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authorMatthias Schiffer <matthias@gamezock.de>2009-05-15 17:30:40 +0200
committerMatthias Schiffer <matthias@gamezock.de>2009-05-15 17:30:40 +0200
commitc8d469cc3de8ef2fb95f7b47355ebf5318a4c22f (patch)
tree2cb0bd20306f89f3da11ff22b19865ed99225b2f /src/Common/ClientConnection.h
parent8324b947487f72fd8cfc439ea5ae5bd1187fff1b (diff)
downloadmad-c8d469cc3de8ef2fb95f7b47355ebf5318a4c22f.tar
mad-c8d469cc3de8ef2fb95f7b47355ebf5318a4c22f.zip
Einfache (ziemlich kaputte) Multithreaded IO
Diffstat (limited to 'src/Common/ClientConnection.h')
-rw-r--r--src/Common/ClientConnection.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Common/ClientConnection.h b/src/Common/ClientConnection.h
index 28a7016..09ca4db 100644
--- a/src/Common/ClientConnection.h
+++ b/src/Common/ClientConnection.h
@@ -37,7 +37,7 @@ class ClientConnection : public Connection {
Net::ClientConnection *connection;
protected:
- virtual void send(const Net::Packet &packet);
+ virtual bool send(const Net::Packet &packet);
public:
ClientConnection();