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authorMatthias Schiffer <matthias@gamezock.de>2008-09-24 16:08:08 +0200
committerMatthias Schiffer <matthias@gamezock.de>2008-09-24 16:08:08 +0200
commit91753e0f4b2e512259c52e6258d250ef3332c053 (patch)
treed64b451b6a43ea226a8cec85fd229b0740dae502 /src/Common/SystemBackend.cpp
parentbea0bb0ff40dca9e5dba55c697c30e4fffaf0f66 (diff)
downloadmad-91753e0f4b2e512259c52e6258d250ef3332c053.tar
mad-91753e0f4b2e512259c52e6258d250ef3332c053.zip
Ordne SystemBackends nach Priorit?ten
Diffstat (limited to 'src/Common/SystemBackend.cpp')
-rw-r--r--src/Common/SystemBackend.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/Common/SystemBackend.cpp b/src/Common/SystemBackend.cpp
index 4bbc68a..0d4b2b7 100644
--- a/src/Common/SystemBackend.cpp
+++ b/src/Common/SystemBackend.cpp
@@ -22,7 +22,8 @@
namespace Mad {
namespace Common {
-std::set<SystemBackend*> SystemBackend::backends;
+std::set<SystemBackend*, SystemBackend::Compare> SystemBackend::backends;
+
SystemBackend::UptimeInfo SystemBackend::getUptimeInfo() {
UptimeInfo ret = {0, 0};