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/*
 * NetworkLogger.h
 *
 * Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
 *
 * This program is free software: you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef MAD_DAEMON_BACKENDS_NETWORKLOGGER_H_
#define MAD_DAEMON_BACKENDS_NETWORKLOGGER_H_

#include <Common/Logger.h>
#include <Common/RequestManager.h>
#include <Daemon/Requests/LogRequest.h>

namespace Mad {
namespace Daemon {
namespace Backends {

class NetworkLogger : public Common::Logger {
  private:
    Common::Connection *connection;

    void requestFinished(const Common::Request&) {}

  protected:
    virtual void logMessage(Common::Logger::MessageCategory category, Common::Logger::MessageLevel level, time_t messageTimestamp, const std::string &message) {
      Common::RequestManager::get()->sendRequest<Requests::LogRequest>(connection, boost::bind(&NetworkLogger::requestFinished, this, _1),
          category, level, messageTimestamp, message);
    }

  public:
    NetworkLogger(Common::Connection *connection0) : connection(connection0) {}
};

}
}
}

#endif /* MAD_DAEMON_BACKENDS_NETWORKLOGGER_H_ */