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/*
* Application.h
*
* Copyright (C) 2009 Matthias Schiffer <matthias@gamezock.de>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MAD_COMMON_APPLICATION_H_
#define MAD_COMMON_APPLICATION_H_
#include "export.h"
#include <Core/Application.h>
namespace Mad {
namespace Common {
class AuthManager;
class ModuleManager;
class RequestManager;
class SystemManager;
class UserManager;
class MAD_COMMON_EXPORT Application : public Core::Application {
private:
AuthManager *authManager;
ModuleManager *moduleManager;
RequestManager *requestManager;
SystemManager *systemManager;
UserManager *userManager;
protected:
Application(bool server);
virtual ~Application();
public:
AuthManager* getAuthManager() const {
return authManager;
}
ModuleManager* getModuleManager() const {
return moduleManager;
}
RequestManager* getRequestManager() const {
return requestManager;
}
SystemManager* getSystemManager() const {
return systemManager;
}
UserManager* getUserManager() const {
return userManager;
}
};
}
}
#endif /* MAD_COMMON_APPLICATION_H_ */
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