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authorMatthias Schiffer <matthias@gamezock.de>2009-08-18 15:58:17 +0200
committerMatthias Schiffer <matthias@gamezock.de>2009-08-18 15:58:17 +0200
commitdb5ad2e09a6b38e841463dbe7eb076492b62c948 (patch)
tree5907f6416e35cbd25432a5f1f6dc9664d36aa73c /src/madc.cpp
parent5da7b0847bac2a5abec95b9ac1701b74baae8964 (diff)
downloadmad-db5ad2e09a6b38e841463dbe7eb076492b62c948.tar
mad-db5ad2e09a6b38e841463dbe7eb076492b62c948.zip
Mad funktioniert jetzt unter Windows
Diffstat (limited to 'src/madc.cpp')
-rw-r--r--src/madc.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/madc.cpp b/src/madc.cpp
index a1ce58b..0500c0f 100644
--- a/src/madc.cpp
+++ b/src/madc.cpp
@@ -102,7 +102,7 @@ int main(int argc, char *argv[]) {
application.getRequestManager()->unregisterConnection(connection);
}
catch(Core::Exception &e) {
- application.logf(Core::LoggerBase::CRITICAL, "Connection error: %s", e.strerror().c_str());
+ application.logf(Core::LoggerBase::LOG_CRITICAL, "Connection error: %s", e.strerror().c_str());
}
delete connection;