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/*
* mad-core.cpp
*
* Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Net/ServerConnection.h"
#include "Net/IPAddress.h"
#include <iostream>
bool running = true;
void receiveHandler(const Mad::Net::Connection*, const Mad::Net::Packet &packet) {
std::cout << "Received packet:" << std::endl;
std::cout << " Type: " << packet.getType() << std::endl;
std::cout << " Request ID: " << packet.getRequestId() << std::endl;
std::cout << " Length: " << packet.getLength() << std::endl;
running = false;
}
int main() {
Mad::Net::Connection::init();
Mad::Net::ServerConnection connection;
connection.signalReceive().connect(sigc::ptr_fun(receiveHandler));
try {
connection.listen(Mad::Net::IPAddress("0.0.0.0", 6666));
while(running) connection.sendReceive();
}
catch(Mad::Net::Exception &e) {
std::cerr << "Connection error: " << e.what() << std::endl;
}
connection.disconnect();
Mad::Net::Connection::deinit();
return 0;
}
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