summaryrefslogtreecommitdiffstats
path: root/src/Core/ThreadManager.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/Core/ThreadManager.cpp')
-rw-r--r--src/Core/ThreadManager.cpp143
1 files changed, 143 insertions, 0 deletions
diff --git a/src/Core/ThreadManager.cpp b/src/Core/ThreadManager.cpp
new file mode 100644
index 0000000..abc0bc6
--- /dev/null
+++ b/src/Core/ThreadManager.cpp
@@ -0,0 +1,143 @@
+/*
+ * ThreadManager.cpp
+ *
+ * Copyright (C) 2009 Matthias Schiffer <matthias@gamezock.de>
+ *
+ * This program is free software: you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "ThreadManager.h"
+
+#include "Logger.h"
+#include "LogManager.h"
+
+#include <boost/bind.hpp>
+
+namespace Mad {
+namespace Core {
+
+ThreadManager ThreadManager::threadManager;
+
+
+void ThreadManager::workerFunc() {
+ while(true) {
+ boost::unique_lock<boost::mutex> lock(runLock);
+
+ if(!running || !isThisWorkerThread())
+ break;
+
+ lock.unlock();
+
+ boost::unique_lock<boost::mutex> lock2(workLock);
+ while(work.empty()) {
+ workCond.wait(lock2);
+
+ if(!running)
+ return;
+ }
+
+ boost::function0<void> nextWork = work.front();
+ work.pop();
+
+ lock2.unlock();
+
+ nextWork();
+ }
+
+ // And let the new worker thread join us...
+ pushWork(boost::bind(&ThreadManager::threadFinished, this, boost::this_thread::get_id()));
+}
+
+void ThreadManager::detach() {
+ if(isThisMainThread()) {
+ Logger::log(Logger::CRITICAL, "Tried to detach main thread! This is just WRONG!");
+ return;
+ }
+
+ {
+ boost::lock_guard<boost::mutex> lock(runLock);
+ if(!running)
+ return; // There's no point in creating a new worker thread when we aren't running anymore
+ }
+
+ threadLock.lock();
+
+ if(workerThread->get_id() == boost::this_thread::get_id()) {// Already detached?
+ threads.insert(std::make_pair(boost::this_thread::get_id(), workerThread));
+
+ workerThread.reset(new boost::thread(std::mem_fun(&ThreadManager::workerFunc), this));
+ }
+
+ threadLock.unlock();
+}
+
+void ThreadManager::pushWork(const boost::function0<void> &newWork) {
+ workLock.lock();
+ work.push(newWork);
+ workLock.unlock();
+
+ workCond.notify_one();
+}
+
+
+void ThreadManager::doInit() {
+ running = true;
+
+ threadLock.lock();
+
+ ioWorker.reset(new boost::asio::io_service::work(ioService));
+
+ mainThreadId = boost::this_thread::get_id();
+ workerThread.reset(new boost::thread(&ThreadManager::workerFunc, this));
+ loggerThread.reset(new boost::thread(&LogManager::loggerThread, LogManager::get()));
+ ioThread.reset(new boost::thread((std::size_t(boost::asio::io_service::*)())&boost::asio::io_service::run, &ioService));
+
+ threadLock.unlock();
+}
+
+void ThreadManager::doDeinit() {
+ if(!isThisMainThread()) {
+ // TODO Critical error!!!
+ return;
+ }
+
+ // First set running = false so the worker threads quit
+ boost::lock(runLock, workLock);
+ running = false;
+
+ workLock.unlock();
+ runLock.unlock();
+
+ workCond.notify_one();
+
+ // We don't have to lock threadLock as detach() won't change workerThread when running is false
+ workerThread->join();
+
+ // Now wait for all detached threads
+ while(!threads.empty()) {
+ threadFinished(threads.begin()->first);
+ }
+
+ // IO thread is next
+ ioWorker.reset();
+ ioService.stop();
+ ioThread->join();
+
+ // Finally, the logger thread has to die
+ LogManager::get()->stopLoggerThread();
+ loggerThread->join();
+}
+
+}
+}