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authorMatthias Schiffer <matthias@gamezock.de>2008-11-24 20:17:57 +0100
committerMatthias Schiffer <matthias@gamezock.de>2008-11-24 20:17:57 +0100
commit72a40536f90aca5bebb714a2d02af4cb2bc67fdd (patch)
treec13158fd4553b9731f0c307d116c4f2390c86019 /libltdl/slist.c
parente17b967c6195b074af03fad14b0b2947c53536e2 (diff)
downloadmad-72a40536f90aca5bebb714a2d02af4cb2bc67fdd.tar
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ModuleManager angefangen; libltdl zum Projekt hinzugefuegt
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diff --git a/libltdl/slist.c b/libltdl/slist.c
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+/* slist.c -- generalised singly linked lists
+
+ Copyright (C) 2000, 2004, 2007, 2008 Free Software Foundation, Inc.
+ Written by Gary V. Vaughan, 2000
+
+ NOTE: The canonical source of this file is maintained with the
+ GNU Libtool package. Report bugs to bug-libtool@gnu.org.
+
+GNU Libltdl is free software; you can redistribute it and/or
+modify it under the terms of the GNU Lesser General Public
+License as published by the Free Software Foundation; either
+version 2 of the License, or (at your option) any later version.
+
+As a special exception to the GNU Lesser General Public License,
+if you distribute this file as part of a program or library that
+is built using GNU Libtool, you may include this file under the
+same distribution terms that you use for the rest of that program.
+
+GNU Libltdl is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public
+License along with GNU Libltdl; see the file COPYING.LIB. If not, a
+copy can be downloaded from http://www.gnu.org/licenses/lgpl.html,
+or obtained by writing to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*/
+
+#include <assert.h>
+
+#include "slist.h"
+#include <stddef.h>
+
+static SList * slist_sort_merge (SList *left, SList *right,
+ SListCompare *compare, void *userdata);
+
+
+/* Call DELETE repeatedly on each element of HEAD.
+
+ CAVEAT: If you call this when HEAD is the start of a list of boxed
+ items, you must remember that each item passed back to your
+ DELETE function will be a boxed item that must be slist_unbox()ed
+ before operating on its contents.
+
+ e.g. void boxed_delete (void *item) { item_free (slist_unbox (item)); }
+ ...
+ slist = slist_delete (slist, boxed_delete);
+ ...
+*/
+SList *
+slist_delete (SList *head, void (*delete_fct) (void *item))
+{
+ assert (delete_fct);
+
+ while (head)
+ {
+ SList *next = head->next;
+ (*delete_fct) (head);
+ head = next;
+ }
+
+ return 0;
+}
+
+/* Call FIND repeatedly with MATCHDATA and each item of *PHEAD, until
+ FIND returns non-NULL, or the list is exhausted. If a match is found
+ the matching item is destructively removed from *PHEAD, and the value
+ returned by the matching call to FIND is returned.
+
+ CAVEAT: To avoid memory leaks, unless you already have the address of
+ the stale item, you should probably return that from FIND if
+ it makes a successful match. Don't forget to slist_unbox()
+ every item in a boxed list before operating on its contents. */
+void *
+slist_remove (SList **phead, SListCallback *find, void *matchdata)
+{
+ SList *stale = 0;
+ void *result = 0;
+
+ assert (find);
+
+ if (!phead || !*phead)
+ return 0;
+
+ /* Does the head of the passed list match? */
+ result = (*find) (*phead, matchdata);
+ if (result)
+ {
+ stale = *phead;
+ *phead = stale->next;
+ }
+ /* what about the rest of the elements? */
+ else
+ {
+ SList *head;
+ for (head = *phead; head->next; head = head->next)
+ {
+ result = (*find) (head->next, matchdata);
+ if (result)
+ {
+ stale = head->next;
+ head->next = stale->next;
+ break;
+ }
+ }
+ }
+
+ return result;
+}
+
+/* Call FIND repeatedly with each element of SLIST and MATCHDATA, until
+ FIND returns non-NULL, or the list is exhausted. If a match is found
+ the value returned by the matching call to FIND is returned. */
+void *
+slist_find (SList *slist, SListCallback *find, void *matchdata)
+{
+ void *result = 0;
+
+ assert (find);
+
+ for (; slist; slist = slist->next)
+ {
+ result = (*find) (slist, matchdata);
+ if (result)
+ break;
+ }
+
+ return result;
+}
+
+/* Return a single list, composed by destructively concatenating the
+ items in HEAD and TAIL. The values of HEAD and TAIL are undefined
+ after calling this function.
+
+ CAVEAT: Don't mix boxed and unboxed items in a single list.
+
+ e.g. slist1 = slist_concat (slist1, slist2); */
+SList *
+slist_concat (SList *head, SList *tail)
+{
+ SList *last;
+
+ if (!head)
+ {
+ return tail;
+ }
+
+ last = head;
+ while (last->next)
+ last = last->next;
+
+ last->next = tail;
+
+ return head;
+}
+
+/* Return a single list, composed by destructively appending all of
+ the items in SLIST to ITEM. The values of ITEM and SLIST are undefined
+ after calling this function.
+
+ CAVEAT: Don't mix boxed and unboxed items in a single list.
