_define(extern, name)
+ Initializer: gl_lock_define_initialized(, name)
+ Initialization: gl_lock_init (name);
+ Taking the lock: gl_lock_lock (name);
+ Releasing the lock: gl_lock_unlock (name);
+ De-initialization: gl_lock_destroy (name);
+ Equivalent functions with control of error handling:
+ Initialization: err = glthread_lock_init (&name);
+ Taking the lock: err = glthread_lock_lock (&name);
+ Releasing the lock: err = glthread_lock_unlock (&name);
+ De-initialization: err = glthread_lock_destroy (&name);
+
+ Read-Write (non-recursive) locks:
+ Type: gl_rwlock_t
+ Declaration: gl_rwlock_define(extern, name)
+ Initializer: gl_rwlock_define_initialized(, name)
+ Initialization: gl_rwlock_init (name);
+ Taking the lock: gl_rwlock_rdlock (name);
+ gl_rwlock_wrlock (name);
+ Releasing the lock: gl_rwlock_unlock (name);
+ De-initialization: gl_rwlock_destroy (name);
+ Equivalent functions with control of error handling:
+ Initialization: err = glthread_rwlock_init (&name);
+ Taking the lock: err = glthread_rwlock_rdlock (&name);
+ err = glthread_rwlock_wrlock (&name);
+ Releasing the lock: err = glthread_rwlock_unlock (&name);
+ De-initialization: err = glthread_rwlock_destroy (&name);
+
+ Recursive locks:
+ Type: gl_recursive_lock_t
+ Declaration: gl_recursive_lock_define(extern, name)
+ Initializer: gl_recursive_lock_define_initialized(, name)
+ Initialization: gl_recursive_lock_init (name);
+ Taking the lock: gl_recursive_lock_lock (name);
+ Releasing the lock: gl_recursive_lock_unlock (name);
+ De-initialization: gl_recursive_lock_destroy (name);
+ Equivalent functions with control of error handling:
+ Initialization: err = glthread_recursive_lock_init (&name);
+ Taking the lock: err = glthread_recursive_lock_lock (&name);
+ Releasing the lock: err = glthread_recursive_lock_unlock (&name);
+ De-initialization: err = glthread_recursive_lock_destroy (&name);
+
+ Once-only execution:
+ Type: gl_once_t
+ Initializer: gl_once_define(extern, name)
+ Execution: gl_once (name, initfunction);
+ Equivalent functions with control of error handling:
+ Execution: err = glthread_once (&name, initfunction);
+*/
+
+
+#ifndef _LOCK_H
+#define _LOCK_H
+
+#include <errno.h>
+#include <stdlib.h>
+
+/* ========================================================================= */
+
+#if USE_POSIX_THREADS
+
+/* Use the POSIX threads library. */
+
+# include <pthread.h>
+
+# ifdef __cplusplus
+extern "C" {
+# endif
+
+# if PTHREAD_IN_USE_DETECTION_HARD
+
+/* The pthread_in_use() detection needs to be done at runtime. */
+# define pthread_in_use() \
+ glthread_in_use ()
+extern int glthread_in_use (void);
+
+# endif
+
+# if USE_POSIX_THREADS_WEAK
+
+/* Use weak references to the POSIX threads library. */
+
+/* Weak references avoid dragging in external libraries if the other parts
+ of the program don't use them. Here we use them, because we don't want
+ every program that uses libintl to depend on libpthread. This assumes
+ that libpthread would not be loaded after libintl; i.e. if libintl is
+ loaded first, by an executable that does not depend on libpthread, and
+ then a module is dynamically loaded that depends on libpthread, libintl
+ will not be multithread-safe. */
+
+/* The way to test at runtime whether libpthread is present is to test
+ whether a function pointer's value, such as &pthread_mutex_init, is
+ non-NULL. However, some versions of GCC have a bug through which, in
+ PIC mode, &foo != NULL always evaluates to true if there is a direct
+ call to foo(...) in the same function. To avoid this, we test the
+ address of a function in libpthread that we don't use. */
+
+# pragma weak pthread_mutex_init
+# pragma weak pthread_mutex_lock
+# pragma weak pthread_mutex_unlock
+# pragma weak pthread_mutex_destroy
+# pragma weak pthread_rwlock_init
+# pragma weak pthread_rwlock_rdlock
+# pragma weak pthread_rwlock_wrlock
+# pragma weak pthread_rwlock_unlock
+# pragma weak pthread_rwlock_destroy
+# pragma weak pthread_once
+# pragma weak pthread_cond_init
+# pragma weak pthread_cond_wait
+# pragma weak pthread_cond_signal
+# pragma weak pthread_cond_broadcast
+# pragma weak pthread_cond_destroy
+# pragma weak pthread_mutexattr_init
+# pragma weak pthread_mutexattr_settype
+# pragma weak pthread_mutexattr_destroy
+# ifndef pthread_self
+# pragma weak pthread_self
+# endif
+
+# if !PTHREAD_IN_USE_DETECTION_HARD
+# pragma weak pthread_cancel
+# define pthread_in_use() (pthread_cancel != NULL)
+# endif
+
+# else
+
+# if !PTHREAD_IN_USE_DETECTION_HARD
+# define pthread_in_use() 1
+# endif
+
+# endif
+
+/* -------------------------- gl_lock_t datatype -------------------------- */
+
+typedef pthread_mutex_t gl_lock_t;
+# define gl_lock_define(STORAGECLASS, NAME) \
+ STORAGECLASS pthread_mutex_t NAME;
+# define gl_lock_define_initialized(STORAGECLASS, NAME) \
+ STORAGECLASS pthread_mutex_t NAME = gl_lock_initializer;
+# define gl_lock_initializer \
+ PTHREAD_MUTEX_INITIALIZER
+# define glthread_lock_init(LOCK) \
+ (pthread_in_use () ? pthread_mutex_init (LOCK, NULL) : 0)
+# define glthread_lock_lock(LOCK) \
+ (pthread_in_use () ? pthread_mutex_lock (LOCK) : 0)
+# define glthread_lock_unlock(LOCK) \
+ (pthread_in_use () ? pthread_mutex_unlock (LOCK) : 0)
+# define glthread_lock_destroy(LOCK) \
+ (pthread_in_use () ? pthread_mutex_destroy (LOCK) : 0)
+
+/* ------------------------- gl_rwlock_t datatype ------------------------- */
+
+# if HAVE_PTHREAD_RWLOCK
+
+# ifdef PTHREAD_RWLOCK_INITIALIZER
+
+typedef pthread_rwlock_t gl_rwlock_t;
+# define gl_rwlock_define(STORAGECLASS, NAME) \
+ STORAGECLASS pthread_rwlock_t NAME;
+# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
+ STORAGECLASS pthread_rwlock_t NAME = gl_rwlock_initializer;
+# define gl_rwlock_initializer \
+ PTHREAD_RWLOCK_INITIALIZER
+# define glthread_rwlock_init(LOCK) \
+ (pthread_in_use () ? pthread_rwlock_init (LOCK, NULL) : 0)
+# define glthread_rwlock_rdlock(LOCK) \
+ (pthread_in_use () ? pthread_rwlock_rdlock (LOCK) : 0)
