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/*
 * RequestHandler.h
 *
 * Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
 *
 * This program is free software: you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef MAD_COMMON_XMLREQUESTHANDLER_H_
#define MAD_COMMON_XMLREQUESTHANDLER_H_

#include "Connection.h"
#include "XmlPacket.h"

#include <Net/Signals/Signals.h>

#include <boost/cstdint.hpp>

namespace Mad {
namespace Common {

class Connection;
class RequestManager;

class RequestHandler : private boost::noncopyable {
  private:
    Net::Signals::Signal0 finished;

    Connection *connection;
    boost::uint16_t requestId;

  protected:
    RequestHandler(Connection *connection0, boost::uint16_t requestId0) : connection(connection0), requestId(requestId0) {}

    void signalFinished() {
      finished.emit();
    }

    Net::Signals::Connection connectSignalFinished(const Net::Signals::Signal0::slot_type &slot) {
      return finished.connect(slot);
    }

    Connection* getConnection() const {
      return connection;
    }

    boost::uint16_t getRequestId() const {
      return requestId;
    }

    void sendPacket(const XmlPacket &packet) {
      connection->sendPacket(packet, requestId);
    }

    virtual void handlePacket(const XmlPacket &packet) = 0;

  public:
    virtual ~RequestHandler() {}

    friend class RequestManager;
};

}
}

#endif /* MAD_COMMON_XMLREQUESTHANDLER_H_ */