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/*
* RequestManager.h
*
* Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MAD_COMMON_REQUESTMANAGER_H_
#define MAD_COMMON_REQUESTMANAGER_H_
#include "Request.h"
#include <Net/Connection.h>
#include <map>
namespace Mad {
namespace Common {
class RequestManager {
private:
typedef std::map<unsigned short,Request> RequestInfo;
std::map<Net::Connection*,RequestInfo> requestMap;
unsigned short requestId;
unsigned short getRequestId() {
return requestId++;
}
void receiveHandler(Net::Connection *connection, const Net::Packet &packet);
public:
void registerConnection(Net::Connection *connection) {
requestMap.insert(std::make_pair(connection, RequestInfo()));
connection->signalReceive().connect(sigc::mem_fun(this, &RequestManager::receiveHandler));
}
void unregisterConnection(Net::Connection *connection) {
requestMap.erase(connection);
}
bool sendRequest(Net::Connection *connection, Request::Type type);
RequestManager() : requestId(0) {}
virtual ~RequestManager() {}
};
}
}
#endif /* MAD_COMMON_REQUESTMANAGER_H_ */
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