1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
|
/*
* Connection.h
*
* Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MAD_NET_CONNECTION_H_
#define MAD_NET_CONNECTION_H_
#include "export.h"
#include "Packet.h"
#include <Core/Signals.h>
#include <Core/ThreadManager.h>
#include <boost/array.hpp>
#include <boost/shared_array.hpp>
#include <boost/asio.hpp>
#include <boost/asio/ssl.hpp>
#include <boost/thread/shared_mutex.hpp>
namespace Mad {
namespace Net {
class Listener;
class MAD_NET_EXPORT Connection : boost::noncopyable {
protected:
friend class Listener;
enum State {
DISCONNECTED, HANDSHAKE, CONNECT, CONNECTED, DISCONNECT, SHUTDOWN
};
private:
class MAD_NET_EXPORT Buffer {
public:
Buffer(const boost::uint8_t *data0, std::size_t length) : data(new std::vector<boost::uint8_t>(data0, data0+length)), buffer(boost::asio::buffer(*data)) {}
typedef boost::asio::const_buffer value_type;
typedef const boost::asio::const_buffer* const_iterator;
const boost::asio::const_buffer* begin() const { return &buffer; }
const boost::asio::const_buffer* end() const { return &buffer + 1; }
private:
boost::shared_ptr<std::vector<boost::uint8_t> > data;
boost::asio::const_buffer buffer;
};
Core::Application *application;
boost::condition_variable_any stateChanged;
State state;
bool dontStart;
boost::scoped_ptr<boost::array<boost::uint8_t, 1024*1024> > receiveBuffer;
std::size_t received;
Packet::Header header;
Core::Signals::Signal1<boost::shared_ptr<Packet> > receiveSignal;
Core::Signals::Signal0 connectedSignal;
Core::Signals::Signal0 disconnectedSignal;
boost::uint32_t receiveLimit;
bool receiving;
unsigned long sending;
void enterReceiveLoop();
void handleHeaderReceive(const boost::shared_array<boost::uint8_t> &data);
void handleDataReceive(const boost::shared_array<boost::uint8_t> &data);
void handleRead(const boost::system::error_code& error, std::size_t bytes_transferred, std::size_t length, const boost::function1<void, const boost::shared_array<boost::uint8_t>& > ¬ify);
void handleWrite(const boost::system::error_code& error, std::size_t);
void handleShutdown(const boost::system::error_code& error);
void rawReceive(std::size_t length, const boost::function1<void, const boost::shared_array<boost::uint8_t>& > ¬ify);
void rawSend(const boost::uint8_t *data, std::size_t length);
protected:
boost::weak_ptr<Connection> thisPtr;
boost::shared_mutex connectionLock;
boost::shared_ptr<boost::asio::ssl::context> context;
boost::asio::ssl::stream<boost::asio::ip::tcp::socket> socket;
boost::asio::ip::tcp::endpoint peer;
void handleHandshake(const boost::system::error_code& error);
bool _isConnected() const {return (state != DISCONNECTED);}
bool _isConnecting() const {
return (state == HANDSHAKE || state == CONNECT);
}
bool _isDisconnecting() const {
return (state == DISCONNECT || state == SHUTDOWN);
}
void _setState(State newState) {
state = newState;
stateChanged.notify_all();
}
void doDisconnect() {
boost::unique_lock<boost::shared_mutex> lock(connectionLock);
if(_isConnected() && state != SHUTDOWN) {
_setState(SHUTDOWN);
boost::system::error_code error;
socket.lowest_layer().cancel(error);
socket.async_shutdown(boost::bind(&Connection::handleShutdown, thisPtr.lock(), boost::asio::placeholders::error));
}
}
Connection(Core::Application *application0, boost::shared_ptr<boost::asio::ssl::context> context0) :
application(application0), state(DISCONNECTED), dontStart(false),
receiveBuffer(new boost::array<boost::uint8_t, 1024*1024>),
receiveSignal(application), connectedSignal(application),
disconnectedSignal(application), receiveLimit(0xFFFF) /* 64K */, receiving(false), sending(0),
context(context0), socket(application->getIOService(), *context) {}
static boost::shared_ptr<Connection> create(Core::Application *application, boost::shared_ptr<boost::asio::ssl::context> context) {
boost::shared_ptr<Connection> connection(new Connection(application, context));
connection->thisPtr = connection;
return connection;
}
public:
virtual ~Connection();
bool isConnected() {
boost::shared_lock<boost::shared_mutex> lock(connectionLock);
return _isConnected();
}
bool isConnecting() {
boost::shared_lock<boost::shared_mutex> lock(connectionLock);
return _isConnecting();
}
bool isDisconnecting() {
boost::shared_lock<boost::shared_mutex> lock(connectionLock);
return _isDisconnecting();
}
void waitWhileConnecting() {
boost::shared_lock<boost::shared_mutex> lock(connectionLock);
while(_isConnecting())
stateChanged.wait(lock);
}
void waitWhileConnected() {
boost::shared_lock<boost::shared_mutex> lock(connectionLock);
while(_isConnected())
stateChanged.wait(lock);
}
boost::asio::ip::tcp::endpoint getPeer() {
boost::shared_lock<boost::shared_mutex> lock(connectionLock);
return peer;
}
void setStart(bool start = true) {
boost::lock_guard<boost::shared_mutex> lock(connectionLock);
dontStart = !start;
}
void unsetStart() {
setStart(false);
}
boost::uint32_t getReceiveLimit() {
boost::shared_lock<boost::shared_mutex> lock(connectionLock);
return receiveLimit;
}
void setReceiveLimit(boost::uint32_t limit) {
boost::lock_guard<boost::shared_mutex> lock(connectionLock);
receiveLimit = limit;
}
void startReceive() {
{
boost::lock_guard<boost::shared_mutex> lock(connectionLock);
if(state != CONNECT)
return;
_setState(CONNECTED);
}
enterReceiveLoop();
}
void disconnect();
bool send(const Packet &packet);
Core::Signals::Connection connectSignalReceive(const Core::Signals::Signal1<boost::shared_ptr<Packet> >::slot_type &slot) {
return receiveSignal.connect(slot);
}
void disconnectSignalReceive(const Core::Signals::Connection &connection) {
receiveSignal.disconnect(connection);
}
Core::Signals::Connection connectSignalConnected(const Core::Signals::Signal0::slot_type &slot) {
return connectedSignal.connect(slot);
}
void disconnectSignalConnected(const Core::Signals::Connection &connection) {
connectedSignal.disconnect(connection);
}
Core::Signals::Connection connectSignalDisconnected(const Core::Signals::Signal0::slot_type &slot) {
return disconnectedSignal.connect(slot);
}
void disconnectSignalDisconnected(const Core::Signals::Connection &connection) {
disconnectedSignal.disconnect(connection);
}
};
}
}
#endif /*MAD_NET_CONNECTION_H_*/
|