+# define glthread_rwlock_wrlock(LOCK) \
+ (pthread_in_use () ? pthread_rwlock_wrlock (LOCK) : 0)
+# define glthread_rwlock_unlock(LOCK) \
+ (pthread_in_use () ? pthread_rwlock_unlock (LOCK) : 0)
+# define glthread_rwlock_destroy(LOCK) \
+ (pthread_in_use () ? pthread_rwlock_destroy (LOCK) : 0)
+
+# else
+
+typedef struct
+ {
+ int initialized;
+ pthread_mutex_t guard; /* protects the initialization */
+ pthread_rwlock_t rwlock; /* read-write lock */
+ }
+ gl_rwlock_t;
+# define gl_rwlock_define(STORAGECLASS, NAME) \
+ STORAGECLASS gl_rwlock_t NAME;
+# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
+ STORAGECLASS gl_rwlock_t NAME = gl_rwlock_initializer;
+# define gl_rwlock_initializer \
+ { 0, PTHREAD_MUTEX_INITIALIZER }
+# define glthread_rwlock_init(LOCK) \
+ (pthread_in_use () ? glthread_rwlock_init_multithreaded (LOCK) : 0)
+# define glthread_rwlock_rdlock(LOCK) \
+ (pthread_in_use () ? glthread_rwlock_rdlock_multithreaded (LOCK) : 0)
+# define glthread_rwlock_wrlock(LOCK) \
+ (pthread_in_use () ? glthread_rwlock_wrlock_multithreaded (LOCK) : 0)
+# define glthread_rwlock_unlock(LOCK) \
+ (pthread_in_use () ? glthread_rwlock_unlock_multithreaded (LOCK) : 0)
+# define glthread_rwlock_destroy(LOCK) \
+ (pthread_in_use () ? glthread_rwlock_destroy_multithreaded (LOCK) : 0)
+extern int glthread_rwlock_init_multithreaded (gl_rwlock_t *lock);
+extern int glthread_rwlock_rdlock_multithreaded (gl_rwlock_t *lock);
+extern int glthread_rwlock_wrlock_multithreaded (gl_rwlock_t *lock);
+extern int glthread_rwlock_unlock_multithreaded (gl_rwlock_t *lock);
+extern int glthread_rwlock_destroy_multithreaded (gl_rwlock_t *lock);
+
+# endif
+
+# else
+
+typedef struct
+ {
+ pthread_mutex_t lock; /* protects the remaining fields */
+ pthread_cond_t waiting_readers; /* waiting readers */
+ pthread_cond_t waiting_writers; /* waiting writers */
+ unsigned int waiting_writers_count; /* number of waiting writers */
+ int runcount; /* number of readers running, or -1 when a writer runs */
+ }
+ gl_rwlock_t;
+# define gl_rwlock_define(STORAGECLASS, NAME) \
+ STORAGECLASS gl_rwlock_t NAME;
+# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
+ STORAGECLASS gl_rwlock_t NAME = gl_rwlock_initializer;
+# define gl_rwlock_initializer \
+ { PTHREAD_MUTEX_INITIALIZER, PTHREAD_COND_INITIALIZER, PTHREAD_COND_INITIALIZER, 0, 0 }
+# define glthread_rwlock_init(LOCK) \
+ (pthread_in_use () ? glthread_rwlock_init_multithreaded (LOCK) : 0)
+# define glthread_rwlock_rdlock(LOCK) \
+ (pthread_in_use () ? glthread_rwlock_rdlock_multithreaded (LOCK) : 0)
+# define glthread_rwlock_wrlock(LOCK) \
+ (pthread_in_use () ? glthread_rwlock_wrlock_multithreaded (LOCK) : 0)
+# define glthread_rwlock_unlock(LOCK) \
+ (pthread_in_use () ? glthread_rwlock_unlock_multithreaded (LOCK) : 0)
+# define glthread_rwlock_destroy(LOCK) \
+ (pthread_in_use () ? glthread_rwlock_destroy_multithreaded (LOCK) : 0)
+extern int glthread_rwlock_init_multithreaded (gl_rwlock_t *lock);
+extern int glthread_rwlock_rdlock_multithreaded (gl_rwlock_t *lock);
+extern int glthread_rwlock_wrlock_multithreaded (gl_rwlock_t *lock);
+extern int glthread_rwlock_unlock_multithreaded (gl_rwlock_t *lock);
+extern int glthread_rwlock_destroy_multithreaded (gl_rwlock_t *lock);
+
+# endif
+
+/* --------------------- gl_recursive_lock_t datatype --------------------- */
+
+# if HAVE_PTHREAD_MUTEX_RECURSIVE
+
+# if defined PTHREAD_RECURSIVE_MUTEX_INITIALIZER || defined PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP
+
+typedef pthread_mutex_t gl_recursive_lock_t;
+# define gl_recursive_lock_define(STORAGECLASS, NAME) \
+ STORAGECLASS pthread_mutex_t NAME;
+# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
+ STORAGECLASS pthread_mutex_t NAME = gl_recursive_lock_initializer;
+# ifdef PTHREAD_RECURSIVE_MUTEX_INITIALIZER
+# define gl_recursive_lock_initializer \
+ PTHREAD_RECURSIVE_MUTEX_INITIALIZER
+# else
+# define gl_recursive_lock_initializer \
+ PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP
+# endif
+# define glthread_recursive_lock_init(LOCK) \
+ (pthread_in_use () ? glthread_recursive_lock_init_multithreaded (LOCK) : 0)
+# define glthread_recursive_lock_lock(LOCK) \
+ (pthread_in_use () ? pthread_mutex_lock (LOCK) : 0)
+# define glthread_recursive_lock_unlock(LOCK) \
+ (pthread_in_use () ? pthread_mutex_unlock (LOCK) : 0)
+# define glthread_recursive_lock_destroy(LOCK) \
+ (pthread_in_use () ? pthread_mutex_destroy (LOCK) : 0)
+extern int glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock);
+
+# else
+
+typedef struct
+ {
+ pthread_mutex_t recmutex; /* recursive mutex */
+ pthread_mutex_t guard; /* protects the initialization */
+ int initialized;
+ }
+ gl_recursive_lock_t;
+# define gl_recursive_lock_define(STORAGECLASS, NAME) \
+ STORAGECLASS gl_recursive_lock_t NAME;
+# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
+ STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer;
+# define gl_recursive_lock_initializer \
+ { PTHREAD_MUTEX_INITIALIZER, PTHREAD_MUTEX_INITIALIZER, 0 }
+# define glthread_recursive_lock_init(LOCK) \
+ (pthread_in_use () ? glthread_recursive_lock_init_multithreaded (LOCK) : 0)
+# define glthread_recursive_lock_lock(LOCK) \
+ (pthread_in_use () ? glthread_recursive_lock_lock_multithreaded (LOCK) : 0)
+# define glthread_recursive_lock_unlock(LOCK) \
+ (pthread_in_use () ? glthread_recursive_lock_unlock_multithreaded (LOCK) : 0)
+# define glthread_recursive_lock_destroy(LOCK) \
+ (pthread_in_use () ? glthread_recursive_lock_destroy_multithreaded (LOCK) : 0)
+extern int glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock);
+extern int glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock);
+extern int glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock);
+extern int glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock);
+
+# endif
+
+# else
+
+/* Old versions of POSIX threads on Solaris did not have recursive locks.
