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/*
* Initializable.cpp
*
* Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Initializable.h"
#include "ConfigManager.h"
#include "Configurable.h"
#include "Logger.h"
#include <typeinfo>
namespace Mad {
namespace Common {
std::stack<Initializable*> Initializable::initializedObjects;
void Initializable::init() {
if(initialized)
return;
if(initializing) {
Logger::log(Logger::CRITICAL, "Fatal initialization error: cyclic dependencies.");
std::terminate();
}
initializing = true;
doInit();
Configurable *c = dynamic_cast<Configurable*>(this);
if(c)
ConfigManager::get()->registerConfigurable(c);
initializing = false;
initialized = true;
initializedObjects.push(this);
}
void Initializable::deinit() {
while(!initializedObjects.empty()) {
Initializable *in = initializedObjects.top();
Configurable *c = dynamic_cast<Configurable*>(in);
if(c)
ConfigManager::get()->unregisterConfigurable(c);
in->doDeinit();
in->initialized = false;
initializedObjects.pop();
}
}
}
}
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