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/*
* Exception.h
*
* Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MAD_COMMON_EXCEPTION_H_
#define MAD_COMMON_EXCEPTION_H_
namespace Mad {
namespace Common {
class Exception {
public:
enum ErrorCode {
SUCCESS = 0x0000, UNEXPECTED_PACKET = 0x0001, INVALID_ACTION = 0x0002,
NOT_FINISHED = 0x0010,
ALREADY_IDENTIFIED = 0x0020, UNKNOWN_DAEMON = 0x0021, DAEMON_INACTIVE = 0x0022
};
private:
ErrorCode errorCode;
unsigned long subCode;
unsigned long subSubCode;
public:
Exception(ErrorCode errorCode0, unsigned long subCode0 = 0, unsigned long subSubCode0 = 0) : errorCode(errorCode0), subCode(subCode0), subSubCode(subSubCode0) {}
virtual ~Exception() {}
ErrorCode getErrorCode() const {return errorCode;}
unsigned long getSubCode() const {return subCode;}
unsigned long getSubSubCode() const {return subSubCode;}
const char* strerror() const;
};
}
}
#endif /* MAD_COMMON_EXCEPTION_H_ */
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