+ We have to implement them ourselves. */
+
+typedef struct
+ {
+ pthread_mutex_t mutex;
+ pthread_t owner;
+ unsigned long depth;
+ }
+ gl_recursive_lock_t;
+# define gl_recursive_lock_define(STORAGECLASS, NAME) \
+ STORAGECLASS gl_recursive_lock_t NAME;
+# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
+ STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer;
+# define gl_recursive_lock_initializer \
+ { PTHREAD_MUTEX_INITIALIZER, (pthread_t) 0, 0 }
+# define glthread_recursive_lock_init(LOCK) \
+ (pthread_in_use () ? glthread_recursive_lock_init_multithreaded (LOCK) : 0)
+# define glthread_recursive_lock_lock(LOCK) \
+ (pthread_in_use () ? glthread_recursive_lock_lock_multithreaded (LOCK) : 0)
+# define glthread_recursive_lock_unlock(LOCK) \
+ (pthread_in_use () ? glthread_recursive_lock_unlock_multithreaded (LOCK) : 0)
+# define glthread_recursive_lock_destroy(LOCK) \
+ (pthread_in_use () ? glthread_recursive_lock_destroy_multithreaded (LOCK) : 0)
+extern int glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock);
+extern int glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock);
+extern int glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock);
+extern int glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock);
+
+# endif
+
+/* -------------------------- gl_once_t datatype -------------------------- */
+
+typedef pthread_once_t gl_once_t;
+# define gl_once_define(STORAGECLASS, NAME) \
+ STORAGECLASS pthread_once_t NAME = PTHREAD_ONCE_INIT;
+# define glthread_once(ONCE_CONTROL, INITFUNCTION) \
+ (pthread_in_use () \
+ ? pthread_once (ONCE_CONTROL, INITFUNCTION) \
+ : (glthread_once_singlethreaded (ONCE_CONTROL) ? (INITFUNCTION (), 0) : 0))
+extern int glthread_once_singlethreaded (pthread_once_t *once_control);
+
+# ifdef __cplusplus
+}
+# endif
+
+#endif
+
+/* ========================================================================= */
+
+#if USE_PTH_THREADS
+
+/* Use the GNU Pth threads library. */
+
+# include <pth.h>
+
+# ifdef __cplusplus
+extern "C" {
+# endif
+
+# if USE_PTH_THREADS_WEAK
+
+/* Use weak references to the GNU Pth threads library. */
+
+# pragma weak pth_mutex_init
+# pragma weak pth_mutex_acquire
+# pragma weak pth_mutex_release
+# pragma weak pth_rwlock_init
+# pragma weak pth_rwlock_acquire
+# pragma weak pth_rwlock_release
+# pragma weak pth_once
+
+# pragma weak pth_cancel
+# define pth_in_use() (pth_cancel != NULL)
+
+# else
+
+# define pth_in_use() 1
+
+# endif
+
+/* -------------------------- gl_lock_t datatype -------------------------- */
+
+typedef pth_mutex_t gl_lock_t;
+# define gl_lock_define(STORAGECLASS, NAME) \
+ STORAGECLASS pth_mutex_t NAME;
+# define gl_lock_define_initialized(STORAGECLASS, NAME) \
+ STORAGECLASS pth_mutex_t NAME = gl_lock_initializer;
+# define gl_lock_initializer \
+ PTH_MUTEX_INIT
+# define glthread_lock_init(LOCK) \
+ (pth_in_use() && !pth_mutex_init (LOCK) ? errno : 0)
+# define glthread_lock_lock(LOCK) \
+ (pth_in_use() && !pth_mutex_acquire (LOCK, 0, NULL) ? errno : 0)
+# define glthread_lock_unlock(LOCK) \
+ (pth_in_use() && !pth_mutex_release (LOCK) ? errno : 0)
+# define glthread_lock_destroy(LOCK) \
+ ((void)(LOCK), 0)
+
+/* ------------------------- gl_rwlock_t datatype ------------------------- */
+
+typedef pth_rwlock_t gl_rwlock_t;
+# define gl_rwlock_define(STORAGECLASS, NAME) \
+ STORAGECLASS pth_rwlock_t NAME;
+# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
+ STORAGECLASS pth_rwlock_t NAME = gl_rwlock_initializer;
+# define gl_rwlock_initializer \
+ PTH_RWLOCK_INIT
+# define glthread_rwlock_init(LOCK) \
+ (pth_in_use() && !pth_rwlock_init (LOCK) ? errno : 0)
+# define glthread_rwlock_rdlock(LOCK) \
+ (pth_in_use() && !pth_rwlock_acquire (LOCK, PTH_RWLOCK_RD, 0, NULL) ? errno : 0)
+# define glthread_rwlock_wrlock(LOCK) \
+ (pth_in_use() && !pth_rwlock_acquire (LOCK, PTH_RWLOCK_RW, 0, NULL) ? errno : 0)
+# define glthread_rwlock_unlock(LOCK) \
+ (pth_in_use() && !pth_rwlock_release (LOCK) ? errno : 0)
+# define glthread_rwlock_destroy(LOCK) \
+ ((void)(LOCK), 0)
+
+/* --------------------- gl_recursive_lock_t datatype --------------------- */
+
+/* In Pth, mutexes are recursive by default. */
+typedef pth_mutex_t gl_recursive_lock_t;
+# define gl_recursive_lock_define(STORAGECLASS, NAME) \
+ STORAGECLASS pth_mutex_t NAME;
+# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
+ STORAGECLASS pth_mutex_t NAME = gl_recursive_lock_initializer;
+# define gl_recursive_lock_initializer \
+ PTH_MUTEX_INIT
+# define glthread_recursive_lock_init(LOCK) \
+ (pth_in_use() && !pth_mutex_init (LOCK) ? errno : 0)
+# define glthread_recursive_lock_lock(LOCK) \
+ (pth_in_use() && !pth_mutex_acquire (LOCK, 0, NULL) ? errno : 0)
+# define glthread_recursive_lock_unlock(LOCK) \
+ (pth_in_use() && !pth_mutex_release (LOCK) ? errno : 0)
+# define glthread_recursive_lock_destroy(LOCK) \
+ ((void)(LOCK), 0)
+
+/* -------------------------- gl_once_t datatype -------------------------- */
+
+typedef pth_once_t gl_once_t;
+# define gl_once_define(STORAGECLASS, NAME) \
+ STORAGECLASS pth_once_t NAME = PTH_ONCE_INIT;
+# define glthread_once(ONCE_CONTROL, INITFUNCTION) \
+ (pth_in_use () \
+ ? glthread_once_multithreaded (ONCE_CONTROL, INITFUNCTION) \
+ : (glthread_once_singlethreaded (ONCE_CONTROL) ? (INITFUNCTION (), 0) : 0))
+extern int glthread_once_multithreaded (pth_once_t *once_control, void (*initfunction) (void));
+extern int glthread_once_singlethreaded (pth_once_t *once_control);
+
+# ifdef __cplusplus
+}
+# endif
+
+#endif
+
+/* ========================================================================= */
+
+#if USE_SOLARIS_THREADS
+
+/* Use the old Solaris threads library. */
+
+# include <thread.h>
+# include <synch.h>
+
+# ifdef __cplusplus
+extern "C" {
+# endif
+
+# if USE_SOLARIS_THREADS_WEAK
+
+/* Use weak references to the old Solaris threads library. */
+
+# pragma weak mutex_init
+# pragma weak mutex_lock
+# pragma weak mutex_unlock
+# pragma weak mutex_destroy
+# pragma weak rwlock_init
+# pragma weak rw_rdlock
+# pragma weak rw_wrlock
+# pragma weak rw_unlock
+# pragma weak rwlock_destroy
+# pragma weak thr_self
+
+# pragma weak thr_suspend
+# define thread_in_use() (thr_suspend != NULL)
+
+# else
+
+# define thread_in_use() 1
+
+# endif
+
+/* -------------------------- gl_lock_t datatype -------------------------- */
+
+typedef mutex_t gl_lock_t;
+# define gl_lock_define(STORAGECLASS, NAME) \
+ STORAGECLASS mutex_t NAME;
+# define gl_lock_define_initialized(STORAGECLASS, NAME) \
+ STORAGECLASS mutex_t NAME = gl_lock_initializer;
+# define gl_lock_initializer \
+ DEFAULTMUTEX
+# define glthread_lock_init(LOCK) \
+ (thread_in_use () ? mutex_init (LOCK, USYNC_THREAD, NULL) : 0)
+# define glthread_lock_lock(LOCK) \
+ (thread_in_use () ? mutex_lock (LOCK) : 0)
+# define glthread_lock_unlock(LOCK) \
+ (thread_in_use () ? mutex_unlock (LOCK) : 0)
+# define glthread_lock_destroy(LOCK) \
+ (thread_in_use () ? mutex_destroy (LOCK) : 0)
+
+/* ------------------------- gl_rwlock_t datatype ------------------------- */
+
+typedef rwlock_t gl_rwlock_t;
+# define gl_rwlock_define(STORAGECLASS, NAME) \
+ STORAGECLASS rwlock_t NAME;
+# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
+ STORAGECLASS rwlock_t NAME = gl_rwlock_initializer;
+# define gl_rwlock_initializer \
+ DEFAULTRWLOCK
+# define glthread_rwlock_init(LOCK) \
+ (thread_in_use () ? rwlock_init (LOCK, USYNC_THREAD, NULL) : 0)
+# define glthread_rwlock_rdlock(LOCK) \
+ (thread_in_use () ? rw_rdlock (LOCK) : 0)
+# define glthread_rwlock_wrlock(LOCK) \
+ (thread_in_use () ? rw_wrlock (LOCK) : 0)
+# define glthread_rwlock_unlock(LOCK) \
+ (thread_in_use () ? rw_unlock (LOCK) : 0)
+# define glthread_rwlock_destroy(LOCK) \
+ (thread_in_use () ? rwlock_destroy (LOCK) : 0)
+
+/* --------------------- gl_recursive_lock_t datatype --------------------- */
+
+/* Old Solaris threads did not have recursive locks.
