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+{-# OPTIONS_GHC -fno-warn-orphans #-}
+{-# OPTIONS_GHC -fglasgow-exts #-} -- For deriving Data/Typeable
+{-# LANGUAGE FlexibleInstances, MultiParamTypeClasses, PatternGuards, TypeSynonymInstances #-}
+
+-- --------------------------------------------------------------------------
+-- |
+-- Module : Operations.hs
+-- Copyright : (c) Spencer Janssen 2007
+-- License : BSD3-style (see LICENSE)
+--
+-- Maintainer : dons@cse.unsw.edu.au
+-- Stability : unstable
+-- Portability : not portable, Typeable deriving, mtl, posix
+--
+-- Operations.
+--
+-----------------------------------------------------------------------------
+
+module XMonad.Operations where
+
+import XMonad
+import XMonad.Layouts (Full(..))
+import qualified XMonad.StackSet as W
+
+import Data.Maybe
+import Data.List (nub, (\\), find)
+import Data.Bits ((.|.), (.&.), complement)
+import Data.Ratio
+import qualified Data.Map as M
+import qualified Data.Set as S
+
+import Control.Monad.State
+import Control.Monad.Reader
+
+import System.IO
+import Graphics.X11.Xlib
+import Graphics.X11.Xinerama (getScreenInfo)
+import Graphics.X11.Xlib.Extras
+
+-- ---------------------------------------------------------------------
+-- |
+-- Window manager operations
+-- manage. Add a new window to be managed in the current workspace.
+-- Bring it into focus.
+--
+-- Whether the window is already managed, or not, it is mapped, has its
+-- border set, and its event mask set.
+--
+manage :: Window -> X ()
+manage w = whenX (fmap not $ isClient w) $ withDisplay $ \d -> do
+ sh <- io $ getWMNormalHints d w
+
+ let isFixedSize = sh_min_size sh /= Nothing && sh_min_size sh == sh_max_size sh
+ isTransient <- isJust `liftM` io (getTransientForHint d w)
+
+ (sc, rr) <- floatLocation w
+ -- ensure that float windows don't go over the edge of the screen
+ let adjust (W.RationalRect x y wid h) | x + wid > 1 || y + h > 1 || x < 0 || y < 0
+ = W.RationalRect (0.5 - wid/2) (0.5 - h/2) wid h
+ adjust r = r
+
+ f ws | isFixedSize || isTransient = W.float w (adjust rr) . W.insertUp w . W.view i $ ws
+ | otherwise = W.insertUp w ws
+ where i = fromMaybe (W.tag . W.workspace . W.current $ ws) $ W.lookupWorkspace sc ws
+
+ n <- fmap (fromMaybe "") $ io $ fetchName d w
+ (ClassHint rn rc) <- io $ getClassHint d w
+ mh <- asks (manageHook . config)
+ g <- mh w n rn rc `catchX` return id
+ windows (g . f)
+
+-- | unmanage. A window no longer exists, remove it from the window
+-- list, on whatever workspace it is.
+--
+-- should also unmap?
+--
+unmanage :: Window -> X ()
+unmanage w = do
+ windows (W.delete w)
+ setWMState w withdrawnState
+ modify (\s -> s {mapped = S.delete w (mapped s), waitingUnmap = M.delete w (waitingUnmap s)})
+
+-- | Modify the size of the status gap at the top of the current screen
+-- Taking a function giving the current screen, and current geometry.
+modifyGap :: (Int -> (Int,Int,Int,Int) -> (Int,Int,Int,Int)) -> X ()
+modifyGap f = do
+ windows $ \ws@(W.StackSet { W.current = c@(W.Screen { W.screenDetail = sd }) }) ->
+ let n = fromIntegral . W.screen $ c
+ g = f n . statusGap $ sd
+ in ws { W.current = c { W.screenDetail = sd { statusGap = g } } }
+
+-- | Kill the currently focused client. If we do kill it, we'll get a
+-- delete notify back from X.
