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/*
* DaemonStatusRequestHandler.cpp
*
* Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "DaemonStatusRequestHandler.h"
#include "../ConnectionManager.h"
#include <Core/Requests/DaemonStatusRequest.h>
#include <Net/Packets/ErrorPacket.h>
#include <Net/Packets/HostStatusPacket.h>
#include <iostream>
namespace Mad {
namespace Core {
namespace RequestHandlers {
void DaemonStatusRequestHandler::handlePacket(Net::Connection *connection, const Net::Packet &packet) {
if(packet.getType() != Net::Packet::DAEMON_STATUS) {
std::cerr << "Received an unexpected packet." << std::endl;
connection->send(Net::Packets::ErrorPacket(Net::Packet::ERROR, packet.getRequestId(), Common::Exception(Common::Exception::UNEXPECTED_PACKET)));
signalFinished().emit();
return;
}
// TODO Require authentication
con = connection;
requestId = packet.getRequestId();
std::string daemonName((char*)packet.getData(), packet.getLength());
try {
Net::Connection *daemonCon = ConnectionManager::getConnectionManager()->getDaemonConnection(daemonName);
Common::RequestManager::getRequestManager()->sendRequest(daemonCon, std::auto_ptr<Common::RequestBase>(new Requests::DaemonStatusRequest(sigc::mem_fun(this, &DaemonStatusRequestHandler::requestFinished))));
}
catch(Common::Exception &e) {
connection->send(Net::Packets::ErrorPacket(Net::Packet::ERROR, packet.getRequestId(), e));
}
}
void DaemonStatusRequestHandler::requestFinished(const Common::Request<Net::Packets::HostStatusPacket> &request) {
try {
const Net::Packet &packet = request.getResult();
con->send(Net::Packet(Net::Packet::OK, requestId, packet.getData(), packet.getLength()));
}
catch(Common::Exception &e) {
con->send(Net::Packets::ErrorPacket(Net::Packet::ERROR, requestId, e));
}
signalFinished().emit();
}
}
}
}
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