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/*
* DaemonStatusRequest.h
*
* Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MAD_CLIENT_REQUESTS_DAEMONSTATUSREQUEST_H_
#define MAD_CLIENT_REQUESTS_DAEMONSTATUSREQUEST_H_
#include <Common/Request.h>
#include <Net/Packets/HostStatusPacket.h>
#include <string>
namespace Mad {
namespace Client {
namespace Requests {
class DaemonStatusRequest : public Common::Request<Net::Packets::HostStatusPacket> {
private:
std::string daemon;
protected:
virtual void sendRequest(Net::Connection *connection, uint16_t requestId);
virtual void handlePacket(Net::Connection *connection, const Net::Packet &packet);
public:
DaemonStatusRequest(const std::string &daemon0, slot_type slot) : Common::Request<Net::Packets::HostStatusPacket>(slot), daemon(daemon0) {}
};
}
}
}
#endif /* MAD_CLIENT_REQUESTS_DAEMONSTATUSREQUEST_H_ */
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