+--
+-- There are two ways to delete a window. Either just kill it, or if it
+-- supports the delete protocol, send a delete event (e.g. firefox)
+--
+kill :: X ()
+kill = withDisplay $ \d -> withFocused $ \w -> do
+ wmdelt <- atom_WM_DELETE_WINDOW ; wmprot <- atom_WM_PROTOCOLS
+
+ protocols <- io $ getWMProtocols d w
+ io $ if wmdelt `elem` protocols
+ then allocaXEvent $ \ev -> do
+ setEventType ev clientMessage
+ setClientMessageEvent ev w wmprot 32 wmdelt 0
+ sendEvent d w False noEventMask ev
+ else killClient d w >> return ()
+
+-- ---------------------------------------------------------------------
+-- Managing windows
+
+-- | windows. Modify the current window list with a pure function, and refresh
+windows :: (WindowSet -> WindowSet) -> X ()
+windows f = do
+ XState { windowset = old } <- get
+ let oldvisible = concatMap (W.integrate' . W.stack . W.workspace) $ W.current old : W.visible old
+ ws = f old
+ XConf { display = d , normalBorder = nbc, focusedBorder = fbc } <- ask
+ mapM_ setInitialProperties (W.allWindows ws \\ W.allWindows old)
+ whenJust (W.peek old) $ \otherw -> io $ setWindowBorder d otherw nbc
+ modify (\s -> s { windowset = ws })
+
+ -- notify non visibility
+ let tags_oldvisible = map (W.tag . W.workspace) $ W.current old : W.visible old
+ gottenhidden = filter (`elem` tags_oldvisible) $ map W.tag $ W.hidden ws
+ sendMessageToWorkspaces Hide gottenhidden
+
+ -- for each workspace, layout the currently visible workspaces
+ let allscreens = W.screens ws
+ summed_visible = scanl (++) [] $ map (W.integrate' . W.stack . W.workspace) allscreens
+ visible <- fmap concat $ forM (zip allscreens summed_visible) $ \ (w, vis) -> do
+ let n = W.tag (W.workspace w)
+ this = W.view n ws
+ l = W.layout (W.workspace w)
+ flt = filter (flip M.member (W.floating ws)) (W.index this)
+ tiled = (W.stack . W.workspace . W.current $ this)
+ >>= W.filter (`M.notMember` W.floating ws)
+ >>= W.filter (`notElem` vis)
+ (SD (Rectangle sx sy sw sh)
+ (gt,gb,gl,gr)) = W.screenDetail w
+ viewrect = Rectangle (sx + fromIntegral gl) (sy + fromIntegral gt)
+ (sw - fromIntegral (gl + gr)) (sh - fromIntegral (gt + gb))
+
+ -- just the tiled windows:
+ -- now tile the windows on this workspace, modified by the gap
+ (rs, ml') <- runLayout l viewrect tiled `catchX` runLayout (Layout Full) viewrect tiled
+ mapM_ (uncurry tileWindow) rs
+ whenJust ml' $ \l' -> runOnWorkspaces (\ww -> if W.tag ww == n
+ then return $ ww { W.layout = l'}
+ else return ww)
+
+ -- now the floating windows:
+ -- move/resize the floating windows, if there are any
+ forM_ flt $ \fw -> whenJust (M.lookup fw (W.floating ws)) $
+ \(W.RationalRect rx ry rw rh) -> do
+ tileWindow fw $ Rectangle
+ (sx + floor (toRational sw*rx)) (sy + floor (toRational sh*ry))
+ (floor (toRational sw*rw)) (floor (toRational sh*rh))
+
+ let vs = flt ++ map fst rs
+ io $ restackWindows d vs
+ -- return the visible windows for this workspace:
+ return vs
+
+ whenJust (W.peek ws) $ \w -> io $ setWindowBorder d w fbc
+ setTopFocus
+ asks (logHook . config) >>= userCode
+ -- io performGC -- really helps, but seems to trigger GC bugs?
+
+ -- hide every window that was potentially visible before, but is not
+ -- given a position by a layout now.
