blob: b8c4bec50490d6d4026320847e249000898bc076 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
|
/*
* ThreadManager.h
*
* Copyright (C) 2009 Matthias Schiffer <matthias@gamezock.de>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MAD_NET_THREADMANAGER_H_
#define MAD_NET_THREADMANAGER_H_
#include <config.h>
#include <Common/Initializable.h>
#include <queue>
#include <map>
#include <boost/asio.hpp>
#include <boost/thread/thread.hpp>
#include <boost/thread/condition_variable.hpp>
#include <boost/thread/locks.hpp>
namespace Mad {
namespace Net {
class ThreadManager : public Common::Initializable {
private:
boost::thread::id mainThreadId;
boost::shared_ptr<boost::thread> workerThread, loggerThread, ioThread;
std::map<boost::thread::id, boost::shared_ptr<boost::thread> > threads;
boost::mutex threadLock;
boost::mutex runLock;
bool running;
boost::mutex workLock;
boost::condition_variable workCond;
std::queue<boost::function0<void> > work;
boost::scoped_ptr<boost::asio::io_service::work> ioWorker;
static ThreadManager threadManager;
ThreadManager() {}
void workerFunc();
void ioFunc();
void threadFinished(boost::thread::id threadId) {
boost::shared_ptr<boost::thread> thread;
{
boost::lock_guard<boost::mutex> lock(threadLock);
std::map<boost::thread::id, boost::shared_ptr<boost::thread> >::iterator it = threads.find(threadId);
if(it == threads.end())
return;
thread = it->second;
threads.erase(it);
}
thread->join();
}
protected:
virtual void doInit();
virtual void doDeinit();
public:
bool isThisMainThread() {
return (mainThreadId == boost::this_thread::get_id());
}
bool isThisWorkerThread() {
boost::lock_guard<boost::mutex> lock(threadLock);
return (workerThread->get_id() == boost::this_thread::get_id());
}
void detach();
void pushWork(const boost::function0<void> &newWork);
static ThreadManager* get() {
return &threadManager;
}
};
}
}
#endif /* MAD_NET_THREADMANAGER_H_ */
|