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author | Matthias Schiffer <matthias@gamezock.de> | 2008-09-13 04:39:42 +0200 |
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committer | Matthias Schiffer <matthias@gamezock.de> | 2008-09-13 04:39:42 +0200 |
commit | d710e7dc5e8f3895f5d1aa6bd1db0ef3151af8ca (patch) | |
tree | e7a87fb03e22ee044c221a46dfeebc1a1046fd2b /src/Common/Requests/DisconnectRequest.cpp | |
parent | 7e87778a02f3d37865c10051a3f14038bbbcbaef (diff) | |
download | mad-d710e7dc5e8f3895f5d1aa6bd1db0ef3151af8ca.tar mad-d710e7dc5e8f3895f5d1aa6bd1db0ef3151af8ca.zip |
Und wieder eine Umbenennungsorgie...
Diffstat (limited to 'src/Common/Requests/DisconnectRequest.cpp')
-rw-r--r-- | src/Common/Requests/DisconnectRequest.cpp | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/src/Common/Requests/DisconnectRequest.cpp b/src/Common/Requests/DisconnectRequest.cpp new file mode 100644 index 0000000..2652af2 --- /dev/null +++ b/src/Common/Requests/DisconnectRequest.cpp @@ -0,0 +1,67 @@ +/* + * DisconnectRequest.cpp + * + * Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de> + * + * This program is free software: you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "DisconnectRequest.h" +#include "../RequestManager.h" + +namespace Mad { +namespace Common { +namespace Requests { + +bool DisconnectRequest::send(Net::Connection *connection, RequestManager &requestManager, const sigc::slot<void> &callback) { + DisconnectRequest *request = new DisconnectRequest(); + + request->finished.connect(callback); + + if(requestManager.sendRequest(connection, request)) + return true; + + delete request; + return false; +} + +bool DisconnectRequest::sendRequest(Net::Connection *connection, uint16_t requestId) { + if(isSent()) + return false; + + if(!connection->send(Net::Packet(Net::Packet::DISCONNECT, requestId))) + return false; + + setSent(); + return true; +} + +bool DisconnectRequest::handlePacket(Net::Connection *connection, const Net::Packet &packet) { + if(isFinished()) + return false; + + if(packet.getType() != Net::Packet::OK) + return false; // TODO Logging + + connection->disconnect(); + + finished(); + + setFinished(); + return true; +} + +} +} +} |