+ mapM_ hide (nub oldvisible \\ visible)
+
+ clearEvents enterWindowMask
+
+-- | setWMState. set the WM_STATE property
+setWMState :: Window -> Int -> X ()
+setWMState w v = withDisplay $ \dpy -> do
+ a <- atom_WM_STATE
+ io $ changeProperty32 dpy w a a propModeReplace [fromIntegral v, fromIntegral none]
+
+-- | hide. Hide a window by unmapping it, and setting Iconified.
+hide :: Window -> X ()
+hide w = whenX (gets (S.member w . mapped)) $ withDisplay $ \d -> do
+ io $ do selectInput d w (clientMask .&. complement structureNotifyMask)
+ unmapWindow d w
+ selectInput d w clientMask
+ setWMState w iconicState
+ -- this part is key: we increment the waitingUnmap counter to distinguish
+ -- between client and xmonad initiated unmaps.
+ modify (\s -> s { waitingUnmap = M.insertWith (+) w 1 (waitingUnmap s)
+ , mapped = S.delete w (mapped s) })
+
+-- | reveal. Show a window by mapping it and setting Normal
+-- this is harmless if the window was already visible
+reveal :: Window -> X ()
+reveal w = withDisplay $ \d -> do
+ setWMState w normalState
+ io $ mapWindow d w
+ modify (\s -> s { mapped = S.insert w (mapped s) })
+
+-- | The client events that xmonad is interested in
+clientMask :: EventMask
+clientMask = structureNotifyMask .|. enterWindowMask .|. propertyChangeMask
+
+-- | Set some properties when we initially gain control of a window
+setInitialProperties :: Window -> X ()
+setInitialProperties w = asks normalBorder >>= \nb -> withDisplay $ \d -> do
+ setWMState w iconicState
+ io $ selectInput d w $ clientMask
+ bw <- asks (borderWidth . config)
+ io $ setWindowBorderWidth d w bw
+ -- we must initially set the color of new windows, to maintain invariants
+ -- required by the border setting in 'windows'
+ io $ setWindowBorder d w nb
+
+-- | refresh. Render the currently visible workspaces, as determined by
+-- the StackSet. Also, set focus to the focused window.
+--
+-- This is our 'view' operation (MVC), in that it pretty prints our model
+-- with X calls.
+--
+refresh :: X ()
+refresh = windows id
+
+-- | clearEvents. Remove all events of a given type from the event queue.
+clearEvents :: EventMask -> X ()
+clearEvents mask = withDisplay $ \d -> io $ do
+ sync d False
+ allocaXEvent $ \p -> fix $ \again -> do
+ more <- checkMaskEvent d mask p
+ when more again -- beautiful
+
+-- | tileWindow. Moves and resizes w such that it fits inside the given
+-- rectangle, including its border.
+tileWindow :: Window -> Rectangle -> X ()
+tileWindow w r = withDisplay $ \d -> do
+ bw <- (fromIntegral . wa_border_width) `fmap` io (getWindowAttributes d w)
+ -- give all windows at least 1x1 pixels
+ let least x | x <= bw*2 = 1
+ | otherwise = x - bw*2
+ io $ moveResizeWindow d w (rect_x r) (rect_y r)
+ (least $ rect_width r) (least $ rect_height r)
+ reveal w
+
+-- ---------------------------------------------------------------------
+
+-- | rescreen. The screen configuration may have changed (due to
+-- xrandr), update the state and refresh the screen, and reset the gap.
