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/*
 * DaemonStateUpdateRequest.h
 *
 * Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
 *
 * This program is free software: you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef MAD_CORE_REQUESTS_DAEMONSTATEUPDATEREQUEST_H_
#define MAD_CORE_REQUESTS_DAEMONSTATEUPDATEREQUEST_H_

#include <Common/Request.h>
#include <Common/HostInfo.h>

namespace Mad {
namespace Core {
namespace Requests {

class DaemonStateUpdateRequest : public Common::Request {
  private:
    std::string name;
    Common::HostInfo::State state;

  protected:
    virtual void sendRequest();

  public:
    DaemonStateUpdateRequest(Common::Connection *connection, uint16_t requestId, slot_type slot, const std::string &name0, Common::HostInfo::State state0)
    : Common::Request(connection, requestId, slot), name(name0), state(state0) {}
};

}
}
}

#endif /* MAD_CORE_REQUESTS_DAEMONSTATEUPDATEREQUEST_H_ */