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/*
 * ActionManager.h
 *
 * Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
 *
 * This program is free software: you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef MAD_COMMON_ACTIONMANAGER_H_
#define MAD_COMMON_ACTIONMANAGER_H_

#include "Initializable.h"

#include <queue>
#include <unistd.h>

#include <sigc++/slot.h>

namespace Mad {
namespace Common {

class ActionManager : public Initializable {
  private:
    std::queue<sigc::slot<void> > actions;
    int notifyPipe[2];

    static ActionManager actionManager;

    ActionManager() {}

  protected:
    void doInit();
    void doDeinit();

  public:
    void run();
    void add(const sigc::slot<void> &action);

    static ActionManager *get() {
      if(!actionManager.isInitialized())
        actionManager.init();

      return &actionManager;
    }
};

}
}

#endif /* MAD_COMMON_ACTIONMANAGER_H_ */