+rescreen :: X ()
+rescreen = do
+ xinesc <- withDisplay (io . getScreenInfo)
+
+ windows $ \ws@(W.StackSet { W.current = v, W.visible = vs, W.hidden = hs }) ->
+ let (xs, ys) = splitAt (length xinesc) $ map W.workspace (v:vs) ++ hs
+ (a:as) = zipWith3 W.Screen xs [0..] $ zipWith SD xinesc gs
+ sgs = map (statusGap . W.screenDetail) (v:vs)
+ gs = take (length xinesc) (sgs ++ repeat (0,0,0,0))
+ in ws { W.current = a
+ , W.visible = as
+ , W.hidden = ys }
+
+-- ---------------------------------------------------------------------
+
+-- | setButtonGrab. Tell whether or not to intercept clicks on a given window
+setButtonGrab :: Bool -> Window -> X ()
+setButtonGrab grab w = withDisplay $ \d -> io $
+ if grab
+ then forM_ [button1, button2, button3] $ \b ->
+ grabButton d b anyModifier w False buttonPressMask
+ grabModeAsync grabModeSync none none
+ else ungrabButton d anyButton anyModifier w
+
+-- ---------------------------------------------------------------------
+-- Setting keyboard focus
+
+-- | Set the focus to the window on top of the stack, or root
+setTopFocus :: X ()
+setTopFocus = withWindowSet $ maybe (setFocusX =<< asks theRoot) setFocusX . W.peek
+
+-- | Set focus explicitly to window 'w' if it is managed by us, or root.
+-- This happens if X notices we've moved the mouse (and perhaps moved
+-- the mouse to a new screen).
+focus :: Window -> X ()
+focus w = withWindowSet $ \s -> do
+ if W.member w s then when (W.peek s /= Just w) $ windows (W.focusWindow w)
+ else whenX (isRoot w) $ setFocusX w
+
+-- | Call X to set the keyboard focus details.
+setFocusX :: Window -> X ()
+setFocusX w = withWindowSet $ \ws -> do
+ dpy <- asks display
+
+ -- clear mouse button grab and border on other windows
+ forM_ (W.current ws : W.visible ws) $ \wk -> do
+ forM_ (W.index (W.view (W.tag (W.workspace wk)) ws)) $ \otherw -> do
+ setButtonGrab True otherw
+
+ -- If we ungrab buttons on the root window, we lose our mouse bindings.
+ whenX (not `liftM` isRoot w) $ setButtonGrab False w
+ io $ do setInputFocus dpy w revertToPointerRoot 0
+ -- raiseWindow dpy w
+
+------------------------------------------------------------------------
+-- Message handling
+
+-- | Throw a message to the current LayoutClass possibly modifying how we
+-- layout the windows, then refresh.
+sendMessage :: Message a => a -> X ()
+sendMessage a = do
+ w <- (W.workspace . W.current) `fmap` gets windowset
+ ml' <- handleMessage (W.layout w) (SomeMessage a) `catchX` return Nothing
+ whenJust ml' $ \l' -> do
+ windows $ \ws -> ws { W.current = (W.current ws)
+ { W.workspace = (W.workspace $ W.current ws)
+ { W.layout = l' }}}
+
+-- | Send a message to a list of workspaces' layouts, without necessarily refreshing.
+sendMessageToWorkspaces :: Message a => a -> [WorkspaceId] -> X ()
+sendMessageToWorkspaces a l = runOnWorkspaces $ \w ->
+ if W.tag w `elem` l
+ then do ml' <- handleMessage (W.layout w) (SomeMessage a) `catchX` return Nothing
+ return $ w { W.layout = maybe (W.layout w) id ml' }
+ else return w
+
+-- | Send a message to all visible layouts, without necessarily refreshing.
+-- This is how we implement the hooks, such as UnDoLayout.
+broadcastMessage :: Message a => a -> X ()
+broadcastMessage a = runOnWorkspaces $ \w -> do
+ ml' <- handleMessage (W.layout w) (SomeMessage a) `catchX` return Nothing
+ return $ w { W.layout = maybe (W.layout w) id ml' }
+
+-- | This is basically a map function, running a function in the X monad on
+-- each workspace with the output of that function being the modified workspace.