+ We have to implement them ourselves. */
+
+typedef struct
+ {
+ mutex_t mutex;
+ thread_t owner;
+ unsigned long depth;
+ }
+ gl_recursive_lock_t;
+# define gl_recursive_lock_define(STORAGECLASS, NAME) \
+ STORAGECLASS gl_recursive_lock_t NAME;
+# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
+ STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer;
+# define gl_recursive_lock_initializer \
+ { DEFAULTMUTEX, (thread_t) 0, 0 }
+# define glthread_recursive_lock_init(LOCK) \
+ (thread_in_use () ? glthread_recursive_lock_init_multithreaded (LOCK) : 0)
+# define glthread_recursive_lock_lock(LOCK) \
+ (thread_in_use () ? glthread_recursive_lock_lock_multithreaded (LOCK) : 0)
+# define glthread_recursive_lock_unlock(LOCK) \
+ (thread_in_use () ? glthread_recursive_lock_unlock_multithreaded (LOCK) : 0)
+# define glthread_recursive_lock_destroy(LOCK) \
+ (thread_in_use () ? glthread_recursive_lock_destroy_multithreaded (LOCK) : 0)
+extern int glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock);
+extern int glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock);
+extern int glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock);
+extern int glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock);
+
+/* -------------------------- gl_once_t datatype -------------------------- */
+
+typedef struct
+ {
+ volatile int inited;
+ mutex_t mutex;
+ }
+ gl_once_t;
+# define gl_once_define(STORAGECLASS, NAME) \
+ STORAGECLASS gl_once_t NAME = { 0, DEFAULTMUTEX };
+# define glthread_once(ONCE_CONTROL, INITFUNCTION) \
+ (thread_in_use () \
+ ? glthread_once_multithreaded (ONCE_CONTROL, INITFUNCTION) \
+ : (glthread_once_singlethreaded (ONCE_CONTROL) ? (INITFUNCTION (), 0) : 0))
+extern int glthread_once_multithreaded (gl_once_t *once_control, void (*initfunction) (void));
+extern int glthread_once_singlethreaded (gl_once_t *once_control);
+
+# ifdef __cplusplus
+}
+# endif
+
+#endif
+
+/* ========================================================================= */
+
+#if USE_WIN32_THREADS
+
+# include <windows.h>
+
+# ifdef __cplusplus
+extern "C" {
+# endif
+
+/* We can use CRITICAL_SECTION directly, rather than the Win32 Event, Mutex,
+ Semaphore types, because
+ - we need only to synchronize inside a single process (address space),
+ not inter-process locking,
+ - we don't need to support trylock operations. (TryEnterCriticalSection
+ does not work on Windows 95/98/ME. Packages that need trylock usually
+ define their own mutex type.) */
+
+/* There is no way to statically initialize a CRITICAL_SECTION. It needs
+ to be done lazily, once only. For this we need spinlocks. */
+
+typedef struct { volatile int done; volatile long started; } gl_spinlock_t;
+
+/* -------------------------- gl_lock_t datatype -------------------------- */
+
+typedef struct
+ {
+ gl_spinlock_t guard; /* protects the initialization */
+ CRITICAL_SECTION lock;
+ }
+ gl_lock_t;
+# define gl_lock_define(STORAGECLASS, NAME) \
+ STORAGECLASS gl_lock_t NAME;
+# define gl_lock_define_initialized(STORAGECLASS, NAME) \
+ STORAGECLASS gl_lock_t NAME = gl_lock_initializer;
+# define gl_lock_initializer \
+ { { 0, -1 } }
+# define glthread_lock_init(LOCK) \
+ (glthread_lock_init_func (LOCK), 0)
+# define glthread_lock_lock(LOCK) \
+ glthread_lock_lock_func (LOCK)
+# define glthread_lock_unlock(LOCK) \
+ glthread_lock_unlock_func (LOCK)
+# define glthread_lock_destroy(LOCK) \
+ glthread_lock_destroy_func (LOCK)
+extern void glthread_lock_init_func (gl_lock_t *lock);
+extern int glthread_lock_lock_func (gl_lock_t *lock);
+extern int glthread_lock_unlock_func (gl_lock_t *lock);
+extern int glthread_lock_destroy_func (gl_lock_t *lock);
+
+/* ------------------------- gl_rwlock_t datatype ------------------------- */
+
+/* It is impossible to implement read-write locks using plain locks, without
+ introducing an extra thread dedicated to managing read-write locks.
+ Therefore here we need to use the low-level Event type. */
+
+typedef struct
+ {
+ HANDLE *array; /* array of waiting threads, each represented by an event */
+ unsigned int count; /* number of waiting threads */
+ unsigned int alloc; /* length of allocated array */
+ unsigned int offset; /* index of first waiting thread in array */
+ }
+ gl_carray_waitqueue_t;
+typedef struct
+ {
+ gl_spinlock_t guard; /* protects the initialization */
+ CRITICAL_SECTION lock; /* protects the remaining fields */
+ gl_carray_waitqueue_t waiting_readers; /* waiting readers */
+ gl_carray_waitqueue_t waiting_writers; /* waiting writers */
+ int runcount; /* number of readers running, or -1 when a writer runs */
+ }
+ gl_rwlock_t;
+# define gl_rwlock_define(STORAGECLASS, NAME) \
+ STORAGECLASS gl_rwlock_t NAME;
+# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
+ STORAGECLASS gl_rwlock_t NAME = gl_rwlock_initializer;
+# define gl_rwlock_initializer \
+ { { 0, -1 } }
+# define glthread_rwlock_init(LOCK) \
+ (glthread_rwlock_init_func (LOCK), 0)
+# define glthread_rwlock_rdlock(LOCK) \
+ glthread_rwlock_rdlock_func (LOCK)
+# define glthread_rwlock_wrlock(LOCK) \
+ glthread_rwlock_wrlock_func (LOCK)
+# define glthread_rwlock_unlock(LOCK) \
+ glthread_rwlock_unlock_func (LOCK)
+# define glthread_rwlock_destroy(LOCK) \
+ glthread_rwlock_destroy_func (LOCK)
+extern void glthread_rwlock_init_func (gl_rwlock_t *lock);
+extern int glthread_rwlock_rdlock_func (gl_rwlock_t *lock);
+extern int glthread_rwlock_wrlock_func (gl_rwlock_t *lock);
+extern int glthread_rwlock_unlock_func (gl_rwlock_t *lock);
+extern int glthread_rwlock_destroy_func (gl_rwlock_t *lock);
+
+/* --------------------- gl_recursive_lock_t datatype --------------------- */
+
+/* The Win32 documentation says that CRITICAL_SECTION already implements a
+ recursive lock. But we need not rely on it: It's easy to implement a
+ recursive lock without this assumption. */
+
+typedef struct
+ {
+ gl_spinlock_t guard; /* protects the initialization */
+ DWORD owner;
+ unsigned long depth;
+ CRITICAL_SECTION lock;
+ }
+ gl_recursive_lock_t;
+# define gl_recursive_lock_define(STORAGECLASS, NAME) \
+ STORAGECLASS gl_recursive_lock_t NAME;
+# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
+ STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer;
+# define gl_recursive_lock_initializer \
+ { { 0, -1 }, 0, 0 }
+# define glthread_recursive_lock_init(LOCK) \
+ (glthread_recursive_lock_init_func (LOCK), 0)
+# define glthread_recursive_lock_lock(LOCK) \
+ glthread_recursive_lock_lock_func (LOCK)
