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/*
 * ServerConnection.h
 *
 * Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
 *
 * This program is free software: you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef MAD_NET_SERVERCONNECTION_H_
#define MAD_NET_SERVERCONNECTION_H_

#include "Connection.h"
#include "ConnectionException.h"
#include <string>

namespace Mad {
namespace Net {

class ServerConnection : public Connection {
  private:
    bool connected;
    IPAddress *peer;
    
    int sock;
    gnutls_session_t session;
    gnutls_anon_server_credentials_t anoncred;
    gnutls_dh_params_t dh_params;
    
  protected:
    virtual gnutls_session_t& getSession() {
      return session;
    }
    
  public:
    ServerConnection() : connected(false) {
      gnutls_anon_allocate_server_credentials(&anoncred);
      
      gnutls_dh_params_init(&dh_params);
      gnutls_dh_params_generate2(dh_params, 768);
      gnutls_anon_set_server_dh_params(anoncred, dh_params);
    }
    
    virtual ~ServerConnection() {
      if(connected)
        disconnect();
      
      gnutls_dh_params_deinit(dh_params);
      gnutls_anon_free_server_credentials(anoncred);
    }
    
    void listen(const IPAddress &address) throw(ConnectionException);
    void disconnect();
    
    virtual bool dataPending();
    
    virtual bool isConnected() const {return connected;}
    virtual const IPAddress* getPeer() const {return peer;}
};

}
}

#endif /*MAD_NET_SERVERCONNECTION_H_*/