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/*
 * Application.h
 *
 * Copyright (C) 2009 Matthias Schiffer <matthias@gamezock.de>
 *
 * This program is free software: you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef MAD_COMMON_APPLICATION_H_
#define MAD_COMMON_APPLICATION_H_

#include <Core/Application.h>

namespace Mad {
namespace Common {

class ModuleManager;
class RequestManager;
class SystemManager;
class UserManager;

class Application : public Core::Application {
  private:
    ModuleManager *moduleManager;
    RequestManager *requestManager;
    SystemManager *systemManager;
    UserManager *userManager;

  protected:
    Application(bool server);
    virtual ~Application();

  public:
    ModuleManager* getModuleManager() const {
      return moduleManager;
    }

    RequestManager* getRequestManager() const {
      return requestManager;
    }

    SystemManager* getSystemManager() const {
      return systemManager;
    }

    UserManager* getUserManager() const {
      return userManager;
    }
};

}
}

#endif /* MAD_COMMON_APPLICATION_H_ */