+# define glthread_recursive_lock_unlock(LOCK) \
+ glthread_recursive_lock_unlock_func (LOCK)
+# define glthread_recursive_lock_destroy(LOCK) \
+ glthread_recursive_lock_destroy_func (LOCK)
+extern void glthread_recursive_lock_init_func (gl_recursive_lock_t *lock);
+extern int glthread_recursive_lock_lock_func (gl_recursive_lock_t *lock);
+extern int glthread_recursive_lock_unlock_func (gl_recursive_lock_t *lock);
+extern int glthread_recursive_lock_destroy_func (gl_recursive_lock_t *lock);
+
+/* -------------------------- gl_once_t datatype -------------------------- */
+
+typedef struct
+ {
+ volatile int inited;
+ volatile long started;
+ CRITICAL_SECTION lock;
+ }
+ gl_once_t;
+# define gl_once_define(STORAGECLASS, NAME) \
+ STORAGECLASS gl_once_t NAME = { -1, -1 };
+# define glthread_once(ONCE_CONTROL, INITFUNCTION) \
+ (glthread_once_func (ONCE_CONTROL, INITFUNCTION), 0)
+extern void glthread_once_func (gl_once_t *once_control, void (*initfunction) (void));
+
+# ifdef __cplusplus
+}
+# endif
+
+#endif
+
+/* ========================================================================= */
+
+#if !(USE_POSIX_THREADS || USE_PTH_THREADS || USE_SOLARIS_THREADS || USE_WIN32_THREADS)
+
+/* Provide dummy implementation if threads are not supported. */
+
+/* -------------------------- gl_lock_t datatype -------------------------- */
+
+typedef int gl_lock_t;
+# define gl_lock_define(STORAGECLASS, NAME)
+# define gl_lock_define_initialized(STORAGECLASS, NAME)
+# define glthread_lock_init(NAME) 0
+# define glthread_lock_lock(NAME) 0
+# define glthread_lock_unlock(NAME) 0
+# define glthread_lock_destroy(NAME) 0
+
+/* ------------------------- gl_rwlock_t datatype ------------------------- */
+
+typedef int gl_rwlock_t;
+# define gl_rwlock_define(STORAGECLASS, NAME)
+# define gl_rwlock_define_initialized(STORAGECLASS, NAME)
+# define glthread_rwlock_init(NAME) 0
+# define glthread_rwlock_rdlock(NAME) 0
+# define glthread_rwlock_wrlock(NAME) 0
+# define glthread_rwlock_unlock(NAME) 0
+# define glthread_rwlock_destroy(NAME) 0
+
+/* --------------------- gl_recursive_lock_t datatype --------------------- */
+
+typedef int gl_recursive_lock_t;
+# define gl_recursive_lock_define(STORAGECLASS, NAME)
+# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME)
+# define glthread_recursive_lock_init(NAME) 0
+# define glthread_recursive_lock_lock(NAME) 0
+# define glthread_recursive_lock_unlock(NAME) 0
+# define glthread_recursive_lock_destroy(NAME) 0
+
+/* -------------------------- gl_once_t datatype -------------------------- */
+
+typedef int gl_once_t;
+# define gl_once_define(STORAGECLASS, NAME) \
+ STORAGECLASS gl_once_t NAME = 0;
+# define glthread_once(ONCE_CONTROL, INITFUNCTION) \
+ (*(ONCE_CONTROL) == 0 ? (*(ONCE_CONTROL) = ~ 0, INITFUNCTION (), 0) : 0)
+
+#endif
+
+/* ========================================================================= */
+
+/* Macros with built-in error handling. */
+
+/* -------------------------- gl_lock_t datatype -------------------------- */
+
+#define gl_lock_init(NAME) \
+ do \
+ { \
+ if (glthread_lock_init (&NAME)) \
+ abort (); \
+ } \
+ while (0)
+#define gl_lock_lock(NAME) \
+ do \
+ { \
+ if (glthread_lock_lock (&NAME)) \
+ abort (); \
+ } \
+ while (0)
+#define gl_lock_unlock(NAME) \
+ do \
+ { \
+ if (glthread_lock_unlock (&NAME)) \
+ abort (); \
+ } \
+ while (0)
+#define gl_lock_destroy(NAME) \
+ do \
+ { \
+ if (glthread_lock_destroy (&NAME)) \
+ abort (); \
+ } \
+ while (0)
+
+/* ------------------------- gl_rwlock_t datatype ------------------------- */
+
+#define gl_rwlock_init(NAME) \
+ do \
+ { \
+ if (glthread_rwlock_init (&NAME)) \
+ abort (); \
+ } \
+ while (0)
+#define gl_rwlock_rdlock(NAME) \
+ do \
+ { \
+ if (glthread_rwlock_rdlock (&NAME)) \
+ abort (); \
+ } \
+ while (0)
+#define gl_rwlock_wrlock(NAME) \
+ do \
+ { \
+ if (glthread_rwlock_wrlock (&NAME)) \
+ abort (); \
+ } \
+ while (0)
+#define gl_rwlock_unlock(NAME) \
+ do \
+ { \
+ if (glthread_rwlock_unlock (&NAME)) \
+ abort (); \
+ } \
+ while (0)
+#define gl_rwlock_destroy(NAME) \
+ do \
+ { \
+ if (glthread_rwlock_destroy (&NAME)) \
+ abort (); \
+ } \
+ while (0)
+
+/* --------------------- gl_recursive_lock_t datatype --------------------- */
+
+#define gl_recursive_lock_init(NAME) \
+ do \
+ { \
+ if (glthread_recursive_lock_init (&NAME)) \
+ abort (); \
+ } \
+ while (0)
+#define gl_recursive_lock_lock(NAME) \
+ do \
+ { \
+ if (glthread_recursive_lock_lock (&NAME)) \
+ abort (); \
+ } \
+ while (0)
+#define gl_recursive_lock_unlock(NAME) \
+ do \
+ { \
+ if (glthread_recursive_lock_unlock (&NAME)) \
+ abort (); \
+ } \
+ while (0)
+#define gl_recursive_lock_destroy(NAME) \
+ do \
+ { \
+ if (glthread_recursive_lock_destroy (&NAME)) \
+ abort (); \
+ } \
+ while (0)
+
+/* -------------------------- gl_once_t datatype -------------------------- */
+
+#define gl_once(NAME, INITFUNCTION) \
+ do \
+ { \
+ if (glthread_once (&NAME, INITFUNCTION)) \
+ abort (); \
+ } \
+ while (0)
+
+/* ========================================================================= */
+
+#endif /* _LOCK_H */
diff --git a/lib/glthread/thread.c b/lib/glthread/thread.c
new file mode 100644
index 0000000..82d2ad4
--- /dev/null
+++ b/lib/glthread/thread.c
@@ -0,0 +1,218 @@
+/* Creating and controlling threads.
+ Copyright (C) 2005-2008 Free Software Foundation, Inc.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */
+
+/* Written by Bruno Haible <bruno@clisp.org>, 2005.
+ Based on GCC's gthr-posix.h, gthr-posix95.h, gthr-solaris.h,
+ gthr-win32.h. */
+
+#include <config.h>
+
+/* Specification. */
+#include "glthread/thread.h"
+
+#include <stdlib.h>
+#include "glthread/lock.h"
+
+/* ========================================================================= */
+
+#if USE_WIN32_THREADS
+
+#include <process.h>
+
+/* -------------------------- gl_thread_t datatype -------------------------- */
+
+/* The Thread-Local Storage (TLS) key that allows to access each thread's
+ 'struct gl_thread_struct *' pointer. */
+static DWORD self_key = (DWORD)-1;
+
+/* Initializes self_key. This function must only be called once. */
+static void
+do_init_self_key (void)
+{
+ self_key = TlsAlloc ();
+ /* If this fails, we're hosed. */
+ if (self_key == (DWORD)-1)
+ abort ();
+}
+
+/* Initializes self_key. */
+static void
+init_self_key (void)
+{
+ gl_once_define(static, once)
+ gl_once (once, do_init_self_key);
+}
+
+/* This structure contains information about a thread.
