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/*
* DaemonStateUpdateRequest.h
*
* Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MAD_SERVER_REQUESTS_DAEMONSTATEUPDATEREQUEST_H_
#define MAD_SERVER_REQUESTS_DAEMONSTATEUPDATEREQUEST_H_
#include <Common/Request.h>
#include <Common/HostInfo.h>
namespace Mad {
namespace Server {
namespace Requests {
class DaemonStateUpdateRequest : public Common::Request {
private:
std::string name;
Common::HostInfo::State state;
protected:
virtual void sendRequest();
public:
DaemonStateUpdateRequest(Common::Connection *connection, uint16_t requestId, slot_type slot, const std::string &name0, Common::HostInfo::State state0)
: Common::Request(connection, requestId, slot), name(name0), state(state0) {}
};
}
}
}
#endif /* MAD_SERVER_REQUESTS_DAEMONSTATEUPDATEREQUEST_H_ */
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