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/*
 * mad-core.cpp
 *
 * Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
 *
 * This program is free software: you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#include "Net/ServerConnection.h"
#include "Net/IPAddress.h"
#include <iostream>

void recieveHandler(const Mad::Net::Connection*, const Mad::Net::Packet &packet) {
  std::cout << "Recieved packet:" << std::endl;
  std::cout << "  Type: " << packet.getType() << std::endl;
  std::cout << "  Request ID: " << packet.getRequestId() << std::endl;
  std::cout << "  Length: " << packet.getLength() << std::endl;
}

int main() {
  Mad::Net::Connection::init();
    
  Mad::Net::ServerConnection connection;
  
  connection.signalRecieve().connect(sigc::ptr_fun(recieveHandler));
  
  try {  
    connection.listen(Mad::Net::IPAddress("0.0.0.0", 6666));
    while(!connection.recieve());
  }
  catch(Mad::Net::Exception &e) {
    std::cerr << "Connection error: " << e.what() << std::endl;
  }
  
  connection.disconnect();
  
  Mad::Net::Connection::deinit();
  
  return 0;
}