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/*
* Connection.cpp
*
* Copyright (C) 2009 Matthias Schiffer <matthias@gamezock.de>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Connection.h"
#include "XmlData.h"
namespace Mad {
namespace Common {
void Connection::receive(boost::shared_ptr<Net::Packet> packet) {
signalReceive.emit(boost::shared_ptr<XmlData>(new XmlData(*packet)), packet->getRequestId());
}
bool Connection::sendPacket(const XmlData &packet, boost::uint16_t requestId) {
return send(packet.toPacket(requestId));
}
}
}
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