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-rw-r--r--src/Server/RequestHandlers/IdentifyRequestHandler.cpp67
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diff --git a/src/Server/RequestHandlers/IdentifyRequestHandler.cpp b/src/Server/RequestHandlers/IdentifyRequestHandler.cpp
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+++ b/src/Server/RequestHandlers/IdentifyRequestHandler.cpp
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+/*
+ * IdentifyRequestHandler.cpp
+ *
+ * Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
+ *
+ * This program is free software: you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "IdentifyRequestHandler.h"
+#include "../ConnectionManager.h"
+#include <Common/Logger.h>
+
+
+namespace Mad {
+namespace Server {
+namespace RequestHandlers {
+
+void IdentifyRequestHandler::handlePacket(const Common::XmlPacket &packet) {
+ if(packet.getType() != "Identify") {
+ Common::Logger::log(Common::Logger::ERROR, "Received an unexpected packet.");
+
+ Common::XmlPacket ret;
+ ret.setType("Error");
+ ret.add("ErrorCode", Common::Exception::UNEXPECTED_PACKET);
+
+ sendPacket(ret);
+
+ signalFinished().emit();
+ return;
+ }
+
+ // TODO Require authentication
+ try {
+ ConnectionManager::get()->identifyDaemonConnection(getConnection(), packet["hostname"]);
+
+ Common::XmlPacket ret;
+ ret.setType("OK");
+ sendPacket(ret);
+ }
+ catch(Common::Exception &e) {
+ Common::XmlPacket ret;
+ ret.setType("Error");
+ ret.add("ErrorCode", e.getErrorCode());
+ ret.add("SubCode", e.getSubCode());
+ ret.add("SubSubCode", e.getSubSubCode());
+ ret.add("Where", e.getWhere());
+
+ sendPacket(ret);
+ }
+
+ signalFinished().emit();
+}
+
+}
+}
+}