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/*
 * ConfigManager.h
 *
 * Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
 *
 * This program is free software: you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef MAD_COMMON_CONFIGMANAGER_H_
#define MAD_COMMON_CONFIGMANAGER_H_

#include <string>
#include <vector>

namespace Mad {
namespace Common {

class ConfigManager {
  protected:
    ConfigManager() {
      initBackends();
    }

    virtual bool parseLine(const std::vector<std::string> &section, const std::string &key, const std::string &value = std::string()) = 0;

    bool loadFile(const std::string &filename);

    void initBackends();

  public:
    virtual ~ConfigManager() {}
};

}
}

#endif /* MAD_COMMON_CONFIGMANAGER_H_ */