+runOnWorkspaces :: (WindowSpace -> X WindowSpace) -> X ()
+runOnWorkspaces job =do
+ ws <- gets windowset
+ h <- mapM job $ W.hidden ws
+ c:v <- mapM (\s -> fmap (\w -> s { W.workspace = w}) $ job (W.workspace s))
+ $ W.current ws : W.visible ws
+ modify $ \s -> s { windowset = ws { W.current = c, W.visible = v, W.hidden = h } }
+
+-- | Set the layout of the currently viewed workspace
+setLayout :: Layout Window -> X ()
+setLayout l = do
+ ss@(W.StackSet { W.current = c@(W.Screen { W.workspace = ws })}) <- gets windowset
+ handleMessage (W.layout ws) (SomeMessage ReleaseResources)
+ windows $ const $ ss {W.current = c { W.workspace = ws { W.layout = l } } }
+
+------------------------------------------------------------------------
+-- Utilities
+
+-- | Return workspace visible on screen 'sc', or Nothing.
+screenWorkspace :: ScreenId -> X (Maybe WorkspaceId)
+screenWorkspace sc = withWindowSet $ return . W.lookupWorkspace sc
+
+-- | Apply an X operation to the currently focused window, if there is one.
+withFocused :: (Window -> X ()) -> X ()
+withFocused f = withWindowSet $ \w -> whenJust (W.peek w) f
+
+-- | True if window is under management by us
+isClient :: Window -> X Bool
+isClient w = withWindowSet $ return . W.member w
+
+-- | Combinations of extra modifier masks we need to grab keys\/buttons for.
+-- (numlock and capslock)
+extraModifiers :: X [KeyMask]
+extraModifiers = do
+ nlm <- asks (numlockMask . config)
+ return [0, nlm, lockMask, nlm .|. lockMask ]
+
+-- | Strip numlock\/capslock from a mask
+cleanMask :: KeyMask -> X KeyMask
+cleanMask km = do
+ nlm <- asks (numlockMask . config)
+ return (complement (nlm .|. lockMask) .&. km)
+
+-- | Get the Pixel value for a named color
+initColor :: Display -> String -> IO Pixel
+initColor dpy c = (color_pixel . fst) `liftM` allocNamedColor dpy colormap c
+ where colormap = defaultColormap dpy (defaultScreen dpy)
+
+------------------------------------------------------------------------
+-- | Floating layer support
+
+-- | Given a window, find the screen it is located on, and compute
+-- the geometry of that window wrt. that screen.
+floatLocation :: Window -> X (ScreenId, W.RationalRect)
+floatLocation w = withDisplay $ \d -> do
+ ws <- gets windowset
+ wa <- io $ getWindowAttributes d w
+ bw <- fi `fmap` asks (borderWidth . config)
+
+ -- XXX horrible
+ let sc = fromMaybe (W.current ws) $ find (pointWithin (fi $ wa_x wa) (fi $ wa_y wa) . screenRect . W.screenDetail) $ W.screens ws
+ sr = screenRect . W.screenDetail $ sc
+ rr = W.RationalRect ((fi (wa_x wa) - fi (rect_x sr)) % fi (rect_width sr))
+ ((fi (wa_y wa) - fi (rect_y sr)) % fi (rect_height sr))
+ (fi (wa_width wa + bw*2) % fi (rect_width sr))
+ (fi (wa_height wa + bw*2) % fi (rect_height sr))
+
+ return (W.screen $ sc, rr)
+ where fi x = fromIntegral x
+ pointWithin :: Integer -> Integer -> Rectangle -> Bool
+ pointWithin x y r = x >= fi (rect_x r) &&
+ x < fi (rect_x r) + fi (rect_width r) &&
+ y >= fi (rect_y r) &&
+ y < fi (rect_y r) + fi (rect_height r)
+
+-- | Make a tiled window floating, using its suggested rectangle
+float :: Window -> X ()
+float w = do
+ (sc, rr) <- floatLocation w
+ windows $ \ws -> W.float w rr . fromMaybe ws $ do
+ i <- W.findTag w ws
+ guard $ i `elem` map (W.tag . W.workspace) (W.screens ws)
