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/*
* ThreadManager.h
*
* Copyright (C) 2009 Matthias Schiffer <matthias@gamezock.de>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MAD_CORE_THREADMANAGER_H_
#define MAD_CORE_THREADMANAGER_H_
#include <config.h>
#include <queue>
#include <map>
#include <boost/asio.hpp>
#include <boost/thread/thread.hpp>
#include <boost/thread/condition_variable.hpp>
#include <boost/thread/locks.hpp>
namespace Mad {
namespace Core {
class Application;
class ThreadManager : private boost::noncopyable {
private:
friend class Application;
Application *application;
boost::thread::id mainThreadId;
boost::shared_ptr<boost::thread> workerThread, loggerThread, ioThread;
std::map<boost::thread::id, boost::shared_ptr<boost::thread> > threads;
boost::mutex threadLock;
boost::mutex runLock;
bool running;
boost::mutex workLock;
boost::condition_variable workCond;
std::queue<boost::function0<void> > work;
boost::scoped_ptr<boost::asio::io_service::work> ioWorker;
ThreadManager(Application *application0);
~ThreadManager();
void workerFunc();
void ioFunc();
void threadFinished(boost::thread::id threadId) {
boost::shared_ptr<boost::thread> thread;
{
boost::lock_guard<boost::mutex> lock(threadLock);
std::map<boost::thread::id, boost::shared_ptr<boost::thread> >::iterator it = threads.find(threadId);
if(it == threads.end())
return;
thread = it->second;
threads.erase(it);
}
thread->join();
}
public:
bool isThisMainThread() {
return (mainThreadId == boost::this_thread::get_id());
}
bool isThisWorkerThread() {
boost::lock_guard<boost::mutex> lock(threadLock);
return (workerThread->get_id() == boost::this_thread::get_id());
}
void detach();
void pushWork(const boost::function0<void> &newWork);
};
}
}
#endif /* MAD_CORE_THREADMANAGER_H_ */
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