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/*
* NetworkLogger.h
*
* Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MAD_DAEMON_BACKENDS_NETWORKLOGGER_H_
#define MAD_DAEMON_BACKENDS_NETWORKLOGGER_H_
#include <Common/Logger.h>
#include <Common/RequestManager.h>
#include <Daemon/Requests/LogRequest.h>
namespace Mad {
namespace Daemon {
namespace Backends {
class NetworkLogger : public Common::Logger {
private:
Common::Connection *connection;
void requestFinished(const Common::Request&) {}
protected:
virtual void logMessage(Common::Logger::MessageCategory category, Common::Logger::MessageLevel level, time_t messageTimestamp, const std::string &message) {
Common::RequestManager::get()->sendRequest<Requests::LogRequest>(connection, boost::bind(&NetworkLogger::requestFinished, this, _1),
category, level, messageTimestamp, message);
}
public:
NetworkLogger(Common::Connection *connection0) : connection(connection0) {}
};
}
}
}
#endif /* MAD_DAEMON_BACKENDS_NETWORKLOGGER_H_ */
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