+ f <- W.peek ws
+ sw <- W.lookupWorkspace sc ws
+ return (W.focusWindow f . W.shiftWin sw w $ ws)
+
+-- ---------------------------------------------------------------------
+-- Mouse handling
+
+-- | Accumulate mouse motion events
+mouseDrag :: (Position -> Position -> X ()) -> X () -> X ()
+mouseDrag f done = do
+ drag <- gets dragging
+ case drag of
+ Just _ -> return () -- error case? we're already dragging
+ Nothing -> do
+ XConf { theRoot = root, display = d } <- ask
+ io $ grabPointer d root False (buttonReleaseMask .|. pointerMotionMask)
+ grabModeAsync grabModeAsync none none currentTime
+ modify $ \s -> s { dragging = Just (motion, cleanup) }
+ where
+ cleanup = do
+ withDisplay $ io . flip ungrabPointer currentTime
+ modify $ \s -> s { dragging = Nothing }
+ done
+ motion x y = do z <- f x y
+ clearEvents pointerMotionMask
+ return z
+
+-- | XXX comment me
+mouseMoveWindow :: Window -> X ()
+mouseMoveWindow w = whenX (isClient w) $ withDisplay $ \d -> do
+ io $ raiseWindow d w
+ wa <- io $ getWindowAttributes d w
+ (_, _, _, ox', oy', _, _, _) <- io $ queryPointer d w
+ let ox = fromIntegral ox'
+ oy = fromIntegral oy'
+ mouseDrag (\ex ey -> io $ moveWindow d w (fromIntegral (fromIntegral (wa_x wa) + (ex - ox)))
+ (fromIntegral (fromIntegral (wa_y wa) + (ey - oy))))
+ (float w)
+
+-- | XXX comment me
+mouseResizeWindow :: Window -> X ()
+mouseResizeWindow w = whenX (isClient w) $ withDisplay $ \d -> do
+ io $ raiseWindow d w
+ wa <- io $ getWindowAttributes d w
+ sh <- io $ getWMNormalHints d w
+ io $ warpPointer d none w 0 0 0 0 (fromIntegral (wa_width wa)) (fromIntegral (wa_height wa))
+ mouseDrag (\ex ey -> do
+ io $ resizeWindow d w `uncurry`
+ applySizeHints sh (ex - fromIntegral (wa_x wa),
+ ey - fromIntegral (wa_y wa)))
+ (float w)
+
+-- ---------------------------------------------------------------------
+-- | Support for window size hints
+
+type D = (Dimension, Dimension)
+
+-- | Reduce the dimensions if needed to comply to the given SizeHints.
+applySizeHints :: Integral a => SizeHints -> (a,a) -> D
+applySizeHints sh (w,h) = applySizeHints' sh (fromIntegral $ max 1 w,
+ fromIntegral $ max 1 h)
+
+-- | XXX comment me
+applySizeHints' :: SizeHints -> D -> D
+applySizeHints' sh =
+ maybe id applyMaxSizeHint (sh_max_size sh)
+ . maybe id (\(bw, bh) (w, h) -> (w+bw, h+bh)) (sh_base_size sh)
+ . maybe id applyResizeIncHint (sh_resize_inc sh)
+ . maybe id applyAspectHint (sh_aspect sh)
+ . maybe id (\(bw,bh) (w,h) -> (w-bw, h-bh)) (sh_base_size sh)
+
+-- | Reduce the dimensions so their aspect ratio falls between the two given aspect ratios.
+applyAspectHint :: (D, D) -> D -> D
+applyAspectHint ((minx, miny), (maxx, maxy)) x@(w,h)
+ | or [minx < 1, miny < 1, maxx < 1, maxy < 1] = x
+ | w * maxy > h * maxx = (h * maxx `div` maxy, h)
+ | w * miny < h * minx = (w, w * miny `div` minx)
+ | otherwise = x
+
+-- | Reduce the dimensions so they are a multiple of the size increments.
+applyResizeIncHint :: D -> D -> D
+applyResizeIncHint (iw,ih) x@(w,h) =
+ if iw > 0 && ih > 0 then (w - w `mod` iw, h - h `mod` ih) else x
+
+-- | Reduce the dimensions if they exceed the given maximum dimensions.
+applyMaxSizeHint :: D -> D -> D
+applyMaxSizeHint (mw,mh) x@(w,h) =
+ if mw > 0 && mh > 0 then (min w mw,min h mh) else x