+
+ e.g. slist1 = slist_cons (slist_box (data), slist1); */
+SList *
+slist_cons (SList *item, SList *slist)
+{
+ if (!item)
+ {
+ return slist;
+ }
+
+ assert (!item->next);
+
+ item->next = slist;
+ return item;
+}
+
+/* Return a list starting at the second item of SLIST. */
+SList *
+slist_tail (SList *slist)
+{
+ return slist ? slist->next : NULL;
+}
+
+/* Return a list starting at the Nth item of SLIST. If SLIST is less
+ than N items long, NULL is returned. Just to be confusing, list items
+ are counted from 1, to get the 2nd element of slist:
+
+ e.g. shared_list = slist_nth (slist, 2); */
+SList *
+slist_nth (SList *slist, size_t n)
+{
+ for (;n > 1 && slist; n--)
+ slist = slist->next;
+
+ return slist;
+}
+
+/* Return the number of items in SLIST. We start counting from 1, so
+ the length of a list with no items is 0, and so on. */
+size_t
+slist_length (SList *slist)
+{
+ size_t n;
+
+ for (n = 0; slist; ++n)
+ slist = slist->next;
+
+ return n;
+}
+
+/* Destructively reverse the order of items in SLIST. The value of SLIST
+ is undefined after calling this function.
+
+ CAVEAT: You must store the result of this function, or you might not
+ be able to get all the items except the first one back again.
+
+ e.g. slist = slist_reverse (slist); */
+SList *
+slist_reverse (SList *slist)
+{
+ SList *result = 0;
+ SList *next;
+
+ while (slist)
+ {
+ next = slist->next;
+ slist->next = result;
+ result = slist;
+ slist = next;
+ }
+
+ return result;
+}
+
+/* Call FOREACH once for each item in SLIST, passing both the item and
+ USERDATA on each call. */
+void *
+slist_foreach (SList *slist, SListCallback *foreach, void *userdata)
+{
+ void *result = 0;
+
+ assert (foreach);
+
+ while (slist)
+ {
+ SList *next = slist->next;
+ result = (*foreach) (slist, userdata);
+
+ if (result)
+ break;
+
+ slist = next;
+ }
+
+ return result;
+}
+
+/* Destructively merge the items of two ordered lists LEFT and RIGHT,
+ returning a single sorted list containing the items of both -- Part of
+ the quicksort algorithm. The values of LEFT and RIGHT are undefined
+ after calling this function.
+
+ At each iteration, add another item to the merged list by taking the
+ lowest valued item from the head of either LEFT or RIGHT, determined
+ by passing those items and USERDATA to COMPARE. COMPARE should return
+ less than 0 if the head of LEFT has the lower value, greater than 0 if
+ the head of RIGHT has the lower value, otherwise 0. */
+static SList *
+slist_sort_merge (SList *left, SList *right, SListCompare *compare,
+ void *userdata)
+{
+ SList merged, *insert;
+
+ insert = &merged;
+
+ while (left && right)
+ {
+ if ((*compare) (left, right, userdata) <= 0)
+ {
+ insert = insert->next = left;
+ left = left->next;
+ }
+ else
+ {
+ insert = insert->next = right;
+ right = right->next;
+ }
+ }
+
+ insert->next = left ? left : right;
+
+ return merged.next;
+}
+
+/* Perform a destructive quicksort on the items in SLIST, by repeatedly
+ calling COMPARE with a pair of items from SLIST along with USERDATA
+ at every iteration. COMPARE is a function as defined above for
+ slist_sort_merge(). The value of SLIST is undefined after calling
+ this function.
+
+ e.g. slist = slist_sort (slist, compare, 0); */
+SList *
+slist_sort (SList *slist, SListCompare *compare, void *userdata)
+{
+ SList *left, *right;
+
+ if (!slist)
+ return slist;
+
+ /* Be sure that LEFT and RIGHT never contain the same item. */
+ left = slist;
+ right = slist->next;
+
+ /* Skip two items with RIGHT and one with SLIST, until RIGHT falls off
+ the end. SLIST must be about half way along. */
+ while (right && (right = right->next))
+ {
+ if (!right || !(right = right->next))
+ break;
+ slist = slist->next;
+ }
+ right = slist->next;
+ slist->next = 0;
+
+ /* Sort LEFT and RIGHT, then merge the two. */
+ return slist_sort_merge (slist_sort (left, compare, userdata),
+ slist_sort (right, compare, userdata),
+ compare, userdata);
+}
+
+
+/* Aside from using the functions above to manage chained structures of
+ any type that has a NEXT pointer as its first field, SLISTs can
+ be comprised of boxed items. The boxes are chained together in
+ that case, so there is no need for a NEXT field in the item proper.
+ Some care must be taken to slist_box and slist_unbox each item in
+ a boxed list at the appropriate points to avoid leaking the memory
+ used for the boxes. It us usually a very bad idea to mix boxed and
+ non-boxed items in a single list. */
+
+/* Return a `boxed' freshly mallocated 1 element list containing
+ USERDATA. */
+SList *
+slist_box (const void *userdata)
+{
+ SList *item = (SList *) malloc (sizeof *item);
+
+ if (item)
+ {
+ item->next = 0;
+ item->userdata = userdata;
+ }
+
+ return item;
+}
+
+/* Return the contents of a `boxed' ITEM, recycling the box itself. */
+void *
+slist_unbox (SList *item)
+{
+ void *userdata = 0;
+
+ if (item)
+ {
+ /* Strip the const, because responsibility for this memory
+ passes to the caller on return. */
+ userdata = (void *) item->userdata;
+ free (item);
+ }
+
+ return userdata;
+}