+ It is stored in TLS under key self_key. */
+struct gl_thread_struct
+{
+ /* Fields for managing the handle. */
+ HANDLE volatile handle;
+ CRITICAL_SECTION handle_lock;
+ /* Fields for managing the exit value. */
+ void * volatile result;
+ /* Fields for managing the thread start. */
+ void * (*func) (void *);
+ void *arg;
+};
+
+/* Return a real HANDLE object for the current thread. */
+static inline HANDLE
+get_current_thread_handle (void)
+{
+ HANDLE this_handle;
+
+ /* GetCurrentThread() returns a pseudo-handle, i.e. only a symbolic
+ identifier, not a real handle. */
+ if (!DuplicateHandle (GetCurrentProcess (), GetCurrentThread (),
+ GetCurrentProcess (), &this_handle,
+ 0, FALSE, DUPLICATE_SAME_ACCESS))
+ abort ();
+ return this_handle;
+}
+
+gl_thread_t
+gl_thread_self_func (void)
+{
+ gl_thread_t thread;
+
+ if (self_key == (DWORD)-1)
+ init_self_key ();
+ thread = TlsGetValue (self_key);
+ if (thread == NULL)
+ {
+ /* This happens only in threads that have not been created through
+ glthread_create(), such as the main thread. */
+ for (;;)
+ {
+ thread =
+ (struct gl_thread_struct *)
+ malloc (sizeof (struct gl_thread_struct));
+ if (thread != NULL)
+ break;
+ /* Memory allocation failed. There is not much we can do. Have to
+ busy-loop, waiting for the availability of memory. */
+ Sleep (1);
+ }
+
+ thread->handle = get_current_thread_handle ();
+ InitializeCriticalSection (&thread->handle_lock);
+ thread->result = NULL; /* just to be deterministic */
+ TlsSetValue (self_key, thread);
+ }
+ return thread;
+}
+
+/* The main function of a freshly creating thread. It's a wrapper around
+ the FUNC and ARG arguments passed to glthread_create_func. */
+static unsigned int WINAPI
+wrapper_func (void *varg)
+{
+ struct gl_thread_struct *thread = (struct gl_thread_struct *)varg;
+
+ EnterCriticalSection (&thread->handle_lock);
+ /* Create a new handle for the thread only if the parent thread did not yet
+ fill in the handle. */
+ if (thread->handle == NULL)
+ thread->handle = get_current_thread_handle ();
+ LeaveCriticalSection (&thread->handle_lock);
+
+ if (self_key == (DWORD)-1)
+ init_self_key ();
+ TlsSetValue (self_key, thread);
+
+ /* Run the thread. Store the exit value if the thread was not terminated
+ otherwise. */
+ thread->result = thread->func (thread->arg);
+ return 0;
+}
+
+int
+glthread_create_func (gl_thread_t *threadp, void * (*func) (void *), void *arg)
+{
+ struct gl_thread_struct *thread =
+ (struct gl_thread_struct *) malloc (sizeof (struct gl_thread_struct));
+ if (thread == NULL)
+ return ENOMEM;
+ thread->handle = NULL;
+ InitializeCriticalSection (&thread->handle_lock);
+ thread->result = NULL; /* just to be deterministic */
+ thread->func = func;
+ thread->arg = arg;
+
+ {
+ unsigned int thread_id;
+ HANDLE thread_handle;
+
+ thread_handle = (HANDLE)
+ _beginthreadex (NULL, 100000, wrapper_func, thread, 0, &thread_id);
+ /* calls CreateThread with the same arguments */
+ if (thread_handle == NULL)
+ {
+ DeleteCriticalSection (&thread->handle_lock);
+ free (thread);
+ return EAGAIN;
+ }
+
+ EnterCriticalSection (&thread->handle_lock);
+ if (thread->handle == NULL)
+ thread->handle = thread_handle;
+ else
+ /* thread->handle was already set by the thread itself. */
+ CloseHandle (thread_handle);
+ LeaveCriticalSection (&thread->handle_lock);
+
+ *threadp = thread;
+ return 0;
+ }
+}
+
+int
+glthread_join_func (gl_thread_t thread, void **retvalp)
+{
+ if (thread == NULL)
+ return EINVAL;
+
+ if (thread == gl_thread_self ())
+ return EDEADLK;
+
+ if (WaitForSingleObject (thread->handle, INFINITE) == WAIT_FAILED)
+ return EINVAL;
+
+ if (retvalp != NULL)
+ *retvalp = thread->result;
+
+ DeleteCriticalSection (&thread->handle_lock);
+ CloseHandle (thread->handle);
+ free (thread);
+
+ return 0;
+}
+
+int
+gl_thread_exit_func (void *retval)
+{
+ gl_thread_t thread = gl_thread_self ();
+ thread->result = retval;
+ _endthreadex (0); /* calls ExitThread (0) */
+ abort ();
+}
+
+#endif
+
+/* ========================================================================= */
diff --git a/lib/glthread/thread.h b/lib/glthread/thread.h
new file mode 100644
index 0000000..c47a82e
--- /dev/null
+++ b/lib/glthread/thread.h
@@ -0,0 +1,376 @@
+/* Creating and controlling threads.
+ Copyright (C) 2005-2008 Free Software Foundation, Inc.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */
+
+/* Written by Bruno Haible <bruno@clisp.org>, 2005.
+ Based on GCC's gthr-posix.h, gthr-posix95.h, gthr-solaris.h,
+ gthr-win32.h. */
+
+/* This file contains primitives for creating and controlling threads.
+
+ Thread data type: gl_thread_t.
+
+ Creating a thread:
+ thread = gl_thread_create (func, arg);
+ Or with control of error handling:
+ err = glthread_create (&thread, func, arg);
+ extern int glthread_create (gl_thread_t *result,
+ void *(*func) (void *), void *arg);
+
+ Querying and changing the signal mask of a thread (not supported on all
+ platforms):
+ gl_thread_sigmask (how, newmask, oldmask);
+ Or with control of error handling:
+ err = glthread_sigmask (how, newmask, oldmask);
+ extern int glthread_sigmask (int how, const sigset_t *newmask, sigset_t *oldmask);
+
+ Waiting for termination of another thread:
+ gl_thread_join (thread, &return_value);
+ Or with control of error handling:
+ err = glthread_join (thread, &return_value);
+ extern int glthread_join (gl_thread_t thread, void **return_value_ptr);
+
+ Getting a reference to the current thread:
+ current = gl_thread_self ();
+ extern gl_thread_t gl_thread_self (void);
+
+ Terminating the current thread:
+ gl_thread_exit (return_value);
+ extern void gl_thread_exit (void *return_value) __attribute__ ((noreturn));
+
+ Requesting custom code to be executed at fork() time(not supported on all
+ platforms):
+ gl_thread_atfork (prepare_func, parent_func, child_func);
+ Or with control of error handling:
+ err = glthread_atfork (prepare_func, parent_func, child_func);
+ extern int glthread_atfork (void (*prepare_func) (void),
+ void (*parent_func) (void),
+ void (*child_func) (void));
+ Note that even on platforms where this is supported, use of fork() and
+ threads together is problematic, see
+ <http://lists.gnu.org/archive/html/bug-gnulib/2008-08/msg00062.html>
+ */
+
+
+#ifndef _GLTHREAD_THREAD_H
+#define _GLTHREAD_THREAD_H
+
+#include <errno.h>
+#include <stdlib.h>
+
+/* ========================================================================= */
+
+#if USE_POSIX_THREADS
+
+/* Use the POSIX threads library. */
+
+# include <pthread.h>
+
+# ifdef __cplusplus
+extern "C" {
+# endif
+
+# if PTHREAD_IN_USE_DETECTION_HARD
+
+/* The pthread_in_use() detection needs to be done at runtime. */
+# define pthread_in_use() \
+ glthread_in_use ()
+extern int glthread_in_use (void);
+
+# endif
+
+# if USE_POSIX_THREADS_WEAK
+
+/* Use weak references to the POSIX threads library. */
+
+/* Weak references avoid dragging in external libraries if the other parts
+ of the program don't use them. Here we use them, because we don't want
+ every program that uses libintl to depend on libpthread. This assumes
+ that libpthread would not be loaded after libintl; i.e. if libintl is
+ loaded first, by an executable that does not depend on libpthread, and
+ then a module is dynamically loaded that depends on libpthread, libintl
+ will not be multithread-safe. */
+
+/* The way to test at runtime whether libpthread is present is to test
+ whether a function pointer's value, such as &pthread_mutex_init, is
+ non-NULL. However, some versions of GCC have a bug through which, in
+ PIC mode, &foo != NULL always evaluates to true if there is a direct
+ call to foo(...) in the same function. To avoid this, we test the
+ address of a function in libpthread that we don't use. */
+
+# pragma weak pthread_create
+# pragma weak pthread_sigmask
+# pragma weak pthread_join
+# ifndef pthread_self
+# pragma weak pthread_self
+# endif
+# pragma weak pthread_exit
+# if HAVE_PTHREAD_ATFORK
+# pragma weak pthread_atfork
+# endif
+
+# if !PTHREAD_IN_USE_DETECTION_HARD
+# pragma weak pthread_cancel
+# define pthread_in_use() (pthread_cancel != NULL)
+# endif
+
+# else
+
+# if !PTHREAD_IN_USE_DETECTION_HARD
+# define pthread_in_use() 1
+# endif
+
+# endif
+
+/* -------------------------- gl_thread_t datatype -------------------------- */
+
+/* This choice of gl_thread_t assumes that
+ pthread_equal (a, b) is equivalent to ((a) == (b)).
