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authorMatthias Schiffer <matthias@gamezock.de>2010-01-18 21:18:07 +0100
committerMatthias Schiffer <matthias@gamezock.de>2010-01-18 21:18:07 +0100
commit9cb41d127063297432f768f7cb0f466b76921103 (patch)
tree02864d0ba3d970c040f95384ac0170d7ecbe4635 /src/de/gamezock/metacraft/data/Map.java
parent32117d0bf27e0a72165707fe4e56d231136e734b (diff)
downloadmetacraft-9cb41d127063297432f768f7cb0f466b76921103.tar
metacraft-9cb41d127063297432f768f7cb0f466b76921103.zip
Give up tile based maps; maps look much better now
Diffstat (limited to 'src/de/gamezock/metacraft/data/Map.java')
-rw-r--r--src/de/gamezock/metacraft/data/Map.java116
1 files changed, 92 insertions, 24 deletions
diff --git a/src/de/gamezock/metacraft/data/Map.java b/src/de/gamezock/metacraft/data/Map.java
index c6d306b..79c591a 100644
--- a/src/de/gamezock/metacraft/data/Map.java
+++ b/src/de/gamezock/metacraft/data/Map.java
@@ -1,33 +1,105 @@
package de.gamezock.metacraft.data;
+import java.nio.IntBuffer;
+import java.util.List;
+import java.util.Vector;
-public class Map {
- Tile[][] tiles;
+import javax.vecmath.Point3f;
+import javax.vecmath.Vector3f;
+
+
+public abstract class Map {
private float[][] heightmap;
+ private VertexBuffer vertexBuffer;
+ private IntBuffer indexBuffer;
+
+
+ private void setVertex(int x, int y, Point3f vertex) {
+ vertexBuffer.setVertex(getVertexIndex(x, y), vertex);
+ }
+
+ private Point3f getVertex(int x, int y) {
+ return vertexBuffer.getVertex(getVertexIndex(x, y));
+ }
+
+ private int getVertexIndex(int x, int y) {
+ if(y >= getHeight()) {
+ return getWidth()*getHeight() + (y-getHeight())*(getWidth()-1) + x;
+ } else {
+ return y*getWidth() + x;
+ }
+ }
+
+ public VertexBuffer getVertexBuffer() {
+ return vertexBuffer;
+ }
- public Map() {
- int width = 5;
- int height = 5;
+ public IntBuffer getIndexBuffer() {
+ return indexBuffer;
+ }
+
+ protected void createMapData(float[][] heightmap) {
+ this.heightmap = heightmap;
+
+ List<IndexedTriangle> triangleData = new Vector<IndexedTriangle>();
- heightmap = new float[width][height];
- tiles = new Tile[width][height];
+ vertexBuffer = new VertexBuffer(getWidth()*getHeight() + (getWidth()-1)*(getHeight()-1));
- for(int i = 0; i < width; ++i) {
- for(int j = 0; j < height; ++j) {
- //heightmap[i][j] = ((i-2)*(i-2)+(j-2)*(j-2))*0.5f;
- heightmap[i][j] = 0;
- tiles[i][j] = new Tile(new TestTile());
+ for(int x = 0; x < getWidth(); ++x) {
+ for(int y = 0; y < getHeight(); ++y) {
+ setVertex(x, y, new Point3f(x, y, heightmap[x][y]));
+
+ if(x > 0 && y > 0) {
+ Point3f center = new Point3f();
+
+ center.add(getVertex(x-1, y-1));
+ center.add(getVertex(x, y-1));
+ center.add(getVertex(x-1, y));
+ center.add(getVertex(x, y));
+
+ center.scale(0.25f);
+
+ setVertex(x-1, getHeight()+y-1, center);
+ }
}
}
- }
-
- public Tile getTile(int x, int y) {
- return tiles[x][y];
- }
-
- public float getTileHeight(int x, int y) {
- return heightmap[x][y];
+
+ for(int x = 0; x < getWidth()-1; ++x) {
+ for(int y = 0; y < getHeight()-1; ++y) {
+ for(int i = 0; i < 4; ++i) {
+ int i_1 = (i+1)%4;
+ int i_2 = (i+2)%4;
+
+ int v1 = getVertexIndex(x + i_1/2, y + i/2);
+ int v2 = getVertexIndex(x, getHeight()+y);
+ int v3 = getVertexIndex(x + i_2/2, y + i_1/2);
+
+ triangleData.add(new IndexedTriangle(vertexBuffer, v1, v2, v3));
+ }
+ }
+ }
+
+ indexBuffer = IntBuffer.allocate(3 * triangleData.size());
+ for(IndexedTriangle t : triangleData) {
+ Vector3f normal = t.getNormal();
+
+ for(int i = 0; i < 3; ++i) {
+ int index = t.getIndex(i);
+
+ Vector3f vNormal = vertexBuffer.getNormal(index);
+ vNormal.add(normal);
+ vertexBuffer.setNormal(index, vNormal);
+
+ indexBuffer.put(index);
+ }
+ }
+
+ for(int i = 0; i < vertexBuffer.getSize(); ++i) {
+ Vector3f normal = vertexBuffer.getNormal(i);
+ normal.normalize();
+ vertexBuffer.setNormal(i, normal);
+ }
}
public int getWidth() {
@@ -37,8 +109,4 @@ public class Map {
public int getHeight() {
return heightmap[0].length;
}
-
- public int getTileSize() {
- return tiles[0][0].getData().getSize();
- }
}