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/*
* UserBackend.cpp
*
* Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "UserBackend.h"
namespace Mad {
namespace Core {
std::set<UserBackend*, UserBackend::Compare> UserBackend::backends;
bool UserBackend::getUserList(const sigc::slot<void, const std::map<unsigned long, Common::UserInfo>& > &callback) {
for(std::set<UserBackend*>::iterator backend = backends.begin(); backend != backends.end(); ++backend) {
if((*backend)->userList(callback))
return true;
}
return false;
}
bool UserBackend::getUserInfo(unsigned long uid, const sigc::slot<void, const Common::UserInfo&> &callback) {
for(std::set<UserBackend*>::iterator backend = backends.begin(); backend != backends.end(); ++backend) {
if((*backend)->userInfo(uid, callback))
return true;
}
return false;
}
bool UserBackend::setPassword(unsigned long uid, const std::string &password, const sigc::slot<void, bool> &callback) {
for(std::set<UserBackend*>::iterator backend = backends.begin(); backend != backends.end(); ++backend) {
if((*backend)->password(uid, password, callback))
return true;
}
return false;
}
}
}
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