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author | Matthias Schiffer <matthias@gamezock.de> | 2009-05-06 17:39:30 +0200 |
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committer | Matthias Schiffer <matthias@gamezock.de> | 2009-05-06 17:39:30 +0200 |
commit | 8324b947487f72fd8cfc439ea5ae5bd1187fff1b (patch) | |
tree | e7fb69f3207654b5e3d4ba260d3f51082b1d399a /src/Common/ThreadManager.h | |
parent | 5bf3e2229015d93808bb0c2f4729c2c4f4da414e (diff) | |
download | mad-8324b947487f72fd8cfc439ea5ae5bd1187fff1b.tar mad-8324b947487f72fd8cfc439ea5ae5bd1187fff1b.zip |
Exception und ThreadHandler nach Net verschoben
Diffstat (limited to 'src/Common/ThreadManager.h')
-rw-r--r-- | src/Common/ThreadManager.h | 105 |
1 files changed, 0 insertions, 105 deletions
diff --git a/src/Common/ThreadManager.h b/src/Common/ThreadManager.h deleted file mode 100644 index 6e8616f..0000000 --- a/src/Common/ThreadManager.h +++ /dev/null @@ -1,105 +0,0 @@ -/* - * ThreadManager.h - * - * Copyright (C) 2009 Matthias Schiffer <matthias@gamezock.de> - * - * This program is free software: you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - * See the GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef MAD_COMMON_THREADMANAGER_H_ -#define MAD_COMMON_THREADMANAGER_H_ - -#include <config.h> - -#include "Initializable.h" -#include "LogManager.h" - -#include <queue> -#include <set> -#include <sigc++/slot.h> - -#include "glthread/thread.h" -#include "glthread/lock.h" -#include "glthread/cond.h" - -namespace Mad { -namespace Common { - -class ThreadManager : public Initializable { - private: - gl_thread_t mainThread, workerThread, loggerThread; - std::set<gl_thread_t> threads; - - gl_lock_t threadLock; - - gl_lock_t runLock; - bool running; - - gl_lock_t workLock; - gl_cond_t workCond; - std::queue<sigc::slot<void> > work; - - static ThreadManager threadManager; - - ThreadManager() {} - - static void* workerStart(void*) { - threadManager.workerFunc(); - return 0; - } - - static void* loggerStart(void*) { - LogManager::get()->loggerThread(); - return 0; - } - - void workerFunc(); - - void threadFinished(gl_thread_t thread) { - gl_lock_lock(threadLock); - threads.erase(thread); - gl_lock_unlock(threadLock); - - gl_thread_join(thread, 0); - } - - protected: - virtual void doInit(); - virtual void doDeinit(); - - public: - bool isThisMainThread() { - return (mainThread == (gl_thread_t)gl_thread_self()); - } - - bool isThisWorkerThread() { - gl_lock_lock(threadLock); - bool ret = (workerThread == (gl_thread_t)gl_thread_self()); - gl_lock_unlock(threadLock); - return ret; - } - - void detach(); - - void pushWork(const sigc::slot<void> &newWork); - - static ThreadManager* get() { - return &threadManager; - } -}; - -} -} - -#endif /* MAD_COMMON_THREADMANAGER_H_ */ |