summaryrefslogtreecommitdiffstats
path: root/src/Server/ConnectionManager.h
blob: 50728971c43ebc0b5af9a64b4ef399e336b0d070 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
/*
 * ConnectionManager.h
 *
 * Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
 *
 * This program is free software: you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef MAD_SERVER_CONNECTIONMANAGER_H_
#define MAD_SERVER_CONNECTIONMANAGER_H_

#include <list>
#include <vector>
#include <map>

#include <Common/Configurable.h>
#include <Common/Exception.h>
#include <Common/HostInfo.h>
#include <Common/Initializable.h>
#include <Common/RequestManager.h>

#include <Net/IPAddress.h>

namespace Mad {

namespace Net {
class Listener;
class ServerConnection;
class Packet;
}

namespace Server {

class ConnectionManager : public Common::Configurable, public Common::Initializable {
  private:
    class Connection : public Common::Connection {
      public:
        enum ConnectionType {
          DAEMON, CLIENT
        };

      private:
        Net::ServerConnection *connection;
        ConnectionType type;
        Common::HostInfo *hostInfo;

      protected:
        virtual bool send(const Net::Packet &packet);

      public:
        Connection(Net::ServerConnection *connection0, ConnectionType type0);
        virtual ~Connection();

        bool isConnected() const;

        virtual bool disconnect();
        virtual void* getCertificate(size_t *size) const;
        virtual void* getPeerCertificate(size_t *size) const;

        ConnectionType getConnectionType() const {
          return type;
        }

        Common::HostInfo *getHostInfo() const {
          return hostInfo;
        }

        bool isIdentified() const {
          return hostInfo;
        }

        void identify(Common::HostInfo *info) {
          hostInfo = info;
        }
    };

    static ConnectionManager connectionManager;

    std::string x509TrustFile, x509CrlFile, x509CertFile, x509KeyFile;

    std::vector<Net::IPAddress> listenerAddresses;
    std::list<Net::Listener*> listeners;

    std::list<Connection*> connections;

    std::map<std::string,Common::HostInfo> daemonInfo;

    // Prevent shallow copy
    ConnectionManager(const ConnectionManager &o);
    ConnectionManager& operator=(const ConnectionManager &o);

    void updateState(Common::HostInfo *hostInfo, Common::HostInfo::State state);

    ConnectionManager() {}

  protected:
    virtual bool handleConfigEntry(const Common::ConfigEntry &entry, bool handled);
    virtual void configFinished();

    virtual void doInit();
    virtual void doDeinit();

  public:
    static ConnectionManager* get() {
      return &connectionManager;
    }

    void run();

    Common::Connection* getDaemonConnection(const std::string &name) const throw (Common::Exception&);
    std::string getDaemonName(const Common::Connection *con) const throw (Common::Exception&);

    void identifyDaemonConnection(Common::Connection *con, const std::string &name) throw (Common::Exception&);
    std::vector<Common::HostInfo> getDaemonList() const;
};

}
}

#endif /*MAD_SERVER_CONNECTIONMANAGER_H_*/