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authorMatthias Schiffer <matthias@gamezock.de>2009-05-06 17:39:30 +0200
committerMatthias Schiffer <matthias@gamezock.de>2009-05-06 17:39:30 +0200
commit8324b947487f72fd8cfc439ea5ae5bd1187fff1b (patch)
treee7fb69f3207654b5e3d4ba260d3f51082b1d399a /src/Common/ThreadManager.h
parent5bf3e2229015d93808bb0c2f4729c2c4f4da414e (diff)
downloadmad-8324b947487f72fd8cfc439ea5ae5bd1187fff1b.tar
mad-8324b947487f72fd8cfc439ea5ae5bd1187fff1b.zip
Exception und ThreadHandler nach Net verschoben
Diffstat (limited to 'src/Common/ThreadManager.h')
-rw-r--r--src/Common/ThreadManager.h105
1 files changed, 0 insertions, 105 deletions
diff --git a/src/Common/ThreadManager.h b/src/Common/ThreadManager.h
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@@ -1,105 +0,0 @@
-/*
- * ThreadManager.h
- *
- * Copyright (C) 2009 Matthias Schiffer <matthias@gamezock.de>
- *
- * This program is free software: you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- * See the GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef MAD_COMMON_THREADMANAGER_H_
-#define MAD_COMMON_THREADMANAGER_H_
-
-#include <config.h>
-
-#include "Initializable.h"
-#include "LogManager.h"
-
-#include <queue>
-#include <set>
-#include <sigc++/slot.h>
-
-#include "glthread/thread.h"
-#include "glthread/lock.h"
-#include "glthread/cond.h"
-
-namespace Mad {
-namespace Common {
-
-class ThreadManager : public Initializable {
- private:
- gl_thread_t mainThread, workerThread, loggerThread;
- std::set<gl_thread_t> threads;
-
- gl_lock_t threadLock;
-
- gl_lock_t runLock;
- bool running;
-
- gl_lock_t workLock;
- gl_cond_t workCond;
- std::queue<sigc::slot<void> > work;
-
- static ThreadManager threadManager;
-
- ThreadManager() {}
-
- static void* workerStart(void*) {
- threadManager.workerFunc();
- return 0;
- }
-
- static void* loggerStart(void*) {
- LogManager::get()->loggerThread();
- return 0;
- }
-
- void workerFunc();
-
- void threadFinished(gl_thread_t thread) {
- gl_lock_lock(threadLock);
- threads.erase(thread);
- gl_lock_unlock(threadLock);
-
- gl_thread_join(thread, 0);
- }
-
- protected:
- virtual void doInit();
- virtual void doDeinit();
-
- public:
- bool isThisMainThread() {
- return (mainThread == (gl_thread_t)gl_thread_self());
- }
-
- bool isThisWorkerThread() {
- gl_lock_lock(threadLock);
- bool ret = (workerThread == (gl_thread_t)gl_thread_self());
- gl_lock_unlock(threadLock);
- return ret;
- }
-
- void detach();
-
- void pushWork(const sigc::slot<void> &newWork);
-
- static ThreadManager* get() {
- return &threadManager;
- }
-};
-
-}
-}
-
-#endif /* MAD_COMMON_THREADMANAGER_H_ */