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authorMatthias Schiffer <matthias@gamezock.de>2009-06-09 19:01:02 +0200
committerMatthias Schiffer <matthias@gamezock.de>2009-06-09 19:01:02 +0200
commit766c56a693e8b1bd4293459bb256abdc0515a0b5 (patch)
treeda8e51003cf801344e22b0b2b2e28a48d6a8b74c /src/Net/ThreadManager.cpp
parent452320b5ec31447a526735016fa07589cb848032 (diff)
downloadmad-766c56a693e8b1bd4293459bb256abdc0515a0b5.tar
mad-766c56a693e8b1bd4293459bb256abdc0515a0b5.zip
Teile der Namespaces Common und Net in den neuen Namespace Core verschoben
Diffstat (limited to 'src/Net/ThreadManager.cpp')
-rw-r--r--src/Net/ThreadManager.cpp146
1 files changed, 0 insertions, 146 deletions
diff --git a/src/Net/ThreadManager.cpp b/src/Net/ThreadManager.cpp
deleted file mode 100644
index 377e6e1..0000000
--- a/src/Net/ThreadManager.cpp
+++ /dev/null
@@ -1,146 +0,0 @@
-/*
- * ThreadManager.cpp
- *
- * Copyright (C) 2009 Matthias Schiffer <matthias@gamezock.de>
- *
- * This program is free software: you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- * See the GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "ThreadManager.h"
-#include "Connection.h"
-
-#include <Common/Logger.h>
-#include <Common/LogManager.h>
-
-#include <boost/bind.hpp>
-
-#include <fcntl.h>
-
-namespace Mad {
-namespace Net {
-
-ThreadManager ThreadManager::threadManager;
-
-
-void ThreadManager::workerFunc() {
- while(true) {
- boost::unique_lock<boost::mutex> lock(runLock);
-
- if(!running || !isThisWorkerThread())
- break;
-
- lock.unlock();
-
- boost::unique_lock<boost::mutex> lock2(workLock);
- while(work.empty()) {
- workCond.wait(lock2);
-
- if(!running)
- return;
- }
-
- boost::function0<void> nextWork = work.front();
- work.pop();
-
- lock2.unlock();
-
- nextWork();
- }
-
- // And let the new worker thread join us...
- pushWork(boost::bind(&ThreadManager::threadFinished, this, boost::this_thread::get_id()));
-}
-
-void ThreadManager::detach() {
- if(isThisMainThread()) {
- Common::Logger::log(Common::Logger::CRITICAL, "Tried to detach main thread! This is just WRONG!");
- return;
- }
-
- {
- boost::lock_guard<boost::mutex> lock(runLock);
- if(!running)
- return; // There's no point in creating a new worker thread when we aren't running anymore
- }
-
- threadLock.lock();
-
- if(workerThread->get_id() == boost::this_thread::get_id()) {// Already detached?
- threads.insert(std::make_pair(boost::this_thread::get_id(), workerThread));
-
- workerThread.reset(new boost::thread(std::mem_fun(&ThreadManager::workerFunc), this));
- }
-
- threadLock.unlock();
-}
-
-void ThreadManager::pushWork(const boost::function0<void> &newWork) {
- workLock.lock();
- work.push(newWork);
- workLock.unlock();
-
- workCond.notify_one();
-}
-
-
-void ThreadManager::doInit() {
- running = true;
-
- threadLock.lock();
-
- ioWorker.reset(new boost::asio::io_service::work(Connection::ioService));
-
- mainThreadId = boost::this_thread::get_id();
- workerThread.reset(new boost::thread(&ThreadManager::workerFunc, this));
- loggerThread.reset(new boost::thread(&Common::LogManager::loggerThread, Common::LogManager::get()));
- ioThread.reset(new boost::thread((std::size_t(boost::asio::io_service::*)())&boost::asio::io_service::run, &Connection::ioService));
-
- threadLock.unlock();
-}
-
-void ThreadManager::doDeinit() {
- if(!isThisMainThread()) {
- // TODO Critical error!!!
- return;
- }
-
- // First set running = false so the worker threads quit
- boost::lock(runLock, workLock);
- running = false;
-
- workLock.unlock();
- runLock.unlock();
-
- workCond.notify_one();
-
- // We don't have to lock threadLock as detach() won't change workerThread when running is false
- workerThread->join();
-
- // Now wait for all detached threads
- while(!threads.empty()) {
- threadFinished(threads.begin()->first);
- }
-
- // IO thread is next
- ioWorker.reset();
- Connection::ioService.stop();
- ioThread->join();
-
- // Finally, the logger thread has to die
- Common::LogManager::get()->stopLoggerThread();
- loggerThread->join();
-}
-
-}
-}