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/*
 * ConfigManager.h
 *
 * Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
 *
 * This program is free software: you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef MAD_COMMON_CONFIGMANAGER_H_
#define MAD_COMMON_CONFIGMANAGER_H_

#include <set>
#include <string>
#include <vector>

namespace Mad {
namespace Common {

class Configurable;

class ConfigManager {
  private:
    static ConfigManager configManager;

    std::set<Configurable*> configurables;
    bool finished;

    ConfigManager() : finished(false) {}

    void handleConfigEntry(const std::vector<std::vector<std::string> > &entry);

  public:
    bool loadFile(const std::string &filename, bool finish = true);

    void registerConfigurable(Configurable *c) {
      configurables.insert(c);
    }

    void unregisterConfigurable(Configurable *c) {
      configurables.erase(c);
    }

    virtual ~ConfigManager() {}

    static ConfigManager *getConfigManager() {
      return &configManager;
    }
};

}
}

#endif /* MAD_COMMON_CONFIGMANAGER_H_ */