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authorMatthias Schiffer <matthias@gamezock.de>2008-09-12 00:40:06 +0200
committerMatthias Schiffer <matthias@gamezock.de>2008-09-12 00:40:06 +0200
commitb0ca04e1baf9a3405bfb50d7c3d95e8e425f4c3e (patch)
treeadf91aa4677d508ffe3ad1a6500ec03e8bc8c11e /src/Common/Backends/SystemBackendProc.h
parent668437afdfb8d8a6bdaaaba6225177295e49982a (diff)
downloadmad-b0ca04e1baf9a3405bfb50d7c3d95e8e425f4c3e.tar
mad-b0ca04e1baf9a3405bfb50d7c3d95e8e425f4c3e.zip
Serverstatus zeigt die Speicherauslastung an
Diffstat (limited to 'src/Common/Backends/SystemBackendProc.h')
-rw-r--r--src/Common/Backends/SystemBackendProc.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/Common/Backends/SystemBackendProc.h b/src/Common/Backends/SystemBackendProc.h
index af34eee..cdcc3e7 100644
--- a/src/Common/Backends/SystemBackendProc.h
+++ b/src/Common/Backends/SystemBackendProc.h
@@ -35,7 +35,8 @@ class SystemBackendProc : public SystemBackend {
setBackend(new SystemBackendProc());
}
- virtual Uptime getUptime() const;
+ virtual UptimeInfo getUptimeInfo() const;
+ virtual MemoryInfo getMemoryInfo() const;
};
}