+ This is the case on all platforms in use in 2008. */
+typedef pthread_t gl_thread_t;
+# define glthread_create(THREADP, FUNC, ARG) \
+ (pthread_in_use () ? pthread_create (THREADP, NULL, FUNC, ARG) : ENOSYS)
+# define glthread_sigmask(HOW, SET, OSET) \
+ (pthread_in_use () ? pthread_sigmask (HOW, SET, OSET) : 0)
+# define glthread_join(THREAD, RETVALP) \
+ (pthread_in_use () ? pthread_join (THREAD, RETVALP) : 0)
+# define gl_thread_self() \
+ (pthread_in_use () ? (void *) pthread_self () : NULL)
+# define gl_thread_exit(RETVAL) \
+ (pthread_in_use () ? pthread_exit (RETVAL) : 0)
+
+# if HAVE_PTHREAD_ATFORK
+# define glthread_atfork(PREPARE_FUNC, PARENT_FUNC, CHILD_FUNC) \
+ (pthread_in_use () ? pthread_atfork (PREPARE_FUNC, PARENT_FUNC, CHILD_FUNC) : 0)
+# else
+# define glthread_atfork(PREPARE_FUNC, PARENT_FUNC, CHILD_FUNC) 0
+# endif
+
+# ifdef __cplusplus
+}
+# endif
+
+#endif
+
+/* ========================================================================= */
+
+#if USE_PTH_THREADS
+
+/* Use the GNU Pth threads library. */
+
+# include <pth.h>
+
+# ifdef __cplusplus
+extern "C" {
+# endif
+
+# if USE_PTH_THREADS_WEAK
+
+/* Use weak references to the GNU Pth threads library. */
+
+# pragma weak pth_spawn
+# pragma weak pth_sigmask
+# pragma weak pth_join
+# pragma weak pth_self
+# pragma weak pth_exit
+
+# pragma weak pth_cancel
+# define pth_in_use() (pth_cancel != NULL)
+
+# else
+
+# define pth_in_use() 1
+
+# endif
+/* -------------------------- gl_thread_t datatype -------------------------- */
+
+typedef pth_t gl_thread_t;
+# define glthread_create(THREADP, FUNC, ARG) \
+ (pth_in_use () ? ((*(THREADP) = pth_spawn (NULL, FUNC, ARG)) ? 0 : errno) : 0)
+# define glthread_sigmask(HOW, SET, OSET) \
+ (pth_in_use () && !pth_sigmask (HOW, SET, OSET) ? errno : 0)
+# define glthread_join(THREAD, RETVALP) \
+ (pth_in_use () && !pth_join (THREAD, RETVALP) ? errno : 0)
+# define gl_thread_self() \
+ (pth_in_use () ? (void *) pth_self () : 0)
+# define gl_thread_exit(RETVAL) \
+ (pth_in_use () ? pth_exit (RETVAL) : 0)
+# define glthread_atfork(PREPARE_FUNC, PARENT_FUNC, CHILD_FUNC) 0
+
+# ifdef __cplusplus
+}
+# endif
+
+#endif
+
+/* ========================================================================= */
+
+#if USE_SOLARIS_THREADS
+
+/* Use the old Solaris threads library. */
+
+# include <thread.h>
+# include <synch.h>
+
+# ifdef __cplusplus
+extern "C" {
+# endif
+
+# if USE_SOLARIS_THREADS_WEAK
+
+/* Use weak references to the old Solaris threads library. */
+
+# pragma weak thr_create
+# pragma weak thr_join
+# pragma weak thr_self
+# pragma weak thr_exit
+
+# pragma weak thr_suspend
+# define thread_in_use() (thr_suspend != NULL)
+
+# else
+
+# define thread_in_use() 1
+
+# endif
+
+/* -------------------------- gl_thread_t datatype -------------------------- */
+
+typedef thread_t gl_thread_t;
+# define glthread_create(THREADP, FUNC, ARG) \
+ (thread_in_use () ? thr_create (NULL, 0, FUNC, ARG, 0, THREADP) : 0)
+# define glthread_sigmask(HOW, SET, OSET) \
+ (thread_in_use () ? sigprocmask (HOW, SET, OSET) : 0)
+# define glthread_join(THREAD, RETVALP) \
+ (thread_in_use () ? thr_join (THREAD, NULL, RETVALP) : 0)
+# define gl_thread_self() \
+ (thread_in_use () ? (void *) thr_self () : 0)
+# define gl_thread_exit(RETVAL) \
+ (thread_in_use () ? thr_exit (RETVAL) : 0)
+# define glthread_atfork(PREPARE_FUNC, PARENT_FUNC, CHILD_FUNC) 0
+
+# ifdef __cplusplus
+}
+# endif
+
+#endif
+
+/* ========================================================================= */
+
+#if USE_WIN32_THREADS
+
+# include <windows.h>
+
+# ifdef __cplusplus
+extern "C" {
+# endif
+
+/* -------------------------- gl_thread_t datatype -------------------------- */
+
+/* The gl_thread_t is a pointer to a structure in memory.
+ Why not the thread handle? If it were the thread handle, it would be hard
+ to implement gl_thread_self() (since GetCurrentThread () returns a pseudo-
+ handle, DuplicateHandle (GetCurrentThread ()) returns a handle that must be
+ closed afterwards, and there is no function for quickly retrieving a thread
+ handle from its id).
+ Why not the thread id? I tried it. It did not work: Sometimes ids appeared
+ that did not belong to running threads, and glthread_join failed with ESRCH.
+ */
+typedef struct gl_thread_struct *gl_thread_t;
+# define glthread_create(THREADP, FUNC, ARG) \
+ glthread_create_func (THREADP, FUNC, ARG)
+# define glthread_sigmask(HOW, SET, OSET) \
+ /* unsupported */ 0
+# define glthread_join(THREAD, RETVALP) \
+ glthread_join_func (THREAD, RETVALP)
+# define gl_thread_self() \
+ gl_thread_self_func ()
+# define gl_thread_exit(RETVAL) \
+ gl_thread_exit_func (RETVAL)
+# define glthread_atfork(PREPARE_FUNC, PARENT_FUNC, CHILD_FUNC) 0
+extern int glthread_create_func (gl_thread_t *threadp, void * (*func) (void *), void *arg);
+extern int glthread_join_func (gl_thread_t thread, void **retvalp);
+extern gl_thread_t gl_thread_self_func (void);
+extern int gl_thread_exit_func (void *retval);
+
+# ifdef __cplusplus
+}
+# endif
+
+#endif
+
+/* ========================================================================= */
+
+#if !(USE_POSIX_THREADS || USE_PTH_THREADS || USE_SOLARIS_THREADS || USE_WIN32_THREADS)
+
+/* Provide dummy implementation if threads are not supported. */
+
+typedef int gl_thread_t;
+# define glthread_create(THREADP, FUNC, ARG) ENOSYS
+# define glthread_sigmask(HOW, SET, OSET) 0
+# define glthread_join(THREAD, RETVALP) 0
+# define gl_thread_self() NULL
+# define gl_thread_exit(RETVAL) 0
+# define glthread_atfork(PREPARE_FUNC, PARENT_FUNC, CHILD_FUNC) 0
+
+#endif
+
+/* ========================================================================= */
+
+/* Macros with built-in error handling. */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+static inline gl_thread_t
+gl_thread_create (void *(*func) (void *arg), void *arg)
+{
+ gl_thread_t thread;
+ int ret;
+
+ ret = glthread_create (&thread, func, arg);
+ if (ret != 0)
+ abort ();
+ return thread;
+}
+#define gl_thread_sigmask(HOW, SET, OSET) \
+ do \
+ { \
+ if (glthread_sigmask (HOW, SET, OSET)) \
+ abort (); \
+ } \
+ while (0)
+#define gl_thread_join(THREAD, RETVAL) \
+ do \
+ { \
+ if (glthread_join (THREAD, RETVAL)) \
+ abort (); \
+ } \
+ while (0)
+#define gl_thread_atfork(PREPARE, PARENT, CHILD) \
+ do \
+ { \
+ if (glthread_atfork (PREPARE, PARENT, CHILD)) \
+ abort (); \
+ } \
+ while (0)
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _GLTHREAD_THREAD_H */
diff --git a/lib/glthread/threadlib.c b/lib/glthread/threadlib.c
new file mode 100644
index 0000000..5feb304
--- /dev/null
+++ b/lib/glthread/threadlib.c
@@ -0,0 +1,74 @@
+/* Multithreading primitives.
