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authorMatthias Schiffer <matthias@gamezock.de>2009-05-06 17:39:30 +0200
committerMatthias Schiffer <matthias@gamezock.de>2009-05-06 17:39:30 +0200
commit8324b947487f72fd8cfc439ea5ae5bd1187fff1b (patch)
treee7fb69f3207654b5e3d4ba260d3f51082b1d399a /src/Net/ClientConnection.h
parent5bf3e2229015d93808bb0c2f4729c2c4f4da414e (diff)
downloadmad-8324b947487f72fd8cfc439ea5ae5bd1187fff1b.tar
mad-8324b947487f72fd8cfc439ea5ae5bd1187fff1b.zip
Exception und ThreadHandler nach Net verschoben
Diffstat (limited to 'src/Net/ClientConnection.h')
-rw-r--r--src/Net/ClientConnection.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Net/ClientConnection.h b/src/Net/ClientConnection.h
index 88bdf09..bdd7872 100644
--- a/src/Net/ClientConnection.h
+++ b/src/Net/ClientConnection.h
@@ -21,7 +21,7 @@
#define MAD_NET_CLIENTCONNECTION_H_
#include "Connection.h"
-#include <Common/Exception.h>
+#include "Exception.h"
namespace Mad {
namespace Net {
@@ -40,7 +40,7 @@ class ClientConnection : public Connection {
public:
ClientConnection() : daemon(0) {}
- void connect(const IPAddress &address, bool daemon0 = false) throw(Common::Exception);
+ void connect(const IPAddress &address, bool daemon0 = false) throw(Exception);
};
}