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/*
* madc.cpp
*
* Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include "Core/ConfigManager.h"
#include "Common/ClientConnection.h"
#include "Common/UserManager.h"
#include "Common/Backends/NetworkUserBackend.h"
#include "Common/RequestManager.h"
#include "Common/Requests/IdentifyRequest.h"
#include "Client/Application.h"
#include "Client/CommandParser.h"
#include "Client/InformationManager.h"
#include "Client/PasswordReader.h"
#include "Client/Authenticators/ChallengeResponseAuthenticator.h"
#include "Client/Authenticators/PasswordAuthenticator.h"
#include <boost/regex.hpp>
#include <iostream>
#ifdef EDITLINE_FOUND
# include <editline/readline.h>
#else
# include <readline/readline.h>
# include <readline/history.h>
#endif
using namespace Mad;
static void usage(const std::string &cmd) {
std::cerr << "Usage: " << cmd << " [host[:port]]" << std::endl;
}
int main(int argc, char *argv[]) {
if(argc > 2) {
usage(argv[0]);
std::exit(1);
}
Client::Application application;
application.getConfigManager()->finish();
Common::ClientConnection *connection = new Common::ClientConnection(&application);
application.getRequestManager()->registerConnection(connection);
try {
std::string server = "localhost", port = "6666";
if(argc == 2) {
server = argv[1];
}
static const boost::regex r("(.+):(\\d+)", boost::regex_constants::perl);
boost::smatch match;
if(boost::regex_match(server, match, r)) {
server = match[1].str();
port = match[2].str();
}
boost::asio::ip::tcp::resolver resolver(application.getIOService());
boost::asio::ip::tcp::resolver::query query(server, port);
boost::asio::ip::tcp::resolver::iterator entry = resolver.resolve(query);
connection->connect(entry->endpoint());
std::cerr << "Connecting to " << entry->host_name() << "..." << std::flush;
connection->waitWhileConnecting();
std::cerr << " connected." << std::endl << std::endl;
{
std::string username, password;
std::cerr << "Login: " << std::flush;
std::getline(std::cin, username);
password = Client::PasswordReader::readPassword("Password: ");
try {
Client::Authenticators::ChallengeResponseAuthenticator::authenticate(&application, connection, username, password);
}
catch(Core::Exception e) {
if(e.getErrorCode() != Core::Exception::NOT_AVAILABLE)
throw e;
Client::Authenticators::PasswordAuthenticator::authenticate(&application, connection, username, password);
}
}
std::cerr << "Login successful." << std::endl << std::endl;
std::cerr << "Receiving host list..." << std::flush;
application.getInformationManager()->updateDaemonList(connection);
application.getInformationManager()->waitWhileUpdating();
std::cerr << " done." << std::endl << std::endl;
boost::shared_ptr<Common::Backends::NetworkUserBackend> networkUserBackend(new Common::Backends::NetworkUserBackend(&application, connection));
application.getUserManager()->registerBackendCached(networkUserBackend);
Client::CommandParser commandParser(&application, connection);
while(connection->isConnected() && !commandParser.willDisconnect()) {
char *cmd = readline("mad> ");
if(!cmd) {
commandParser.requestDisconnect();
}
else if(*cmd) {
commandParser.parse(cmd);
add_history(cmd);
}
else continue;
}
connection->waitWhileConnected();
application.getUserManager()->unregisterBackend(networkUserBackend);
}
catch(Core::Exception &e) {
application.logf(Core::Logger::LOG_CRITICAL, "Error: %s", e.what());
}
application.getRequestManager()->unregisterConnection(connection);
delete connection;
return 0;
}
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