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/*
 * Connection.cpp
 *
 * Copyright (C) 2009 Matthias Schiffer <matthias@gamezock.de>
 *
 * This program is free software: you can redistribute it and/or modify it
 * under the terms of the GNU Lesser General Public License as published by the
 * Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#include "Connection.h"
#include "XmlPacket.h"

namespace Mad {
namespace Common {

void Connection::receive(boost::shared_ptr<Net::Packet> packet) {
  signalReceive.emit(boost::shared_ptr<XmlPacket>(new XmlPacket(*packet)), packet->getRequestId());
}

bool Connection::sendPacket(const XmlPacket &packet, boost::uint16_t requestId) {
  return send(packet.encode(requestId));
}

}
}