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/*
* Module.h
*
* Copyright (C) 2009 Matthias Schiffer <matthias@gamezock.de>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MAD_MODULES_SYSTEMBACKENDPROC_MODULE_H_
#define MAD_MODULES_SYSTEMBACKENDPROC_MODULE_H_
#include "SystemBackendProc.h"
#include <Common/Application.h>
#include <Common/Module.h>
namespace Mad {
namespace Modules {
namespace SystemBackendProc {
class Module : public Common::Module {
private:
Common::Application *application;
boost::shared_ptr<SystemBackendProc> backend;
public:
Module(Common::Application *application0) : application(application0), backend(new SystemBackendProc(application)) {
application->getSystemManager()->registerBackend(backend);
}
virtual ~Module() {
application->getSystemManager()->unregisterBackend(backend);
}
};
}
}
}
#endif /* MAD_MODULES_SYSTEMBACKENDPROC_MODULE_H_ */
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