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/*
* ConfigManager.h
*
* Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MAD_CORE_CONFIGMANAGER_H_
#define MAD_CORE_CONFIGMANAGER_H_
#include "export.h"
#include <memory>
#include <set>
#include <string>
namespace Mad {
namespace Core {
class Application;
class ConfigEntry;
class Configurable;
class MAD_CORE_EXPORT ConfigManager {
private:
struct MAD_CORE_EXPORT Compare {
bool operator() (const Configurable *c1, const Configurable *c2);
};
friend class Application;
Application *application;
std::set<Configurable*, Compare> configurables;
bool finished;
ConfigManager(Application *application0) : application(application0), finished(false) {}
void handleConfigEntry(const ConfigEntry &entry);
public:
bool loadFile(const std::string &filename);
void finish();
void registerConfigurable(Configurable *c) {
configurables.insert(c);
}
void unregisterConfigurable(Configurable *c) {
configurables.erase(c);
}
};
}
}
#endif /* MAD_CORE_CONFIGMANAGER_H_ */
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