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/*
* StatusRequestHandler.cpp
*
* Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "StatusRequestHandler.h"
#include "../Exception.h"
#include "../SystemBackend.h"
#include "../Logger.h"
namespace Mad {
namespace Common {
namespace RequestHandlers {
void StatusRequestHandler::handlePacket(const XmlPacket &packet) {
if(packet.getType() != "GetStatus") {
Logger::log(Logger::ERROR, "Received an unexpected packet.");
XmlPacket ret;
ret.setType("Error");
ret.add("ErrorCode", Exception::UNEXPECTED_PACKET);
sendPacket(ret);
signalFinished().emit();
return;
}
// TODO Require authentication
if(!SystemBackend::getUptimeInfo(sigc::mem_fun(this, &StatusRequestHandler::uptimeHandler)))
needUptime = false;
if(!SystemBackend::getMemoryInfo(sigc::mem_fun(this, &StatusRequestHandler::memoryHandler)))
needMemory = false;
if(!SystemBackend::getLoadInfo(sigc::mem_fun(this, &StatusRequestHandler::loadHandler)))
needLoad = false;
send();
}
void StatusRequestHandler::send() {
if(needUptime || needMemory || needLoad || sent)
return;
XmlPacket packet;
packet.setType("OK");
packet.add("uptime", uptime);
packet.add("idleTime", idleTime);
packet.add("totalMem", totalMem);
packet.add("freeMem", freeMem);
packet.add("totalSwap", totalSwap);
packet.add("freeSwap", freeSwap);
packet.add("currentLoad", currentLoad);
packet.add("nProcesses", nProcesses);
packet.add("loadAvg1", loadAvg1);
packet.add("loadAvg5", loadAvg5);
packet.add("loadAvg15", loadAvg15);
sendPacket(packet);
sent = true;
signalFinished().emit();
}
}
}
}
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