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/*
* ActionManager.h
*
* Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MAD_COMMON_ACTIONMANAGER_H_
#define MAD_COMMON_ACTIONMANAGER_H_
#include "Initializable.h"
#include <queue>
#include <unistd.h>
#include <sigc++/slot.h>
namespace Mad {
namespace Common {
class ActionManager : public Initializable {
private:
std::queue<sigc::slot<void> > actions;
int notifyPipe[2];
static ActionManager actionManager;
ActionManager() {}
protected:
void doInit();
void doDeinit();
public:
void run();
void add(const sigc::slot<void> &action);
static ActionManager *get() {
if(!actionManager.isInitialized())
actionManager.init();
return &actionManager;
}
};
}
}
#endif /* MAD_COMMON_ACTIONMANAGER_H_ */
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