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/*
 * UserBackend.cpp
 *
 * Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
 *
 * This program is free software: you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#include "UserBackend.h"

namespace Mad {
namespace Core {

std::set<UserBackend*, UserBackend::Compare> UserBackend::backends;


bool UserBackend::getUserList(const sigc::slot<void, const std::map<unsigned long, UserInfo>& > &callback) {
  for(std::set<UserBackend*>::iterator backend = backends.begin(); backend != backends.end(); ++backend) {
    if((*backend)->userList(callback))
      return true;
  }

  return false;
}

bool UserBackend::getUserInfo(unsigned long uid, const sigc::slot<void, const UserInfo&> &callback) {
  for(std::set<UserBackend*>::iterator backend = backends.begin(); backend != backends.end(); ++backend) {
    if((*backend)->userInfo(uid, callback))
      return true;
  }

  return false;
}

bool UserBackend::setPassword(unsigned long uid, const std::string &password, const sigc::slot<void, bool> &callback) {
  for(std::set<UserBackend*>::iterator backend = backends.begin(); backend != backends.end(); ++backend) {
    if((*backend)->password(uid, password, callback))
      return true;
  }

  return false;
}

}
}