+ Copyright (C) 2005-2009 Free Software Foundation, Inc.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */
+
+/* Written by Bruno Haible <bruno@clisp.org>, 2005. */
+
+#include <config.h>
+
+/* ========================================================================= */
+
+#if USE_POSIX_THREADS
+
+/* Use the POSIX threads library. */
+
+# include <pthread.h>
+# include <stdlib.h>
+
+# if PTHREAD_IN_USE_DETECTION_HARD
+
+/* The function to be executed by a dummy thread. */
+static void *
+dummy_thread_func (void *arg)
+{
+ return arg;
+}
+
+int
+glthread_in_use (void)
+{
+ static int tested;
+ static int result; /* 1: linked with -lpthread, 0: only with libc */
+
+ if (!tested)
+ {
+ pthread_t thread;
+
+ if (pthread_create (&thread, NULL, dummy_thread_func, NULL) != 0)
+ /* Thread creation failed. */
+ result = 0;
+ else
+ {
+ /* Thread creation works. */
+ void *retval;
+ if (pthread_join (thread, &retval) != 0)
+ abort ();
+ result = 1;
+ }
+ tested = 1;
+ }
+ return result;
+}
+
+# endif
+
+#endif
+
+/* ========================================================================= */
+
+/* This declaration is solely to ensure that after preprocessing
+ this file is never empty. */
+typedef int dummy;
diff --git a/lib/sys_time.in.h b/lib/sys_time.in.h
new file mode 100644
index 0000000..454078f
--- /dev/null
+++ b/lib/sys_time.in.h
@@ -0,0 +1,64 @@
+/* Provide a more complete sys/time.h.
+
+ Copyright (C) 2007-2008 Free Software Foundation, Inc.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */
+
+/* Written by Paul Eggert. */
+
+#if __GNUC__ >= 3
+@PRAGMA_SYSTEM_HEADER@
+#endif
+
+#if defined _GL_SYS_TIME_H
+
+/* Simply delegate to the system's header, without adding anything. */
+# if @HAVE_SYS_TIME_H@
+# @INCLUDE_NEXT@ @NEXT_SYS_TIME_H@
+# endif
+
+#else
+
+# define _GL_SYS_TIME_H
+
+# if @HAVE_SYS_TIME_H@
+# @INCLUDE_NEXT@ @NEXT_SYS_TIME_H@
+# else
+# include <time.h>
+# endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+# if ! @HAVE_STRUCT_TIMEVAL@
+struct timeval
+{
+ time_t tv_sec;
+ long int tv_usec;
+};
+# endif
+
+# if @REPLACE_GETTIMEOFDAY@
+# undef gettimeofday
+# define gettimeofday rpl_gettimeofday
+int gettimeofday (struct timeval *restrict, void *restrict);
+# endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _GL_SYS_TIME_H */
diff --git a/lib/time.in.h b/lib/time.in.h
new file mode 100644
index 0000000..dec37e8
--- /dev/null
+++ b/lib/time.in.h
@@ -0,0 +1,118 @@
+/* A more-standard <time.h>.
+
+ Copyright (C) 2007-2008 Free Software Foundation, Inc.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */
+
+#if __GNUC__ >= 3
+@PRAGMA_SYSTEM_HEADER@
+#endif
+
+/* Don't get in the way of glibc when it includes time.h merely to
+ declare a few standard symbols, rather than to declare all the
+ symbols. Also, Solaris 8 <time.h> eventually includes itself
+ recursively; if that is happening, just include the system <time.h>
+ without adding our own declarations. */
+#if (defined __need_time_t || defined __need_clock_t \
+ || defined __need_timespec \
+ || defined _GL_TIME_H)
+
+# @INCLUDE_NEXT@ @NEXT_TIME_H@
+
+#else
+
+# define _GL_TIME_H
+
+# @INCLUDE_NEXT@ @NEXT_TIME_H@
+
+# ifdef __cplusplus
+extern "C" {
+# endif
+
+/* Some systems don't define struct timespec (e.g., AIX 4.1, Ultrix 4.3).
+ Or they define it with the wrong member names or define it in <sys/time.h>
+ (e.g., FreeBSD circa 1997). */
+# if ! @TIME_H_DEFINES_STRUCT_TIMESPEC@
+# if @SYS_TIME_H_DEFINES_STRUCT_TIMESPEC@
+# include <sys/time.h>
+# else
+# undef timespec
+# define timespec rpl_timespec
+struct timespec
+{
+ time_t tv_sec;
+ long int tv_nsec;
+};
+# endif
+# endif
+
+/* Sleep for at least RQTP seconds unless interrupted, If interrupted,
+ return -1 and store the remaining time into RMTP. See
+ <http://www.opengroup.org/susv3xsh/nanosleep.html>. */
+# if @REPLACE_NANOSLEEP@
+# define nanosleep rpl_nanosleep
+int nanosleep (struct timespec const *__rqtp, struct timespec *__rmtp);
+# endif
+
+/* Convert TIMER to RESULT, assuming local time and UTC respectively. See
+ <http://www.opengroup.org/susv3xsh/localtime_r.html> and
+ <http://www.opengroup.org/susv3xsh/gmtime_r.html>. */
+# if @REPLACE_LOCALTIME_R@
+# undef localtime_r
+# define localtime_r rpl_localtime_r
+# undef gmtime_r
+# define gmtime_r rpl_gmtime_r
+struct tm *localtime_r (time_t const *restrict __timer,
+ struct tm *restrict __result);
+struct tm *gmtime_r (time_t const *restrict __timer,
+ struct tm *restrict __result);
+# endif
+
+/* Parse BUF as a time stamp, assuming FORMAT specifies its layout, and store
+ the resulting broken-down time into TM. See
+ <http://www.opengroup.org/susv3xsh/strptime.html>. */
+# if @REPLACE_STRPTIME@
+# undef strptime
+# define strptime rpl_strptime
+char *strptime (char const *restrict __buf, char const *restrict __format,
+ struct tm *restrict __tm);
+# endif
+
+/* Convert TM to a time_t value, assuming UTC. */
+# if @REPLACE_TIMEGM@
+# undef timegm
+# define timegm rpl_timegm
+time_t timegm (struct tm *__tm);
+# endif
+
+/* Encourage applications to avoid unsafe functions that can overrun
+ buffers when given outlandish struct tm values. Portable
+ applications should use strftime (or even sprintf) instead. */
+# if GNULIB_PORTCHECK
+# undef asctime
+# define asctime eschew_asctime
+# undef asctime_r
+# define asctime_r eschew_asctime_r
+# undef ctime
+# define ctime eschew_ctime
+# undef ctime_r
+# define ctime_r eschew_ctime_r
+# endif
+
+# ifdef __cplusplus
+}
+# endif
+
+#endif