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/*
 * mad-core.cpp
 *
 * Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
 *
 * This program is free software: you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#include "Common/Logger.h"
#include "Common/Backends/ConsoleLogger.h"
#include "Net/Connection.h"
#include "Core/ConnectionManager.h"
#include "Core/ConfigManager.h"

#include <signal.h>

using namespace Mad;


int main() {
  sigset_t signals;

  sigemptyset(&signals);
  sigaddset(&signals, SIGPIPE);
  sigprocmask(SIG_BLOCK, &signals, 0);

  Common::Backends::ConsoleLogger logger;
  Common::Logger::registerLogger(&logger);

  Core::ConfigManager::useConfigManager();
  Core::ConnectionManager::init();

  while(true) {
    if(Core::ConnectionManager::getConnectionManager()->wait(10000))
      Core::ConnectionManager::getConnectionManager()->run();
  }

  return 0;
}