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/*
* AuthBackend.h
*
* Copyright (C) 2009 Matthias Schiffer <matthias@gamezock.de>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MAD_COMMON_AUTHBACKEND_H_
#define MAD_COMMON_AUTHBACKEND_H_
#include <Core/Exception.h>
#include <vector>
#include <boost/cstdint.hpp>
#include <boost/shared_ptr.hpp>
namespace Mad {
namespace Common {
class AuthContext;
class AuthManager;
class AuthBackend {
protected:
friend class AuthManager;
virtual const std::vector<std::string>& getMethods() const = 0;
virtual const std::vector<std::string>& getSubMethods(const std::string &method) const throw(Core::Exception) = 0;
virtual boost::shared_ptr<AuthContext> authenticate(const std::string& /*method*/, const std::string& /*subMethod*/,
const std::string& /*user*/, const std::vector<boost::uint8_t>& /*data*/, std::vector<boost::uint8_t>& /*response*/,
boost::shared_ptr<AuthContext> /*context*/) throw(Core::Exception) = 0;
public:
virtual ~AuthBackend() {}
};
}
}
#endif /* MAD_COMMON_AUTHBACKEND_H_ */
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